console.log("Hello world!");//=============================================================================
// Fullscreen.js
//=============================================================================
/*:
* @plugindesc Starts the game in fullscreen
* @author Christian Schicho
*
* @help
*/
;(function() {
function extend(obj, name, func) {
var orig = obj.prototype[name]
obj.prototype[name] = function() {
orig.call(this)
func.call(this)
}
}
extend(Scene_Boot, 'start', function() {
Graphics._switchFullScreen();
})
var _Scene_Base_create = Scene_Base.prototype.create;
Scene_Base.prototype.create = function() {
_Scene_Base_create.call(this);
Graphics.width = 1280;
Graphics.height = 720;
Graphics.boxHeight = 720;
Graphics.boxWidth = 1280;
};
})()
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