while true do
for _,x in next, game:GetService("Players"):GetPlayers() do
if x and x ~= game:GetService("Players").LocalPlayer and x.Character then
pcall(function()
for _,v in next, x.Character:GetChildren() do
if v:IsA("BasePart") and v.CanCollide then
v.CanCollide = false
if v.Name == "Torso" then
v.Massless = true
end
v.Velocity = Vector3.new()
v.RotVelocity = Vector3.new()
end
end
end)
end
end
game:GetService("RunService").Stepped:wait()
end
To embed this project on your website, copy the following code and paste it into your website's HTML: