local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))(
local Window = Rayfield:CreateWindow({
Name = "FireService Official GUI | By FireService",
LoadingTitle = "Loading...",
LoadingSubtitle = "by FireService",
ConfigurationSaving = {
Enabled = true,
FolderName = nil, -- Create a custom folder for your hub/game
FileName = "Big Hub"
},
Discord = {
Enabled = true,
Invite = "ABCDEFGH", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ABCD would be ABCD
RememberJoins = false -- Set this to false to make them join the discord every time they load it up
},
KeySystem = true, -- Set this to true to use our key system
KeySettings = {
Title = "Key System",
Subtitle = "Key System",
Note = "Get The Key On : https://[Log in to view URL]",
FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script
GrabKeyFromSite = true -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
Key = {"https://[Log in to view URL]"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
}
})
local MainTab = Window:CreateTab("FireService Script", nil) -- Title, Image
local Section = MainTab:CreateSection("FE Script")
local Button = MainTab:CreateButton({
Name = "FE FireService Flinger GUI",
Callback = function()
loadstring(game:HttpGet("https://[Log in to view URL]",true))()
end,
})
local Button = MainTab:CreateButton({
Name = "FE FireService Fly GUI v1.1",
Callback = function()
loadstring(game:HttpGet("https://[Log in to view URL]",true))()
end,
})
local Section = MainTab:CreateSection("Textbox")
local Input = MainTab:CreateInput({
Name = "JumpPower Hack",
PlaceholderText = "16-200",
RemoveTextAfterFocusLost = false,
Callback = function(Text)
game.Players.LocalPlayer.Character.Humanoid.JumpPower = (Text)
end,
})
local MiscTab = Window:CreateTab("Misc", nil) -- Title, Image
local Section = MiscTab:CreateSection("Servers")
local Button = MiscTab:CreateButton({
Name = "Rejoin",
Callback = function()
loadstring(game:HttpGet("https://[Log in to view URL]"))()
end,
})
local Button = MiscTab:CreateButton({
Name = "ServerHop",
Callback = function()
local Player = game.Players.LocalPlayer
local Http = game:GetService("HttpService")
local TPS = game:GetService("TeleportService")
local Api = "https://[Log in to view URL]"
local _place,_id = game.PlaceId, game.JobId
local _servers = Api.._place.."/servers/Public?sortOrder=Desc&limit=100"
function ListServers(cursor)
local Raw = game:HttpGet(_servers .. ((cursor and "&cursor="..cursor) or ""))
return Http:JSONDecode(Raw)
end
local Next; repeat
local Servers = ListServers(Next)
for i,v in next, Servers.data do
if v.playing < v.maxPlayers and v.id ~= _id then
local s,r = pcall(TPS.TeleportToPlaceInstance,TPS,_place,v.id,Player)
if s then break end
end
end
Next = Servers.nextPageCursor
until not Next
end,
})
end,
})
local Section = MiscTab:CreateSection("Close GUI")
local Button = MiscTab:CreateButton({
Name = "Close GUI",
Callback = function()
Rayfield:Destroy()
end,
})
local SettingsTab = Window:CreateTab("⚙️Settings", nil) -- Title, Image
local Section = SettingsTab:CreateSection("Settings")
local Toggle = Tab:CreateToggle({
Name = "Reduced Lag",
CurrentValue = false,
Flag = "Toggle1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
Callback = function(Value)
end,
})
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