-- WIP; Apr. 18, 2024
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local fldr_WEAPONS = ReplicatedStorage:FindFirstChild("Weapons")
local fldr_MOD = script.Parent
local HANDLER = {}
function HANDLER:Roll(number: Int)
return math.random(1, number)
end
function HANDLER:GetWeapons()
return fldr_WEAPONS:GetChildren()
end
function HANDLER:GetRandomWeapon()
end
return HANDLER
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