-- WIP; Apr. 18, 2024

local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")

local fldr_WEAPONS = ReplicatedStorage:FindFirstChild("Weapons")
local fldr_MOD = script.Parent

local HANDLER = {}

function HANDLER:Roll(number: Int)
    return math.random(1, number)
end

function HANDLER:GetWeapons()
    return fldr_WEAPONS:GetChildren()
end

function HANDLER:GetRandomWeapon()
    
end

return HANDLER

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