local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()
    local Window = Rayfield:CreateWindow({
   Name = "☢️ Arsenal Script Hub",
   LoadingTitle = "Tutorial Script Hub",
   LoadingSubtitle = "by ketu13678lg"
   ConfigurationSaving = {
      Enabled = false,
      FolderName = nil, -- Create a custom folder for your hub/game
      FileName = "Roblox Ex ScriptHub"
   },
   Discord = {
      Enabled = true,
      Invite = "vegax", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ ABCD would be ABCD
      RememberJoins = true -- Set this to false to make them join the discord every time they load it up
   },
   KeySystem = true, -- Set this to true to use our key system
   KeySettings = {
      Title = "☢️ Arsenal",
      Subtitle = "Link in Youtube Channel",
      Note = "Please Subscribe to my Channel from the description on this file", -- Use this to tell the user how to get a key
      FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
      SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script
      GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
      Key = {"Hello"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
   }
})

local MainTab = Window:CreateTab("Home", nil) -- Title, Image
local MainSection = MainTab:CreateSection("Main")

Rayfield:Notify({
   Title = "You executed the script!",
   Content = "very good gui",
   Duration = 5,
   Image = nil,
   Actions = { -- Notification Buttons
      Ignore = {
         Name = "Okay !",
         Callback = function()
         print("The user tapped Okay !")
      end
     },
},
})


local Button = MainTabTab:CreateButton({
   Name = "Infinite Jump",
   Callback = function()
               --Toggles the infinite jump between on or off on every script run
_G.infinjump = not _G.infinitejump

if _G.infinJumpStarted == nil then
    --Ensurses this only runs once to save resources
    _G.infinJumpStarted = true

    --Notifies readiness
    game.StarerGui:SetCore("SendNotification", {Title="Youtube Hub"; Text="Infinite Jump Activated!"; Duration=5;})

    --The actual infinite jump
    local plr = game:GetService('Players').LocalPlayer
    local m = plr:GetMouse()
    m.KeyDown:connect(function(k)
        if _G.infinjump then
            if k:byte() == 32 then
            humanoid = game:GetService'Players'.LocalPlayer.Character:FindFirstChild0fClass('Humanoid')
            humanoid:ChangeState('Jumping')
            wait()
            humanoid:ChangeState('Seated')
            end
        end
    end)
end
   end,
})

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