local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local UserInputService = game:GetService("UserInputService")
local TweenService = game:GetService("TweenService")
local Workspace = game:GetService("Workspace")
local RunService = game:GetService("RunService")
-- Variables
local LocalPlayer = Players.LocalPlayer
local PlayerGui = LocalPlayer:WaitForChild("PlayerGui")
-- State Variables
local IsAutoMaxMoney = false
local IsAutoCleanMoney = false
local InstantInteraction = false
local InstantInteractionConnection = nil
local InstantRespawnEnabled = false
-- Gun Modification Variables
local InfiniteAmmo = false
local AlwaysAutomatic = false
local NoRecoil = false
local NoSpread = false
local FireRateBoost = false
local InfiniteDamage = false
local WeaponTables = {}
-- ESP Variables
local ESPEnabled = false
local PlayerESP = false
local NPCBoxes = false
local NPCHealth = false
local NPCDistance = false
local NPCNames = false
local ESPConnections = {}
local ESPObjects = {}
-- Duping-related global removed (kept only what's still used)
getgenv().SwimMethod = true
getgenv().TeleportSettings = {
Speed = 0.15
}
-- ============================================
-- LOADING SCREEN WITH PROFILE
-- ============================================
local LoadingGui = Instance.new("ScreenGui")
LoadingGui.Name = "ScriptHouse 2.0"
LoadingGui.ResetOnSpawn = false
LoadingGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
LoadingGui.Parent = PlayerGui
local LoadingFrame = Instance.new("Frame")
LoadingFrame.Name = "ScriptHouse 2.0"
LoadingFrame.Size = UDim2.new(1, 0, 1, 0)
LoadingFrame.Position = UDim2.new(0, 0, 0, 0)
LoadingFrame.BackgroundColor3 = Color3.fromRGB(10, 10, 15)
LoadingFrame.BorderSizePixel = 0
LoadingFrame.ZIndex = 1000
LoadingFrame.Parent = LoadingGui
-- Gradient background
local LoadingGradient = Instance.new("UIGradient")
LoadingGradient.Color = ColorSequence.new{
ColorSequenceKeypoint.new(0, Color3.fromRGB(50, 100, 200)),
ColorSequenceKeypoint.new(0.5, Color3.fromRGB(100, 50, 200)),
ColorSequenceKeypoint.new(1, Color3.fromRGB(50, 100, 200))
}
LoadingGradient.Rotation = 45
LoadingGradient.Parent = LoadingFrame
-- Animate the gradient
task.spawn(function()
while LoadingFrame and LoadingFrame.Parent do
for i = 0, 360, 2 do
if LoadingGradient and LoadingGradient.Parent then
LoadingGradient.Rotation = i
end
task.wait(0.02)
end
end
end)
-- Player Avatar (Center)
local AvatarFrame = Instance.new("Frame")
AvatarFrame.Size = UDim2.new(0, 150, 0, 150)
AvatarFrame.Position = UDim2.new(0.5, -75, 0.35, -75)
AvatarFrame.BackgroundColor3 = Color3.fromRGB(20, 20, 25)
AvatarFrame.BorderSizePixel = 0
AvatarFrame.ZIndex = 1001
AvatarFrame.Parent = LoadingFrame
local AvatarCorner = Instance.new("UICorner")
AvatarCorner.CornerRadius = UDim.new(0, 75)
AvatarCorner.Parent = AvatarFrame
local AvatarStroke = Instance.new("UIStroke")
AvatarStroke.Thickness = 4
AvatarStroke.Color = Color3.fromRGB(0, 150, 255)
AvatarStroke.Parent = AvatarFrame
-- Glow effect for avatar
task.spawn(function()
while AvatarStroke and AvatarStroke.Parent do
for i = 0, 1, 0.05 do
if AvatarStroke and AvatarStroke.Parent then
AvatarStroke.Transparency = 0.2 + (math.sin(i * math.pi * 2) * 0.3)
end
task.wait(0.05)
end
end
end)
local AvatarImage = Instance.new("ImageLabel")
AvatarImage.Size = UDim2.new(1, -8, 1, -8)
AvatarImage.Position = UDim2.new(0, 4, 0, 4)
AvatarImage.BackgroundTransparency = 1
AvatarImage.Image = Players:GetUserThumbnailAsync(LocalPlayer.UserId, Enum.ThumbnailType.HeadShot, Enum.ThumbnailSize.Size150x150)
AvatarImage.ZIndex = 1002
AvatarImage.Parent = AvatarFrame
local AvatarImageCorner = Instance.new("UICorner")
AvatarImageCorner.CornerRadius = UDim.new(0, 71)
AvatarImageCorner.Parent = AvatarImage
-- Username below avatar
local UsernameText = Instance.new("TextLabel")
UsernameText.Size = UDim2.new(0, 400, 0, 40)
UsernameText.Position = UDim2.new(0.5, -200, 0.55, 0)
UsernameText.BackgroundTransparency = 1
UsernameText.Text = "@" .. LocalPlayer.Name
UsernameText.TextColor3 = Color3.fromRGB(255, 255, 255)
UsernameText.TextSize = 28
UsernameText.Font = Enum.Font.GothamBold
UsernameText.TextTransparency = 0
UsernameText.ZIndex = 1001
UsernameText.Parent = LoadingFrame
-- Loading text
local LoadingText = Instance.new("TextLabel")
LoadingText.Size = UDim2.new(0, 400, 0, 50)
LoadingText.Position = UDim2.new(0.5, -200, 0.65, 0)
LoadingText.BackgroundTransparency = 1
LoadingText.Text = "Loading..."
LoadingText.TextColor3 = Color3.fromRGB(0, 150, 255)
LoadingText.TextSize = 24
LoadingText.Font = Enum.Font.GothamBold
LoadingText.TextTransparency = 0
LoadingText.ZIndex = 1001
LoadingText.Parent = LoadingFrame
-- Credits
local CreditsText = Instance.new("TextLabel")
CreditsText.Size = UDim2.new(0, 500, 0, 40)
CreditsText.Position = UDim2.new(0.5, -250, 0.75, 0)
CreditsText.BackgroundTransparency = 1
CreditsText.Text = "ScriptHouse 2.0"
CreditsText.TextColor3 = Color3.fromRGB(180, 180, 180)
CreditsText.TextSize = 18
CreditsText.Font = Enum.Font.Gotham
CreditsText.TextTransparency = 0
CreditsText.ZIndex = 1001
CreditsText.Parent = LoadingFrame
-- Loading dots animation
task.spawn(function()
local dots = {"Loading.", "Loading..", "Loading..."}
local index = 1
while LoadingFrame.Parent and LoadingText.TextTransparency < 0.9 do
LoadingText.Text = dots[index]
index = index + 1
if index > 3 then index = 1 end
task.wait(0.4)
end
end)
-- Fade out after 3 seconds
task.spawn(function()
task.wait(3)
-- Fade out animation
local fadeInfo = TweenInfo.new(1, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
local frameTween = TweenService:Create(LoadingFrame, fadeInfo, {BackgroundTransparency = 1})
local textTween = TweenService:Create(LoadingText, fadeInfo, {TextTransparency = 1})
local creditsTween = TweenService:Create(CreditsText, fadeInfo, {TextTransparency = 1})
local usernameTween = TweenService:Create(UsernameText, fadeInfo, {TextTransparency = 1})
frameTween:Play()
textTween:Play()
creditsTween:Play()
usernameTween:Play()
frameTween.Completed:Connect(function()
LoadingGui:Destroy()
end)
end)
-- ============================================
-- WAIT FOR LOADING TO COMPLETE
-- ============================================
task.wait(3.2)
-- ============================================
-- UTILITY FUNCTIONS
-- ============================================
local function _fireproximityprompt(prompt)
if prompt and prompt:IsA("ProximityPrompt") then
fireproximityprompt(prompt)
end
end
function FastTP(input)
local char = LocalPlayer.Character
local hrp = char and char:FindFirstChild("HumanoidRootPart")
local humanoid = char and char:FindFirstChild("Humanoid")
if not hrp or not humanoid then return end
local destinationCFrame
if typeof(input) == "Vector3" then
destinationCFrame = CFrame.new(input)
elseif typeof(input) == "CFrame" then
destinationCFrame = input
else
return
end
getgenv().SwimMethod = true
humanoid:ChangeState(0)
repeat task.wait(0.0001) until not LocalPlayer:GetAttribute("LastACPos")
hrp.CFrame = destinationCFrame
end
getgenv().Teleportt = function(CF)
local player = LocalPlayer
if not player.Character then return end
local character = player.Character
local humanoid = character:FindFirstChild("Humanoid")
local hrp = character:FindFirstChild("HumanoidRootPart")
if not humanoid or not hrp then return end
humanoid:ChangeState(0)
if player:GetAttribute("LastACPos") ~= nil then
repeat task.wait() until not player:GetAttribute("LastACPos")
end
hrp.CFrame = CF
task.wait()
humanoid:ChangeState(2)
return true
end
getgenv().Teleport = function(CF)
if not LocalPlayer.Character then return end
local hum = LocalPlayer.Character:FindFirstChild("Humanoid")
local hrp = LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
getgenv().SwimMethod = true
if not hum or not hrp then return end
hum.WalkSpeed = 0
hum.JumpPower = 0
hum.AutoRotate = false
task.wait(0.5)
hum:ChangeState(0)
repeat task.wait() until not LocalPlayer:GetAttribute("LastACPos")
hrp.CFrame = CF
task.wait(0.5)
hum:ChangeState(2)
hum.WalkSpeed = 16
hum.JumpPower = 50
hum.AutoRotate = true
getgenv().SwimMethod = false
task.wait()
hrp.Anchored = false
hum.PlatformStand = false
return true
end
-- ============================================
-- INSTANT INTERACTION SETUP
-- ============================================
local function enableInstantInteraction()
for _, v in ipairs(workspace:GetDescendants()) do
if v:IsA("ProximityPrompt") then
v.HoldDuration = 0
end
end
if InstantInteractionConnection then
InstantInteractionConnection:Disconnect()
end
InstantInteractionConnection = workspace.DescendantAdded:Connect(function(v)
if v:IsA("ProximityPrompt") and InstantInteraction then
v.HoldDuration = 0
end
end)
end
local function disableInstantInteraction()
if InstantInteractionConnection then
InstantInteractionConnection:Disconnect()
InstantInteractionConnection = nil
end
end
-- ============================================
-- INSTANT RESPAWN FUNCTION
-- ============================================
local function SetInstantRespawn(state)
InstantRespawnEnabled = state
if state then
task.spawn(function()
while InstantRespawnEnabled do
local character = game:GetService("Players").LocalPlayer.Character
if character and character:FindFirstChild("Humanoid") then
if character.Humanoid.Health <= 0 then
task.wait(0.1)
game:GetService("ReplicatedStorage").RespawnRE:FireServer()
end
end
task.wait(0.1)
end
end)
end
end
-- ============================================
-- GUN MODIFICATION FUNCTIONS
-- ============================================
-- Scan for weapon tables in game memory
task.spawn(function()
while true do
local found = {}
for _, obj in ipairs(getgc(true)) do
if typeof(obj) == 'table' and rawget(obj, 'FireRate') then
table.insert(found, obj)
end
end
WeaponTables = found
task.wait(5)
end
end)
-- Apply gun modifications continuously
task.spawn(function()
while true do
for _, weapon in ipairs(WeaponTables) do
pcall(function()
-- Always Automatic
if AlwaysAutomatic then
rawset(weapon, 'Auto', true)
rawset(weapon, 'FireMode', 'Auto')
rawset(weapon, 'BurstAmount', 1)
rawset(weapon, 'ShotsPerBurst', 1)
end
-- No Recoil
if NoRecoil then
rawset(weapon, 'CameraRecoilingEnabled', false)
rawset(weapon, 'Recoil', 0)
end
-- No Spread
if NoSpread then
rawset(weapon, 'Accuracy', 0)
end
-- Fire Rate Boost
if FireRateBoost then
rawset(weapon, 'FireRate', 0.01)
rawset(weapon, 'FireAnimationSpeed', 100)
end
-- Infinite Ammo
if InfiniteAmmo then
rawset(weapon, 'LimitedAmmoEnabled', false)
rawset(weapon, 'MaxAmmo', 10000)
rawset(weapon, 'AmmoPerMag', 10000)
rawset(weapon, 'Ammo', 10000)
end
-- Infinite Damage
if InfiniteDamage then
rawset(weapon, 'BaseDamage', 9e9)
end
end)
end
task.wait(0.3)
end
end)
-- ============================================
-- ESP FUNCTIONS
-- ============================================
local function createESP(object, isPlayer)
if ESPObjects[object] then return end
local billboardGui = Instance.new("BillboardGui")
billboardGui.Name = "ESP"
billboardGui.AlwaysOnTop = true
billboardGui.Size = UDim2.new(0, 200, 0, 50)
billboardGui.StudsOffset = Vector3.new(0, 3, 0)
billboardGui.Parent = object
local nameLabel = Instance.new("TextLabel")
nameLabel.Size = UDim2.new(1, 0, 0.5, 0)
nameLabel.BackgroundTransparency = 1
nameLabel.TextColor3 = Color3.fromRGB(0, 150, 255)
nameLabel.TextSize = 14
nameLabel.Font = Enum.Font.GothamBold
nameLabel.TextStrokeTransparency = 0.5
nameLabel.Parent = billboardGui
local distanceLabel = Instance.new("TextLabel")
distanceLabel.Size = UDim2.new(1, 0, 0.5, 0)
distanceLabel.Position = UDim2.new(0, 0, 0.5, 0)
distanceLabel.BackgroundTransparency = 1
distanceLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
distanceLabel.TextSize = 12
distanceLabel.Font = Enum.Font.Gotham
distanceLabel.TextStrokeTransparency = 0.5
distanceLabel.Parent = billboardGui
local highlight = Instance.new("Highlight")
highlight.Name = "ESPHighlight"
highlight.FillColor = Color3.fromRGB(0, 150, 255)
highlight.OutlineColor = Color3.fromRGB(0, 150, 255)
highlight.FillTransparency = 0.7
highlight.OutlineTransparency = 0
highlight.Parent = object
ESPObjects[object] = {
BillboardGui = billboardGui,
NameLabel = nameLabel,
DistanceLabel = distanceLabel,
Highlight = highlight,
IsPlayer = isPlayer
}
task.spawn(function()
while ESPObjects[object] and object.Parent do
if LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then
local distance = (object.Position - LocalPlayer.Character.HumanoidRootPart.Position).Magnitude
if NPCNames or (isPlayer and PlayerESP) then
nameLabel.Text = object.Parent.Name
nameLabel.Visible = true
else
nameLabel.Visible = false
end
if NPCDistance or (isPlayer and PlayerESP) then
distanceLabel.Text = string.format("%.1f studs", distance)
distanceLabel.Visible = true
else
distanceLabel.Visible = false
end
if NPCBoxes or (isPlayer and PlayerESP) then
highlight.Enabled = true
else
highlight.Enabled = false
end
end
task.wait(0.1)
end
end)
end
local function removeESP(object)
if ESPObjects[object] then
if ESPObjects[object].BillboardGui then
ESPObjects[object].BillboardGui:Destroy()
end
if ESPObjects[object].Highlight then
ESPObjects[object].Highlight:Destroy()
end
ESPObjects[object] = nil
end
end
local function clearAllESP()
for object, _ in pairs(ESPObjects) do
removeESP(object)
end
end
local function updateESP()
clearAllESP()
if not ESPEnabled then return end
if PlayerESP then
for _, player in ipairs(Players:GetPlayers()) do
if player ~= LocalPlayer and player.Character then
local hrp = player.Character:FindFirstChild("HumanoidRootPart")
if hrp then
createESP(hrp, true)
end
end
end
end
if NPCBoxes or NPCNames or NPCDistance or NPCHealth then
for _, npc in ipairs(workspace:GetChildren()) do
if npc:FindFirstChild("Humanoid") and npc:FindFirstChild("HumanoidRootPart") and not Players:GetPlayerFromCharacter(npc) then
createESP(npc.HumanoidRootPart, false)
end
end
end
end
-- ============================================
-- ICE FRUIT FUNCTIONS
-- ============================================
local function GetFruitCup()
for _, item in ipairs(LocalPlayer.Backpack:GetChildren()) do
if item.Name == "Ice-Fruit Cupz" then
return true, item
end
end
for _, item in ipairs(LocalPlayer.Character:GetChildren()) do
if item.Name == "Ice-Fruit Cupz" then
return true, item
end
end
return false, nil
end
local function FreezeCharacter()
local char = LocalPlayer.Character
if not char then return end
local hum = char:FindFirstChild("Humanoid")
local hrp = char:FindFirstChild("HumanoidRootPart")
if hum then
hum.WalkSpeed = 0
hum.JumpPower = 0
hum.AutoRotate = false
end
if hrp then
hrp.Anchored = true
end
end
local function UnfreezeCharacter()
local char = LocalPlayer.Character
if not char then return end
local hum = char:FindFirstChild("Humanoid")
local hrp = char:FindFirstChild("HumanoidRootPart")
if hum then
hum.WalkSpeed = 16
hum.JumpPower = 50
hum.AutoRotate = true
end
if hrp then
hrp.Anchored = false
end
end
local function IceFruitSell()
local Found, Cup = GetFruitCup()
if Cup and Found then
local OLDCFrame = LocalPlayer.Character.HumanoidRootPart.CFrame
if Cup.Parent == LocalPlayer.Backpack then
LocalPlayer.Character.Humanoid:EquipTool(Cup)
task.wait(1)
end
FastTP(Workspace["IceFruit Sell"].CFrame)
task.wait(0.5)
for i = 1, 1900 do
task.spawn(function()
_fireproximityprompt(Workspace["IceFruit Sell"].ProximityPrompt)
end)
end
Teleportt(OLDCFrame)
else
local OLDCFrame = LocalPlayer.Character.HumanoidRootPart.CFrame
local Itemz = {"FijiWater", "FreshWater", "Ice-Fruit Bag", "Ice-Fruit Cupz"}
local Stove
for _, v in Workspace.CookingPots:GetChildren() do
if v:IsA("Model") then
local Prompt = v:FindFirstChildWhichIsA("ProximityPrompt", true)
if Prompt and Prompt.ActionText == "Turn On" and Prompt.Enabled then
Stove = v
break
end
end
end
for _, item in Itemz do
if not LocalPlayer.Backpack:FindFirstChild(item) then
ReplicatedStorage.ExoticShopRemote:InvokeServer(item)
task.wait(0.1)
end
end
for _, item in Itemz do
if not LocalPlayer.Backpack:FindFirstChild(item) then
return
end
end
Teleportt(Stove.CookPart.CFrame)
task.wait(1)
FreezeCharacter()
fireproximityprompt(Stove:FindFirstChildWhichIsA("ProximityPrompt", true))
task.wait(2)
for _, item in {"FijiWater", "FreshWater", "Ice-Fruit Bag"} do
LocalPlayer.Character.Humanoid:EquipTool(LocalPlayer.Backpack[item])
task.wait(1)
fireproximityprompt(Stove:FindFirstChildWhichIsA("ProximityPrompt", true))
task.wait(3)
end
repeat task.wait() until Stove.CookPart.Steam.LoadUI.Enabled == false
LocalPlayer.Character.Humanoid:EquipTool(LocalPlayer.Backpack["Ice-Fruit Cupz"])
task.wait(1)
fireproximityprompt(Stove:FindFirstChildWhichIsA("ProximityPrompt", true))
task.wait(3)
UnfreezeCharacter()
Teleportt(Workspace["IceFruit Sell"].CFrame)
task.wait(1)
FreezeCharacter()
Workspace["IceFruit Sell"].ProximityPrompt.HoldDuration = 0
for i = 1, 1900 do
task.spawn(function()
_fireproximityprompt(Workspace["IceFruit Sell"].ProximityPrompt)
end)
end
UnfreezeCharacter()
FastTP(OLDCFrame)
end
end
-- ============================================
-- AUTO CLEAN MONEY FUNCTIONS
-- ============================================
local function GetGoodCleaner()
local CounterInstance
for Index, Value in Workspace["1# Map"]:GetChildren() do
if Value:FindFirstChild("CounterM") then
CounterInstance = Value
end
end
for Index, Value in next, {Workspace.CounterBag:GetChildren(), CounterInstance:GetChildren()} do
for _Index, _Value in Value do
if _Value:FindFirstChild("CashPrompt", true) and _Value:FindFirstChild("CashPrompt", true).Enabled and _Value:FindFirstChild("CashPrompt", true).ObjectText == "Count Bread" and _Value:FindFirstChild("GrabPrompt", true) and not _Value:FindFirstChild("GrabPrompt", true).Enabled then
return _Value
end
end
end
end
local function CleanMoney()
local character = LocalPlayer.Character
local humanoid = character and character:FindFirstChild("Humanoid")
if not LocalPlayer.stored.FilthyStack or LocalPlayer.stored.FilthyStack.Value == 0 then
return
end
if not character or not character:FindFirstChild("HumanoidRootPart") or not humanoid or humanoid.Health == 0 then
return
end
local Cleaner = GetGoodCleaner()
if not Cleaner then
return
end
local OldCF = character.HumanoidRootPart.CFrame
FastTP(Cleaner.WorldPivot)
task.wait(0.4)
fireproximityprompt(Cleaner:FindFirstChild("CashPrompt", true))
repeat task.wait() until Cleaner:FindFirstChild("On", true).Color == Color3.fromRGB(74,156,69)
task.wait(0.5)
fireproximityprompt(Cleaner:FindFirstChild("CashPrompt", true))
task.wait(0.25)
FastTP(Cleaner.WorldPivot)
task.wait(0.4)
repeat task.wait() until LocalPlayer.Backpack:FindFirstChild("MoneyReady")
humanoid:EquipTool(LocalPlayer.Backpack["MoneyReady"])
repeat
fireproximityprompt(Cleaner:FindFirstChild("GrabPrompt", true))
task.wait(3)
until not character:FindFirstChild("MoneyReady")
repeat task.wait() until LocalPlayer.Backpack:FindFirstChild("BagOfMoney")
FastTP(CFrame.new(-222.29, 283.81, -1200.90))
humanoid:EquipTool(LocalPlayer.Backpack["BagOfMoney"])
task.wait(1)
fireproximityprompt(Workspace.ATMMoney.Prompt)
FastTP(OldCF)
end
-- ============================================
-- GUI + ENHANCED PARTICLES
-- ============================================
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "ScriptHouse 2.0"
ScreenGui.ResetOnSpawn = false
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
-- Enhanced Falling Particles
local ParticleFrame = Instance.new("Frame")
ParticleFrame.Name = "Particles"
ParticleFrame.Size = UDim2.new(1, 0, 1, 0)
ParticleFrame.BackgroundTransparency = 1
ParticleFrame.ZIndex = -10
ParticleFrame.Parent = ScreenGui
-- Create multiple particle emitters for layered effect
for i = 1, 3 do
local particle = Instance.new("ParticleEmitter")
particle.Texture = "rbxassetid://114102372151784"
-- Vary colors for depth
if i == 1 then
particle.Color = ColorSequence.new(Color3.new(0.2, 0.5, 1))
elseif i == 2 then
particle.Color = ColorSequence.new(Color3.new(0.3, 0.6, 1))
else
particle.Color = ColorSequence.new(Color3.new(0.4, 0.7, 1))
end
particle.Lifetime = NumberRange.new(10 + i*2, 16 + i*2)
particle.Rate = 25 + i*5
particle.RotSpeed = NumberRange.new(-50, 50)
particle.Rotation = NumberRange.new(0, 360)
particle.Size = NumberSequence.new(0.3 + i*0.1, 0.3 + i*0.1)
particle.Speed = NumberRange.new(18 + i*3, 28 + i*3)
particle.SpreadAngle = Vector2.new(0, 360)
particle.VelocitySpread = 360
particle.Acceleration = Vector3.new(0, -12 - i*2, 0)
particle.Drag = 1.5 + i*0.2
particle.LightEmission = 0.3 + i*0.1
particle.LightInfluence = 0
particle.Transparency = NumberSequence.new(0.3 + i*0.2, 0.9)
particle.Enabled = true
particle.ZOffset = -5 - i
particle.Parent = ParticleFrame
end
-- Main GUI container - SQUARE
local GradientContainer = Instance.new("Frame")
GradientContainer.Name = "GradientContainer"
GradientContainer.Size = UDim2.new(315, 195)
GradientContainer.Position = UDim2.new(0.5, -210, 0.5, -240)
GradientContainer.BackgroundColor3 = Color3.fromRGB(15, 15, 20)
GradientContainer.BorderSizePixel = 0
GradientContainer.Visible = false
GradientContainer.Active = true
GradientContainer.Draggable = true
GradientContainer.ClipsDescendants = true
GradientContainer.Parent = ScreenGui
local GradientCorner = Instance.new("UICorner")
GradientCorner.CornerRadius = UDim.new(0, 12)
GradientCorner.Parent = GradientContainer
-- BLUE NEON STROKE
local GradientBorder = Instance.new("UIStroke")
GradientBorder.Thickness = 3
GradientBorder.Transparency = 0
GradientBorder.Color = Color3.fromRGB(0, 150, 255)
GradientBorder.Parent = GradientContainer
-- Animate the blue neon glow
task.spawn(function()
while GradientContainer and GradientContainer.Parent do
for i = 0, 1, 0.05 do
if GradientBorder and GradientBorder.Parent then
GradientBorder.Transparency = 0.2 + (math.sin(i * math.pi * 2) * 0.25)
end
task.wait(0.05)
end
end
end)
-- Background gradient overlay
local BackgroundGradient = Instance.new("Frame")
BackgroundGradient.Size = UDim2.new(1,0,1,0)
BackgroundGradient.BackgroundTransparency = 0.3
BackgroundGradient.BorderSizePixel = 0
BackgroundGradient.Parent = GradientContainer
local BGCorner = Instance.new("UICorner")
BGCorner.CornerRadius = UDim.new(0, 12)
BGCorner.Parent = BackgroundGradient
local BGGradient = Instance.new("UIGradient")
BGGradient.Color = ColorSequence.new{
ColorSequenceKeypoint.new(0, Color3.fromRGB(20, 25, 40)),
ColorSequenceKeypoint.new(1, Color3.fromRGB(10, 15, 25))
}
BGGradient.Rotation = 135
BGGradient.Parent = BackgroundGradient
-- Title Bar
local TitleBar = Instance.new("Frame")
TitleBar.Size = UDim2.new(1, 0, 0, 45)
TitleBar.BackgroundTransparency = 1
TitleBar.ZIndex = 10
TitleBar.Parent = GradientContainer
local Title = Instance.new("TextLabel")
Title.Size = UDim2.new(1, -50, 1, 0)
Title.Position = UDim2.new(0, 15, 0, 0)
Title.BackgroundTransparency = 1
Title.Text = "ScriptHouse 2.0"
Title.TextColor3 = Color3.fromRGB(0, 150, 255)
Title.TextSize = 24
Title.Font = Enum.Font.GothamBold
Title.TextXAlignment = Enum.TextXAlignment.Left
Title.ZIndex = 11
Title.Parent = TitleBar
local CloseButton = Instance.new("TextButton")
CloseButton.Size = UDim2.new(0, 35, 0, 35)
CloseButton.Position = UDim2.new(1, -42, 0, 5)
CloseButton.BackgroundColor3 = Color3.fromRGB(30, 30, 35)
CloseButton.Text = "✕"
CloseButton.TextColor3 = Color3.fromRGB(255, 255, 255)
CloseButton.TextSize = 18
CloseButton.Font = Enum.Font.GothamBold
CloseButton.BorderSizePixel = 0
CloseButton.ZIndex = 11
CloseButton.Parent = TitleBar
local CloseCorner = Instance.new("UICorner")
CloseCorner.CornerRadius = UDim.new(0, 8)
CloseCorner.Parent = CloseButton
-- Content Frame
local ContentFrame = Instance.new("ScrollingFrame")
ContentFrame.Size = UDim2.new(1, -24, 1, -115)
ContentFrame.Position = UDim2.new(0, 12, 0, 50)
ContentFrame.BackgroundTransparency = 1
ContentFrame.ScrollBarThickness = 4
ContentFrame.ScrollBarImageColor3 = Color3.fromRGB(0, 150, 255)
ContentFrame.CanvasSize = UDim2.new(0, 0, 0, 500)
ContentFrame.ZIndex = 10
ContentFrame.Parent = GradientContainer
local ContentLayout = Instance.new("UIListLayout")
ContentLayout.SortOrder = Enum.SortOrder.LayoutOrder
ContentLayout.Padding = UDim.new(0, 10)
ContentLayout.Parent = ContentFrame
ContentLayout:GetPropertyChangedSignal("AbsoluteContentSize"):Connect(function()
ContentFrame.CanvasSize = UDim2.new(0, 0, 0, ContentLayout.AbsoluteContentSize.Y + 20)
end)
-- ============================================
-- USER PROFILE AT BOTTOM
-- ============================================
local ProfileFrame = Instance.new("Frame")
ProfileFrame.Size = UDim2.new(1, 0, 0, 55)
ProfileFrame.Position = UDim2.new(0, 0, 1, -55)
ProfileFrame.BackgroundColor3 = Color3.fromRGB(18, 18, 23)
ProfileFrame.BorderSizePixel = 0
ProfileFrame.ZIndex = 10
ProfileFrame.Parent = GradientContainer
local ProfileCorner = Instance.new("UICorner")
ProfileCorner.CornerRadius = UDim.new(0, 0)
ProfileCorner.Parent = ProfileFrame
local ProfileTopStroke = Instance.new("Frame")
ProfileTopStroke.Size = UDim2.new(1, 0, 0, 2)
ProfileTopStroke.Position = UDim2.new(0, 0, 0, 0)
ProfileTopStroke.BackgroundColor3 = Color3.fromRGB(0, 150, 255)
ProfileTopStroke.BorderSizePixel = 0
ProfileTopStroke.ZIndex = 11
ProfileTopStroke.Parent = ProfileFrame
-- Avatar in bottom left
local BottomAvatarFrame = Instance.new("Frame")
BottomAvatarFrame.Size = UDim2.new(0, 40, 0, 40)
BottomAvatarFrame.Position = UDim2.new(0, 8, 0.5, -20)
BottomAvatarFrame.BackgroundColor3 = Color3.fromRGB(25, 25, 30)
BottomAvatarFrame.BorderSizePixel = 0
BottomAvatarFrame.ZIndex = 11
BottomAvatarFrame.Parent = ProfileFrame
local BottomAvatarCorner = Instance.new("UICorner")
BottomAvatarCorner.CornerRadius = UDim.new(0, 20)
BottomAvatarCorner.Parent = BottomAvatarFrame
local BottomAvatarStroke = Instance.new("UIStroke")
BottomAvatarStroke.Thickness = 2
BottomAvatarStroke.Color = Color3.fromRGB(0, 150, 255)
BottomAvatarStroke.Transparency = 0.4
BottomAvatarStroke.Parent = BottomAvatarFrame
local BottomAvatarImage = Instance.new("ImageLabel")
BottomAvatarImage.Size = UDim2.new(1, -4, 1, -4)
BottomAvatarImage.Position = UDim2.new(0, 2, 0, 2)
BottomAvatarImage.BackgroundTransparency = 1
BottomAvatarImage.Image = Players:GetUserThumbnailAsync(LocalPlayer.UserId, Enum.ThumbnailType.HeadShot, Enum.ThumbnailSize.Size150x150)
BottomAvatarImage.ZIndex = 12
BottomAvatarImage.Parent = BottomAvatarFrame
local BottomAvatarImageCorner = Instance.new("UICorner")
BottomAvatarImageCorner.CornerRadius = UDim.new(0, 18)
BottomAvatarImageCorner.Parent = BottomAvatarImage
-- Username next to avatar
local BottomUsernameLabel = Instance.new("TextLabel")
BottomUsernameLabel.Size = UDim2.new(0, 200, 0, 20)
BottomUsernameLabel.Position = UDim2.new(0, 55, 0, 10)
BottomUsernameLabel.BackgroundTransparency = 1
BottomUsernameLabel.Text = LocalPlayer.DisplayName
BottomUsernameLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
BottomUsernameLabel.TextSize = 14
BottomUsernameLabel.Font = Enum.Font.GothamBold
BottomUsernameLabel.TextXAlignment = Enum.TextXAlignment.Left
BottomUsernameLabel.ZIndex = 11
BottomUsernameLabel.Parent = ProfileFrame
local BottomUsernameTag = Instance.new("TextLabel")
BottomUsernameTag.Size = UDim2.new(0, 200, 0, 16)
BottomUsernameTag.Position = UDim2.new(0, 55, 0, 28)
BottomUsernameTag.BackgroundTransparency = 1
BottomUsernameTag.Text = "@" .. LocalPlayer.Name
BottomUsernameTag.TextColor3 = Color3.fromRGB(150, 150, 150)
BottomUsernameTag.TextSize = 11
BottomUsernameTag.Font = Enum.Font.Gotham
BottomUsernameTag.TextXAlignment = Enum.TextXAlignment.Left
BottomUsernameTag.ZIndex = 11
BottomUsernameTag.Parent = ProfileFrame
-- ============================================
-- INSTANT INTERACTION SECTION
-- ============================================
local InstantSection = Instance.new("Frame")
InstantSection.Size = UDim2.new(1, 0, 0, 88)
InstantSection.BackgroundColor3 = Color3.fromRGB(22, 22, 27)
InstantSection.BorderSizePixel = 0
InstantSection.ZIndex = 10
InstantSection.Parent = ContentFrame
local InstantCorner = Instance.new("UICorner")
InstantCorner.CornerRadius = UDim.new(0, 10)
InstantCorner.Parent = InstantSection
local InstantStroke = Instance.new("UIStroke")
InstantStroke.Color = Color3.fromRGB(40, 40, 50)
InstantStroke.Thickness = 1
InstantStroke.Transparency = 0.5
InstantStroke.Parent = InstantSection
local InstantTitle = Instance.new("TextLabel")
InstantTitle.Size = UDim2.new(1, -16, 0, 24)
InstantTitle.Position = UDim2.new(0, 8, 0, 4)
InstantTitle.BackgroundTransparency = 1
InstantTitle.Text = "⚡ Instant Interaction"
InstantTitle.TextColor3 = Color3.fromRGB(0, 150, 255)
InstantTitle.TextSize = 15
InstantTitle.Font = Enum.Font.GothamBold
InstantTitle.TextXAlignment = Enum.TextXAlignment.Left
InstantTitle.ZIndex = 11
InstantTitle.Parent = InstantSection
local InstantStatus = Instance.new("TextLabel")
InstantStatus.Size = UDim2.new(1, -16, 0, 16)
InstantStatus.Position = UDim2.new(0, 8, 0, 28)
InstantStatus.BackgroundTransparency = 1
InstantStatus.Text = "No hold time on proximity prompts"
InstantStatus.TextColor3 = Color3.fromRGB(180, 180, 180)
InstantStatus.TextSize = 11
InstantStatus.Font = Enum.Font.Gotham
InstantStatus.TextXAlignment = Enum.TextXAlignment.Left
InstantStatus.ZIndex = 11
InstantStatus.Parent = InstantSection
local InstantToggle = Instance.new("TextButton")
InstantToggle.Size = UDim2.new(1, -16, 0, 32)
InstantToggle.Position = UDim2.new(0, 8, 0, 48)
InstantToggle.BackgroundColor3 = Color3.fromRGB(35, 35, 40)
InstantToggle.Text = "START"
InstantToggle.TextColor3 = Color3.fromRGB(0, 150, 255)
InstantToggle.TextSize = 13
InstantToggle.Font = Enum.Font.GothamBold
InstantToggle.BorderSizePixel = 0
InstantToggle.ZIndex = 11
InstantToggle.Parent = InstantSection
local InstantToggleCorner = Instance.new("UICorner")
InstantToggleCorner.CornerRadius = UDim.new(0, 6)
InstantToggleCorner.Parent = InstantToggle
local InstantToggleStroke = Instance.new("UIStroke")
InstantToggleStroke.Color = Color3.fromRGB(0, 150, 255)
InstantToggleStroke.Thickness = 2
InstantToggleStroke.Transparency = 0.6
InstantToggleStroke.Parent = InstantToggle
-- ============================================
-- FAST RESPAWN SECTION
-- ============================================
local FastRespawnSection = Instance.new("Frame")
FastRespawnSection.Size = UDim2.new(1, 0, 0, 88)
FastRespawnSection.BackgroundColor3 = Color3.fromRGB(22, 22, 27)
FastRespawnSection.BorderSizePixel = 0
FastRespawnSection.ZIndex = 10
FastRespawnSection.Parent = ContentFrame
local FastRespawnCorner = Instance.new("UICorner")
FastRespawnCorner.CornerRadius = UDim.new(0, 10)
FastRespawnCorner.Parent = FastRespawnSection
local FastRespawnStroke = Instance.new("UIStroke")
FastRespawnStroke.Color = Color3.fromRGB(40, 40, 50)
FastRespawnStroke.Thickness = 1
FastRespawnStroke.Transparency = 0.5
FastRespawnStroke.Parent = FastRespawnSection
local FastRespawnTitle = Instance.new("TextLabel")
FastRespawnTitle.Size = UDim2.new(1, -16, 0, 24)
FastRespawnTitle.Position = UDim2.new(0, 8, 0, 4)
FastRespawnTitle.BackgroundTransparency = 1
FastRespawnTitle.Text = "⚡ Fast Respawn"
FastRespawnTitle.TextColor3 = Color3.fromRGB(0, 150, 255)
FastRespawnTitle.TextSize = 15
FastRespawnTitle.Font = Enum.Font.GothamBold
FastRespawnTitle.TextXAlignment = Enum.TextXAlignment.Left
FastRespawnTitle.ZIndex = 11
FastRespawnTitle.Parent = FastRespawnSection
local FastRespawnStatus = Instance.new("TextLabel")
FastRespawnStatus.Size = UDim2.new(1, -16, 0, 16)
FastRespawnStatus.Position = UDim2.new(0, 8, 0, 28)
FastRespawnStatus.BackgroundTransparency = 1
FastRespawnStatus.Text = "Instantly respawn on death"
FastRespawnStatus.TextColor3 = Color3.fromRGB(180, 180, 180)
FastRespawnStatus.TextSize = 11
FastRespawnStatus.Font = Enum.Font.Gotham
FastRespawnStatus.TextXAlignment = Enum.TextXAlignment.Left
FastRespawnStatus.ZIndex = 11
FastRespawnStatus.Parent = FastRespawnSection
local FastRespawnToggle = Instance.new("TextButton")
FastRespawnToggle.Size = UDim2.new(1, -16, 0, 32)
FastRespawnToggle.Position = UDim2.new(0, 8, 0, 48)
FastRespawnToggle.BackgroundColor3 = Color3.fromRGB(35, 35, 40)
FastRespawnToggle.Text = "START"
FastRespawnToggle.TextColor3 = Color3.fromRGB(0, 150, 255)
FastRespawnToggle.TextSize = 13
FastRespawnToggle.Font = Enum.Font.GothamBold
FastRespawnToggle.BorderSizePixel = 0
FastRespawnToggle.ZIndex = 11
FastRespawnToggle.Parent = FastRespawnSection
local FastRespawnToggleCorner = Instance.new("UICorner")
FastRespawnToggleCorner.CornerRadius = UDim.new(0, 6)
FastRespawnToggleCorner.Parent = FastRespawnToggle
local FastRespawnToggleStroke = Instance.new("UIStroke")
FastRespawnToggleStroke.Color = Color3.fromRGB(0, 150, 255)
FastRespawnToggleStroke.Thickness = 2
FastRespawnToggleStroke.Transparency = 0.6
FastRespawnToggleStroke.Parent = FastRespawnToggle
-- ============================================
-- AUTO MAX MONEY SECTION
-- ============================================
local MaxMoneySection = Instance.new("Frame")
MaxMoneySection.Size = UDim2.new(1, 0, 0, 88)
MaxMoneySection.BackgroundColor3 = Color3.fromRGB(22, 22, 27)
MaxMoneySection.BorderSizePixel = 0
MaxMoneySection.ZIndex = 10
MaxMoneySection.Parent = ContentFrame
local MaxMoneyCorner = Instance.new("UICorner")
MaxMoneyCorner.CornerRadius = UDim.new(0, 10)
MaxMoneyCorner.Parent = MaxMoneySection
local MaxMoneyStroke = Instance.new("UIStroke")
MaxMoneyStroke.Color = Color3.fromRGB(40, 40, 50)
MaxMoneyStroke.Thickness = 1
MaxMoneyStroke.Transparency = 0.5
MaxMoneyStroke.Parent = MaxMoneySection
local MaxMoneyTitle = Instance.new("TextLabel")
MaxMoneyTitle.Size = UDim2.new(1, -16, 0, 24)
MaxMoneyTitle.Position = UDim2.new(0, 8, 0, 4)
MaxMoneyTitle.BackgroundTransparency = 1
MaxMoneyTitle.Text = "💰 Auto Max Money"
MaxMoneyTitle.TextColor3 = Color3.fromRGB(0, 150, 255)
MaxMoneyTitle.TextSize = 15
MaxMoneyTitle.Font = Enum.Font.GothamBold
MaxMoneyTitle.TextXAlignment = Enum.TextXAlignment.Left
MaxMoneyTitle.ZIndex = 11
MaxMoneyTitle.Parent = MaxMoneySection
local MaxMoneyStatus = Instance.new("TextLabel")
MaxMoneyStatus.Size = UDim2.new(1, -16, 0, 16)
MaxMoneyStatus.Position = UDim2.new(0, 8, 0, 28)
MaxMoneyStatus.BackgroundTransparency = 1
MaxMoneyStatus.Text = "Auto farm ice fruit for max money"
MaxMoneyStatus.TextColor3 = Color3.fromRGB(180, 180, 180)
MaxMoneyStatus.TextSize = 11
MaxMoneyStatus.Font = Enum.Font.Gotham
MaxMoneyStatus.TextXAlignment = Enum.TextXAlignment.Left
MaxMoneyStatus.ZIndex = 11
MaxMoneyStatus.Parent = MaxMoneySection
local MaxMoneyToggle = Instance.new("TextButton")
MaxMoneyToggle.Size = UDim2.new(1, -16, 0, 32)
MaxMoneyToggle.Position = UDim2.new(0, 8, 0, 48)
MaxMoneyToggle.BackgroundColor3 = Color3.fromRGB(35, 35, 40)
MaxMoneyToggle.Text = "START"
MaxMoneyToggle.TextColor3 = Color3.fromRGB(0, 150, 255)
MaxMoneyToggle.TextSize = 13
MaxMoneyToggle.Font = Enum.Font.GothamBold
MaxMoneyToggle.BorderSizePixel = 0
MaxMoneyToggle.ZIndex = 11
MaxMoneyToggle.Parent = MaxMoneySection
local MaxMoneyToggleCorner = Instance.new("UICorner")
MaxMoneyToggleCorner.CornerRadius = UDim.new(0, 6)
MaxMoneyToggleCorner.Parent = MaxMoneyToggle
local MaxMoneyToggleStroke = Instance.new("UIStroke")
MaxMoneyToggleStroke.Color = Color3.fromRGB(0, 150, 255)
MaxMoneyToggleStroke.Thickness = 2
MaxMoneyToggleStroke.Transparency = 0.6
MaxMoneyToggleStroke.Parent = MaxMoneyToggle
-- ============================================
-- AUTO CLEAN MONEY SECTION
-- ============================================
local CleanMoneySection = Instance.new("Frame")
CleanMoneySection.Size = UDim2.new(1, 0, 0, 88)
CleanMoneySection.BackgroundColor3 = Color3.fromRGB(22, 22, 27)
CleanMoneySection.BorderSizePixel = 0
CleanMoneySection.ZIndex = 10
CleanMoneySection.Parent = ContentFrame
local CleanMoneyCorner = Instance.new("UICorner")
CleanMoneyCorner.CornerRadius = UDim.new(0, 10)
CleanMoneyCorner.Parent = CleanMoneySection
local CleanMoneyStroke = Instance.new("UIStroke")
CleanMoneyStroke.Color = Color3.fromRGB(40, 40, 50)
CleanMoneyStroke.Thickness = 1
CleanMoneyStroke.Transparency = 0.5
CleanMoneyStroke.Parent = CleanMoneySection
local CleanMoneyTitle = Instance.new("TextLabel")
CleanMoneyTitle.Size = UDim2.new(1, -16, 0, 24)
CleanMoneyTitle.Position = UDim2.new(0, 8, 0, 4)
CleanMoneyTitle.BackgroundTransparency = 1
CleanMoneyTitle.Text = "💵 Auto Clean Money"
CleanMoneyTitle.TextColor3 = Color3.fromRGB(0, 150, 255)
CleanMoneyTitle.TextSize = 15
CleanMoneyTitle.Font = Enum.Font.GothamBold
CleanMoneyTitle.TextXAlignment = Enum.TextXAlignment.Left
CleanMoneyTitle.ZIndex = 11
CleanMoneyTitle.Parent = CleanMoneySection
local CleanMoneyStatus = Instance.new("TextLabel")
CleanMoneyStatus.Size = UDim2.new(1, -16, 0, 16)
CleanMoneyStatus.Position = UDim2.new(0, 8, 0, 28)
CleanMoneyStatus.BackgroundTransparency = 1
CleanMoneyStatus.Text = "Auto clean dirty money"
CleanMoneyStatus.TextColor3 = Color3.fromRGB(180, 180, 180)
CleanMoneyStatus.TextSize = 11
CleanMoneyStatus.Font = Enum.Font.Gotham
CleanMoneyStatus.TextXAlignment = Enum.TextXAlignment.Left
CleanMoneyStatus.ZIndex = 11
CleanMoneyStatus.Parent = CleanMoneySection
local CleanMoneyToggle = Instance.new("TextButton")
CleanMoneyToggle.Size = UDim2.new(1, -16, 0, 32)
CleanMoneyToggle.Position = UDim2.new(0, 8, 0, 48)
CleanMoneyToggle.BackgroundColor3 = Color3.fromRGB(35, 35, 40)
CleanMoneyToggle.Text = "START"
CleanMoneyToggle.TextColor3 = Color3.fromRGB(0, 150, 255)
CleanMoneyToggle.TextSize = 13
CleanMoneyToggle.Font = Enum.Font.GothamBold
CleanMoneyToggle.BorderSizePixel = 0
CleanMoneyToggle.ZIndex = 11
CleanMoneyToggle.Parent = CleanMoneySection
local CleanMoneyToggleCorner = Instance.new("UICorner")
CleanMoneyToggleCorner.CornerRadius = UDim.new(0, 6)
CleanMoneyToggleCorner.Parent = CleanMoneyToggle
local CleanMoneyToggleStroke = Instance.new("UIStroke")
CleanMoneyToggleStroke.Color = Color3.fromRGB(0, 150, 255)
CleanMoneyToggleStroke.Thickness = 2
CleanMoneyToggleStroke.Transparency = 0.6
CleanMoneyToggleStroke.Parent = CleanMoneyToggle
-- ============================================
-- GUN MODS SECTION (DROPDOWN)
-- ============================================
local GunModsSection = Instance.new("Frame")
GunModsSection.Size = UDim2.new(1, 0, 0, 78)
GunModsSection.BackgroundColor3 = Color3.fromRGB(22, 22, 27)
GunModsSection.BorderSizePixel = 0
GunModsSection.ZIndex = 10
GunModsSection.Parent = ContentFrame
local GunModsCorner = Instance.new("UICorner")
GunModsCorner.CornerRadius = UDim.new(0, 10)
GunModsCorner.Parent = GunModsSection
local GunModsStroke = Instance.new("UIStroke")
GunModsStroke.Color = Color3.fromRGB(40, 40, 50)
GunModsStroke.Thickness = 1
GunModsStroke.Transparency = 0.5
GunModsStroke.Parent = GunModsSection
local GunModsTitle = Instance.new("TextLabel")
GunModsTitle.Size = UDim2.new(1, -16, 0, 24)
GunModsTitle.Position = UDim2.new(0, 8, 0, 4)
GunModsTitle.BackgroundTransparency = 1
GunModsTitle.Text = "🔫 GUN MODS"
GunModsTitle.TextColor3 = Color3.fromRGB(0, 150, 255)
GunModsTitle.TextSize = 14
GunModsTitle.Font = Enum.Font.GothamBold
GunModsTitle.TextXAlignment = Enum.TextXAlignment.Left
GunModsTitle.ZIndex = 11
GunModsTitle.Parent = GunModsSection
local GunModsDropdown = Instance.new("TextButton")
GunModsDropdown.Size = UDim2.new(1, -16, 0, 36)
GunModsDropdown.Position = UDim2.new(0, 8, 0, 32)
GunModsDropdown.BackgroundColor3 = Color3.fromRGB(28, 28, 33)
GunModsDropdown.Text = "Select Gun Mod ▼"
GunModsDropdown.TextColor3 = Color3.fromRGB(200, 200, 200)
GunModsDropdown.TextSize = 12
GunModsDropdown.Font = Enum.Font.GothamBold
GunModsDropdown.BorderSizePixel = 0
GunModsDropdown.ZIndex = 11
GunModsDropdown.Parent = GunModsSection
local GunModsDropdownCorner = Instance.new("UICorner")
GunModsDropdownCorner.CornerRadius = UDim.new(0, 6)
GunModsDropdownCorner.Parent = GunModsDropdown
local GunModsList = Instance.new("ScrollingFrame")
GunModsList.Size = UDim2.new(1, -16, 0, 0)
GunModsList.Position = UDim2.new(0, 8, 0, 73)
GunModsList.BackgroundColor3 = Color3.fromRGB(25, 25, 30)
GunModsList.BorderSizePixel = 0
GunModsList.ScrollBarThickness = 3
GunModsList.ScrollBarImageColor3 = Color3.fromRGB(0, 150, 255)
GunModsList.Visible = false
GunModsList.CanvasSize = UDim2.new(0, 0, 0, 0)
GunModsList.ZIndex = 11
GunModsList.Parent = GunModsSection
local GunModsListCorner = Instance.new("UICorner")
GunModsListCorner.CornerRadius = UDim.new(0, 6)
GunModsListCorner.Parent = GunModsList
local GunModsListLayout = Instance.new("UIListLayout")
GunModsListLayout.SortOrder = Enum.SortOrder.LayoutOrder
GunModsListLayout.Padding = UDim.new(0, 2)
GunModsListLayout.Parent = GunModsList
local GunModOptions = {
{name = "∞ Infinite Ammo", var = "InfiniteAmmo"},
{name = "⚡ Always Automatic", var = "AlwaysAutomatic"},
{name = "🎯 No Recoil", var = "NoRecoil"},
{name = "📐 No Spread", var = "NoSpread"},
{name = "🔥 Fire Rate Boost", var = "FireRateBoost"},
{name = "💀 Infinite Damage", var = "InfiniteDamage"},
}
GunModsListLayout:GetPropertyChangedSignal("AbsoluteContentSize"):Connect(function()
GunModsList.CanvasSize = UDim2.new(0, 0, 0, GunModsListLayout.AbsoluteContentSize.Y + 5)
end)
for i, option in ipairs(GunModOptions) do
local btn = Instance.new("TextButton")
btn.Size = UDim2.new(1, -8, 0, 28)
btn.BackgroundColor3 = Color3.fromRGB(32, 32, 37)
btn.Text = option.name
btn.TextColor3 = Color3.fromRGB(200, 200, 200)
btn.TextSize = 11
btn.Font = Enum.Font.Gotham
btn.BorderSizePixel = 0
btn.ZIndex = 12
btn.Parent = GunModsList
local corner = Instance.new("UICorner")
corner.CornerRadius = UDim.new(0, 5)
corner.Parent = btn
btn.MouseEnter:Connect(function()
btn.BackgroundColor3 = Color3.fromRGB(45, 45, 50)
btn.TextColor3 = Color3.fromRGB(0, 150, 255)
end)
btn.MouseLeave:Connect(function()
btn.BackgroundColor3 = Color3.fromRGB(32, 32, 37)
btn.TextColor3 = Color3.fromRGB(200, 200, 200)
end)
btn.MouseButton1Click:Connect(function()
local old = btn.Text
btn.Text = "Toggling..."
task.spawn(function()
if option.var == "InfiniteAmmo" then
InfiniteAmmo = not InfiniteAmmo
print("Infinite Ammo " .. (InfiniteAmmo and "enabled" or "disabled"))
elseif option.var == "AlwaysAutomatic" then
AlwaysAutomatic = not AlwaysAutomatic
print("Always Automatic " .. (AlwaysAutomatic and "enabled" or "disabled"))
elseif option.var == "NoRecoil" then
NoRecoil = not NoRecoil
print("No Recoil " .. (NoRecoil and "enabled" or "disabled"))
elseif option.var == "NoSpread" then
NoSpread = not NoSpread
print("No Spread " .. (NoSpread and "enabled" or "disabled"))
elseif option.var == "FireRateBoost" then
FireRateBoost = not FireRateBoost
print("Fire Rate Boost " .. (FireRateBoost and "enabled" or "disabled"))
elseif option.var == "InfiniteDamage" then
InfiniteDamage = not InfiniteDamage
print("Infinite Damage " .. (InfiniteDamage and "enabled" or "disabled"))
end
task.wait(0.3)
btn.Text = old
GunModsList.Visible = false
GunModsSection.Size = UDim2.new(1, 0, 0, 78)
GunModsDropdown.Text = "Select Gun Mod ▼"
end)
end)
end
-- ============================================
-- VISUALS SECTION (ESP DROPDOWN)
-- ============================================
local VisualsSection = Instance.new("Frame")
VisualsSection.Size = UDim2.new(1, 0, 0, 78)
VisualsSection.BackgroundColor3 = Color3.fromRGB(22, 22, 27)
VisualsSection.BorderSizePixel = 0
VisualsSection.ZIndex = 10
VisualsSection.Parent = ContentFrame
local VisualsCorner = Instance.new("UICorner")
VisualsCorner.CornerRadius = UDim.new(0, 10)
VisualsCorner.Parent = VisualsSection
local VisualsStroke = Instance.new("UIStroke")
VisualsStroke.Color = Color3.fromRGB(40, 40, 50)
VisualsStroke.Thickness = 1
VisualsStroke.Transparency = 0.5
VisualsStroke.Parent = VisualsSection
local VisualsTitle = Instance.new("TextLabel")
VisualsTitle.Size = UDim2.new(1, -16, 0, 24)
VisualsTitle.Position = UDim2.new(0, 8, 0, 4)
VisualsTitle.BackgroundTransparency = 1
VisualsTitle.Text = "👁️ VISUALS"
VisualsTitle.TextColor3 = Color3.fromRGB(0, 150, 255)
VisualsTitle.TextSize = 14
VisualsTitle.Font = Enum.Font.GothamBold
VisualsTitle.TextXAlignment = Enum.TextXAlignment.Left
VisualsTitle.ZIndex = 11
VisualsTitle.Parent = VisualsSection
local VisualsDropdown = Instance.new("TextButton")
VisualsDropdown.Size = UDim2.new(1, -16, 0, 36)
VisualsDropdown.Position = UDim2.new(0, 8, 0, 32)
VisualsDropdown.BackgroundColor3 = Color3.fromRGB(28, 28, 33)
VisualsDropdown.Text = "Select ESP Option ▼"
VisualsDropdown.TextColor3 = Color3.fromRGB(200, 200, 200)
VisualsDropdown.TextSize = 12
VisualsDropdown.Font = Enum.Font.GothamBold
VisualsDropdown.BorderSizePixel = 0
VisualsDropdown.ZIndex = 11
VisualsDropdown.Parent = VisualsSection
local VisualsDropdownCorner = Instance.new("UICorner")
VisualsDropdownCorner.CornerRadius = UDim.new(0, 6)
VisualsDropdownCorner.Parent = VisualsDropdown
local VisualsList = Instance.new("ScrollingFrame")
VisualsList.Size = UDim2.new(1, -16, 0, 0)
VisualsList.Position = UDim2.new(0, 8, 0, 73)
VisualsList.BackgroundColor3 = Color3.fromRGB(25, 25, 30)
VisualsList.BorderSizePixel = 0
VisualsList.ScrollBarThickness = 3
VisualsList.ScrollBarImageColor3 = Color3.fromRGB(0, 150, 255)
VisualsList.Visible = false
VisualsList.CanvasSize = UDim2.new(0, 0, 0, 0)
VisualsList.ZIndex = 11
VisualsList.Parent = VisualsSection
local VisualsListCorner = Instance.new("UICorner")
VisualsListCorner.CornerRadius = UDim.new(0, 6)
VisualsListCorner.Parent = VisualsList
local VisualsListLayout = Instance.new("UIListLayout")
VisualsListLayout.SortOrder = Enum.SortOrder.LayoutOrder
VisualsListLayout.Padding = UDim.new(0, 2)
VisualsListLayout.Parent = VisualsList
local ESPOptions = {
{name = "👥 Player ESP", var = "PlayerESP"},
}
VisualsListLayout:GetPropertyChangedSignal("AbsoluteContentSize"):Connect(function()
VisualsList.CanvasSize = UDim2.new(0, 0, 0, VisualsListLayout.AbsoluteContentSize.Y + 5)
end)
for i, option in ipairs(ESPOptions) do
local btn = Instance.new("TextButton")
btn.Size = UDim2.new(1, -8, 0, 28)
btn.BackgroundColor3 = Color3.fromRGB(32, 32, 37)
btn.Text = option.name
btn.TextColor3 = Color3.fromRGB(200, 200, 200)
btn.TextSize = 11
btn.Font = Enum.Font.Gotham
btn.BorderSizePixel = 0
btn.ZIndex = 12
btn.Parent = VisualsList
local corner = Instance.new("UICorner")
corner.CornerRadius = UDim.new(0, 5)
corner.Parent = btn
btn.MouseEnter:Connect(function()
btn.BackgroundColor3 = Color3.fromRGB(45, 45, 50)
btn.TextColor3 = Color3.fromRGB(0, 150, 255)
end)
btn.MouseLeave:Connect(function()
btn.BackgroundColor3 = Color3.fromRGB(32, 32, 37)
btn.TextColor3 = Color3.fromRGB(200, 200, 200)
end)
btn.MouseButton1Click:Connect(function()
local old = btn.Text
btn.Text = "Toggling..."
task.spawn(function()
if option.var == "PlayerESP" then
PlayerESP = not PlayerESP
ESPEnabled = PlayerESP
if PlayerESP then
updateESP()
else
clearAllESP()
end
end
task.wait(0.3)
btn.Text = old
VisualsList.Visible = false
VisualsSection.Size = UDim2.new(1, 0, 0, 78)
VisualsDropdown.Text = "Select ESP Option ▼"
end)
end)
end
-- ============================================
-- TELEPORTS SECTION (EXPANDED)
-- ============================================
local TeleportSection = Instance.new("Frame")
TeleportSection.Size = UDim2.new(1, 0, 0, 78)
TeleportSection.BackgroundColor3 = Color3.fromRGB(22, 22, 27)
TeleportSection.BorderSizePixel = 0
TeleportSection.ZIndex = 10
TeleportSection.Parent = ContentFrame
local TeleportCorner = Instance.new("UICorner")
TeleportCorner.CornerRadius = UDim.new(0, 10)
TeleportCorner.Parent = TeleportSection
local TeleportStroke = Instance.new("UIStroke")
TeleportStroke.Color = Color3.fromRGB(40, 40, 50)
TeleportStroke.Thickness = 1
TeleportStroke.Transparency = 0.5
TeleportStroke.Parent = TeleportSection
local TeleportTitle = Instance.new("TextLabel")
TeleportTitle.Size = UDim2.new(1, -16, 0, 24)
TeleportTitle.Position = UDim2.new(0, 8, 0, 4)
TeleportTitle.BackgroundTransparency = 1
TeleportTitle.Text = "📍 TELEPORTS"
TeleportTitle.TextColor3 = Color3.fromRGB(0, 150, 255)
TeleportTitle.TextSize = 14
TeleportTitle.Font = Enum.Font.GothamBold
TeleportTitle.TextXAlignment = Enum.TextXAlignment.Left
TeleportTitle.ZIndex = 11
TeleportTitle.Parent = TeleportSection
local TeleportDropdown = Instance.new("TextButton")
TeleportDropdown.Size = UDim2.new(1, -16, 0, 36)
TeleportDropdown.Position = UDim2.new(0, 8, 0, 32)
TeleportDropdown.BackgroundColor3 = Color3.fromRGB(28, 28, 33)
TeleportDropdown.Text = "Select Location ▼"
TeleportDropdown.TextColor3 = Color3.fromRGB(200, 200, 200)
TeleportDropdown.TextSize = 12
TeleportDropdown.Font = Enum.Font.GothamBold
TeleportDropdown.BorderSizePixel = 0
TeleportDropdown.ZIndex = 11
TeleportDropdown.Parent = TeleportSection
local TeleportDropdownCorner = Instance.new("UICorner")
TeleportDropdownCorner.CornerRadius = UDim.new(0, 6)
TeleportDropdownCorner.Parent = TeleportDropdown
local TeleportList = Instance.new("ScrollingFrame")
TeleportList.Size = UDim2.new(1, -16, 0, 0)
TeleportList.Position = UDim2.new(0, 8, 0, 73)
TeleportList.BackgroundColor3 = Color3.fromRGB(25, 25, 30)
TeleportList.BorderSizePixel = 0
TeleportList.ScrollBarThickness = 3
TeleportList.ScrollBarImageColor3 = Color3.fromRGB(0, 150, 255)
TeleportList.Visible = false
TeleportList.CanvasSize = UDim2.new(0, 0, 0, 0)
TeleportList.ZIndex = 11
TeleportList.Parent = TeleportSection
local TeleportListCorner = Instance.new("UICorner")
TeleportListCorner.CornerRadius = UDim.new(0, 6)
TeleportListCorner.Parent = TeleportList
local TeleportListLayout = Instance.new("UIListLayout")
TeleportListLayout.SortOrder = Enum.SortOrder.LayoutOrder
TeleportListLayout.Padding = UDim.new(0, 2)
TeleportListLayout.Parent = TeleportList
local TeleportLocations = {
{name = "🏦 Bank", pos = CFrame.new(-202.7586, 283.6267, -1222.1841)},
{name = "💰 Cash Wash", pos = CFrame.new(-987.11, 253.72, -685.13)},
{name = "🏢 Penthouse", pos = CFrame.new(-163, 397, -594)},
{name = "🏠 Apartment", pos = CFrame.new(-613.7843017578125, 356.49395751953125, -689.0292358398438)},
{name = "🔫 Gunshop 1", pos = CFrame.new(92984, 122099, 17236)},
{name = "🔫 Gunshop 2", pos = CFrame.new(66192.453, 123615.711, 5744.736)},
{name = "🔫 Gunshop 3", pos = CFrame.new(72426.188, 128855.641, -1081.063)},
{name = "🚗 Dealership", pos = CFrame.new(-385.97552490234375, 253.4141082763672, -1236.3612060546875)},
{name = "🎒 Backpack", pos = CFrame.new(-670.86, 253.60, -682.25)},
{name = "🛒 Market", pos = CFrame.new(-388.34, 340.34, -562.64)},
{name = "🏚️ Abandoned ($$$)", pos = CFrame.new(-733.03, 286.94, -779.16)},
{name = "🎬 Studio ($$$)", pos = CFrame.new(93426.23 + 2, 14484.71, 561.80)},
{name = "🏡 House 1", pos = CFrame.new(-670, 256, -484)},
{name = "🏡 House 2", pos = CFrame.new(-647, 256, -485)},
{name = "🏥 Hospital", pos = CFrame.new(-1590.833251953125, 254.272216796875, 18.926502227783203)},
{name = "🍔 MarGreens", pos = CFrame.new(-336.8796691894531, 254.45382690429688, -394.1875)},
{name = "💵 Dollar Central", pos = CFrame.new(-393.72430419921875, 253.82049560546875, -1108.29052734375)},
}
TeleportListLayout:GetPropertyChangedSignal("AbsoluteContentSize"):Connect(function()
TeleportList.CanvasSize = UDim2.new(0, 0, 0, TeleportListLayout.AbsoluteContentSize.Y + 5)
end)
for i, loc in ipairs(TeleportLocations) do
local btn = Instance.new("TextButton")
btn.Size = UDim2.new(1, -8, 0, 28)
btn.BackgroundColor3 = Color3.fromRGB(32, 32, 37)
btn.Text = loc.name
btn.TextColor3 = Color3.fromRGB(200, 200, 200)
btn.TextSize = 11
btn.Font = Enum.Font.Gotham
btn.BorderSizePixel = 0
btn.ZIndex = 12
btn.Parent = TeleportList
local corner = Instance.new("UICorner")
corner.CornerRadius = UDim.new(0, 5)
corner.Parent = btn
btn.MouseEnter:Connect(function()
btn.BackgroundColor3 = Color3.fromRGB(45, 45, 50)
btn.TextColor3 = Color3.fromRGB(0, 150, 255)
end)
btn.MouseLeave:Connect(function()
btn.BackgroundColor3 = Color3.fromRGB(32, 32, 37)
btn.TextColor3 = Color3.fromRGB(200, 200, 200)
end)
btn.MouseButton1Click:Connect(function()
local old = btn.Text
btn.Text = "Teleporting..."
task.spawn(function()
pcall(function()
if LocalPlayer.Character then
LocalPlayer.Character.Humanoid:ChangeState(0)
repeat task.wait() until not LocalPlayer:GetAttribute("LastACPos")
LocalPlayer.Character.HumanoidRootPart.CFrame = loc.pos
end
end)
btn.Text = old
TeleportList.Visible = false
TeleportSection.Size = UDim2.new(1, 0, 0, 78)
TeleportDropdown.Text = "Select Location ▼"
end)
end)
end
-- ============================================
-- BYPASSES SECTION
-- ============================================
local BypassSection = Instance.new("Frame")
BypassSection.Size = UDim2.new(1, 0, 0, 78)
BypassSection.BackgroundColor3 = Color3.fromRGB(22, 22, 27)
BypassSection.BorderSizePixel = 0
BypassSection.ZIndex = 10
BypassSection.Parent = ContentFrame
local BypassCorner = Instance.new("UICorner")
BypassCorner.CornerRadius = UDim.new(0, 10)
BypassCorner.Parent = BypassSection
local BypassStroke = Instance.new("UIStroke")
BypassStroke.Color = Color3.fromRGB(40, 40, 50)
BypassStroke.Thickness = 1
BypassStroke.Transparency = 0.5
BypassStroke.Parent = BypassSection
local BypassTitle = Instance.new("TextLabel")
BypassTitle.Size = UDim2.new(1, -16, 0, 24)
BypassTitle.Position = UDim2.new(0, 8, 0, 4)
BypassTitle.BackgroundTransparency = 1
BypassTitle.Text = "🛡️ BYPASSES"
BypassTitle.TextColor3 = Color3.fromRGB(0, 150, 255)
BypassTitle.TextSize = 14
BypassTitle.Font = Enum.Font.GothamBold
BypassTitle.TextXAlignment = Enum.TextXAlignment.Left
BypassTitle.ZIndex = 11
BypassTitle.Parent = BypassSection
local BypassDropdown = Instance.new("TextButton")
BypassDropdown.Size = UDim2.new(1, -16, 0, 36)
BypassDropdown.Position = UDim2.new(0, 8, 0, 32)
BypassDropdown.BackgroundColor3 = Color3.fromRGB(28, 28, 33)
BypassDropdown.Text = "Select Bypass ▼"
BypassDropdown.TextColor3 = Color3.fromRGB(200, 200, 200)
BypassDropdown.TextSize = 12
BypassDropdown.Font = Enum.Font.GothamBold
BypassDropdown.BorderSizePixel = 0
BypassDropdown.ZIndex = 11
BypassDropdown.Parent = BypassSection
local BypassDropdownCorner = Instance.new("UICorner")
BypassDropdownCorner.CornerRadius = UDim.new(0, 6)
BypassDropdownCorner.Parent = BypassDropdown
local BypassList = Instance.new("ScrollingFrame")
BypassList.Size = UDim2.new(1, -16, 0, 0)
BypassList.Position = UDim2.new(0, 8, 0, 73)
BypassList.BackgroundColor3 = Color3.fromRGB(25, 25, 30)
BypassList.BorderSizePixel = 0
BypassList.ScrollBarThickness = 3
BypassList.ScrollBarImageColor3 = Color3.fromRGB(0, 150, 255)
BypassList.Visible = false
BypassList.CanvasSize = UDim2.new(0, 0, 0, 0)
BypassList.ZIndex = 11
BypassList.Parent = BypassSection
local BypassListCorner = Instance.new("UICorner")
BypassListCorner.CornerRadius = UDim.new(0, 6)
BypassListCorner.Parent = BypassList
local BypassListLayout = Instance.new("UIListLayout")
BypassListLayout.SortOrder = Enum.SortOrder.LayoutOrder
BypassListLayout.Padding = UDim.new(0, 2)
BypassListLayout.Parent = BypassList
local ModFlags = {
InfiniteHunger = false,
InfiniteStamina = false,
InfiniteSleep = false,
DisableCameraBobbing = false,
DisableBloodEffects = false,
NoFallDamage = false,
NoJumpCooldown = false,
NoRentPay = false,
DisableCameras = false,
NoKnockback = false,
RespawnWhereYouDied = false,
InfiniteJump = false,
Fullbright = false,
Noclip = false,
}
local OriginalSettings = {}
local DeathFrame = nil
local function enableFullbright()
if not next(OriginalSettings) then
local Lighting = game:GetService("Lighting")
OriginalSettings.Brightness = Lighting.Brightness
OriginalSettings.ClockTime = Lighting.ClockTime
OriginalSettings.FogEnd = Lighting.FogEnd
OriginalSettings.GlobalShadows = Lighting.GlobalShadows
OriginalSettings.OutdoorAmbient = Lighting.OutdoorAmbient
end
local Lighting = game:GetService("Lighting")
Lighting.Brightness = 2
Lighting.ClockTime = 12
Lighting.FogEnd = 1e5
Lighting.GlobalShadows = false
Lighting.OutdoorAmbient = Color3.new(0.2, 0.4, 1)
end
local function disableFullbright()
local Lighting = game:GetService("Lighting")
for prop, val in pairs(OriginalSettings) do
Lighting[prop] = val
end
end
local noclipConnection
local function enableNoclip()
if noclipConnection then noclipConnection:Disconnect() end
noclipConnection = RunService.Stepped:Connect(function()
if ModFlags.Noclip then
local character = LocalPlayer.Character
if character then
for _, part in ipairs(character:GetDescendants()) do
if part:IsA("BasePart") and part.Name ~= "HumanoidRootPart" then
part.CanCollide = false
end
end
end
end
end)
end
local infiniteJumpConnection
local function setupInfiniteJump()
if infiniteJumpConnection then infiniteJumpConnection:Disconnect() end
infiniteJumpConnection = UserInputService.InputBegan:Connect(function(input, gp)
if gp then return end
if not ModFlags.InfiniteJump then return end
if input.KeyCode == Enum.KeyCode.Space then
local hum = LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("Humanoid")
if hum and hum.Health > 0 then
hum:ChangeState(Enum.HumanoidStateType.Jumping)
end
end
end)
end
local function SetupCharacterEvents(char)
local hum = char:WaitForChild("Humanoid")
local root = char:WaitForChild("HumanoidRootPart")
hum.Died:Connect(function() DeathFrame = root.CFrame end)
char.DescendantAdded:Connect(function(desc)
if (desc:IsA("BodyVelocity") or desc:IsA("LinearVelocity") or desc:IsA("VectorForce")) and ModFlags.NoKnockback then
task.wait()
desc:Destroy()
end
end)
if ModFlags.RespawnWhereYouDied and typeof(DeathFrame) == "CFrame" then
root.CFrame = DeathFrame
end
end
if LocalPlayer.Character then SetupCharacterEvents(LocalPlayer.Character) end
LocalPlayer.CharacterAdded:Connect(SetupCharacterEvents)
RunService.RenderStepped:Connect(function()
local gui = LocalPlayer:FindFirstChild("PlayerGui")
local char = LocalPlayer.Character
if gui then
local hungerGui = gui:FindFirstChild("Hunger", true)
if hungerGui then
local hungerScript = hungerGui:FindFirstChild("HungerBarScript", true)
if hungerScript then hungerScript.Disabled = ModFlags.InfiniteHunger end
end
local runGui = gui:FindFirstChild("Run", true)
if runGui then
local staminaScript = runGui:FindFirstChild("StaminaBarScript", true)
if staminaScript then staminaScript.Disabled = ModFlags.InfiniteStamina end
end
local sleepGui = gui:FindFirstChild("SleepGui", true)
if sleepGui then
local sleepScript = sleepGui:FindFirstChild("sleepScript", true)
if sleepScript then sleepScript.Disabled = ModFlags.InfiniteSleep end
end
local bloodGui = gui:FindFirstChild("BloodGui")
if bloodGui then
bloodGui.Enabled = not ModFlags.DisableBloodEffects
end
local jumpDebounce = gui:FindFirstChild("JumpDebounce")
if jumpDebounce and jumpDebounce:FindFirstChild("LocalScript") then
jumpDebounce.LocalScript.Disabled = ModFlags.NoJumpCooldown
end
local rentGui = gui:FindFirstChild("RentGui")
if rentGui and rentGui:FindFirstChild("LocalScript") then
rentGui.LocalScript.Disabled = ModFlags.NoRentPay
end
local camTexts = gui:FindFirstChild("CameraTexts")
if camTexts and camTexts:FindFirstChild("LocalScript") then
camTexts.Enabled = not ModFlags.DisableCameras
camTexts.LocalScript.Disabled = ModFlags.DisableCameras
end
end
if char then
local camBob = char:FindFirstChild("CameraBobbing")
if camBob then camBob.Disabled = ModFlags.DisableCameraBobbing end
local fallDamage = char:FindFirstChild("FallDamageRagdoll")
if fallDamage then fallDamage.Disabled = ModFlags.NoFallDamage end
end
end)
LocalPlayer.CharacterAdded:Connect(function()
if ModFlags.DisableCameras then
local Lighting = game:GetService("Lighting")
if Lighting:FindFirstChild("Shiesty") then
local remote = Lighting.Shiesty:FindFirstChildWhichIsA("RemoteEvent", true)
if remote then remote:FireServer() end
end
end
end)
local TrxpBypasses = {
{name = "🍔 Infinite Hunger", func = function()
ModFlags.InfiniteHunger = not ModFlags.InfiniteHunger
print("Infinite Hunger " .. (ModFlags.InfiniteHunger and "enabled" or "disabled"))
end},
{name = "⚡ Infinite Stamina", func = function()
ModFlags.InfiniteStamina = not ModFlags.InfiniteStamina
print("Infinite Stamina " .. (ModFlags.InfiniteStamina and "enabled" or "disabled"))
end},
{name = "😴 Infinite Sleep", func = function()
ModFlags.InfiniteSleep = not ModFlags.InfiniteSleep
print("Infinite Sleep " .. (ModFlags.InfiniteSleep and "enabled" or "disabled"))
end},
{name = "📷 Disable Camera Bobbing", func = function()
ModFlags.DisableCameraBobbing = not ModFlags.DisableCameraBobbing
print("Disable Camera Bobbing " .. (ModFlags.DisableCameraBobbing and "enabled" or "disabled"))
end},
{name = "🩸 Disable Blood Effects", func = function()
ModFlags.DisableBloodEffects = not ModFlags.DisableBloodEffects
print("Disable Blood Effects " .. (ModFlags.DisableBloodEffects and "enabled" or "disabled"))
end},
{name = "🛡️ No Fall Damage", func = function()
ModFlags.NoFallDamage = not ModFlags.NoFallDamage
print("No Fall Damage " .. (ModFlags.NoFallDamage and "enabled" or "disabled"))
end},
{name = "🦘 No Jump Cooldown", func = function()
ModFlags.NoJumpCooldown = not ModFlags.NoJumpCooldown
print("No Jump Cooldown " .. (ModFlags.NoJumpCooldown and "enabled" or "disabled"))
end},
{name = "💰 No Rent Pay", func = function()
ModFlags.NoRentPay = not ModFlags.NoRentPay
print("No Rent Pay " .. (ModFlags.NoRentPay and "enabled" or "disabled"))
end},
{name = "📹 Disable Cameras", func = function()
ModFlags.DisableCameras = not ModFlags.DisableCameras
print("Disable Cameras " .. (ModFlags.DisableCameras and "enabled" or "disabled"))
end},
{name = "💪 No Knockback", func = function()
ModFlags.NoKnockback = not ModFlags.NoKnockback
print("No Knockback " .. (ModFlags.NoKnockback and "enabled" or "disabled"))
end},
{name = "🔄 Respawn Where You Died", func = function()
ModFlags.RespawnWhereYouDied = not ModFlags.RespawnWhereYouDied
print("Respawn Where You Died " .. (ModFlags.RespawnWhereYouDied and "enabled" or "disabled"))
end},
{name = "🦘 Infinite Jump", func = function()
ModFlags.InfiniteJump = not ModFlags.InfiniteJump
if ModFlags.InfiniteJump then
setupInfiniteJump()
print("Infinite Jump enabled")
else
if infiniteJumpConnection then infiniteJumpConnection:Disconnect() end
print("Infinite Jump disabled")
end
end},
{name = "🌟 Fullbright", func = function()
ModFlags.Fullbright = not ModFlags.Fullbright
if ModFlags.Fullbright then
enableFullbright()
print("Fullbright enabled")
else
disableFullbright()
print("Fullbright disabled")
end
end},
{name = "👻 Noclip", func = function()
ModFlags.Noclip = not ModFlags.Noclip
if ModFlags.Noclip then
enableNoclip()
print("Noclip enabled")
else
if noclipConnection then noclipConnection:Disconnect() end
print("Noclip disabled")
end
end},
}
BypassListLayout:GetPropertyChangedSignal("AbsoluteContentSize"):Connect(function()
BypassList.CanvasSize = UDim2.new(0, 0, 0, BypassListLayout.AbsoluteContentSize.Y + 5)
end)
for i, bypass in ipairs(TrxpBypasses) do
local btn = Instance.new("TextButton")
btn.Size = UDim2.new(1, -8, 0, 28)
btn.BackgroundColor3 = Color3.fromRGB(32, 32, 37)
btn.Text = bypass.name
btn.TextColor3 = Color3.fromRGB(200, 200, 200)
btn.TextSize = 11
btn.Font = Enum.Font.Gotham
btn.BorderSizePixel = 0
btn.ZIndex = 12
btn.Parent = BypassList
local corner = Instance.new("UICorner")
corner.CornerRadius = UDim.new(0, 5)
corner.Parent = btn
btn.MouseEnter:Connect(function()
btn.BackgroundColor3 = Color3.fromRGB(45, 45, 50)
btn.TextColor3 = Color3.fromRGB(0, 150, 255)
end)
btn.MouseLeave:Connect(function()
btn.BackgroundColor3 = Color3.fromRGB(32, 32, 37)
btn.TextColor3 = Color3.fromRGB(200, 200, 200)
end)
btn.MouseButton1Click:Connect(function()
local old = btn.Text
btn.Text = "Executing..."
task.spawn(function()
pcall(bypass.func)
task.wait(0.5)
btn.Text = old
BypassList.Visible = false
BypassSection.Size = UDim2.new(1, 0, 0, 78)
BypassDropdown.Text = "Select Bypass ▼"
end)
end)
end
-- ============================================
-- OPEN BUTTON WITH "ScriptHouse"
-- ============================================
local OpenButton = Instance.new("TextButton")
OpenButton.Size = UDim2.new(0, 110, 0, 42)
OpenButton.Position = UDim2.new(0.5, -55, 0, 12)
OpenButton.BackgroundColor3 = Color3.fromRGB(18, 18, 23)
OpenButton.Text = "ScriptHouse"
OpenButton.TextColor3 = Color3.fromRGB(0, 162, 255)
OpenButton.TextSize = 18
OpenButton.Font = Enum.Font.GothamBold
OpenButton.BorderSizePixel = 0
OpenButton.ZIndex = 100
OpenButton.Parent = ScreenGui
local OpenCorner = Instance.new("UICorner")
OpenCorner.CornerRadius = UDim.new(0, 10)
OpenCorner.Parent = OpenButton
local OpenStroke = Instance.new("UIStroke")
OpenStroke.Thickness = 3
OpenStroke.Color = Color3.fromRGB(0, 150, 255)
OpenStroke.Transparency = 0.3
OpenStroke.Parent = OpenButton
-- Pulsing glow effect
task.spawn(function()
while OpenStroke and OpenStroke.Parent do
for i = 0, 1, 0.05 do
if OpenStroke and OpenStroke.Parent then
OpenStroke.Transparency = 0.2 + (math.sin(i * math.pi * 2) * 0.3)
end
task.wait(0.05)
end
end
end)
-- ============================================
-- GUI ANIMATIONS & EVENT HANDLERS
-- ============================================
local isOpen = false
local function openGUI()
isOpen = true
GradientContainer.Visible = true
GradientContainer.Size = UDim2.new(0, 0, 0, 0)
GradientContainer.Position = UDim2.new(0.5, 0, 0.5, 0)
local tweenInfo = TweenInfo.new(0.4, Enum.EasingStyle.Back, Enum.EasingDirection.Out)
local openTween = TweenService:Create(GradientContainer, tweenInfo, {
Size = UDim2.new(0, 420, 0, 480),
Position = UDim2.new(0.5, -210, 0.5, -240)
})
openTween:Play()
end
local function closeGUI()
isOpen = false
local tweenInfo = TweenInfo.new(0.3, Enum.EasingStyle.Back, Enum.EasingDirection.In)
local closeTween = TweenService:Create(GradientContainer, tweenInfo, {
Size = UDim2.new(0, 0, 0, 0),
Position = UDim2.new(0.5, 0, 0.5, 0)
})
closeTween:Play()
closeTween.Completed:Connect(function()
GradientContainer.Visible = false
end)
end
OpenButton.MouseButton1Click:Connect(function()
if isOpen then
closeGUI()
else
openGUI()
end
end)
CloseButton.MouseButton1Click:Connect(function()
closeGUI()
end)
-- Visuals dropdown
local visualsOpen = false
VisualsDropdown.MouseButton1Click:Connect(function()
visualsOpen = not visualsOpen
VisualsList.Visible = visualsOpen
if visualsOpen then
VisualsDropdown.Text = "Select ESP Option ▲"
VisualsList.Size = UDim2.new(1, -16, 0, 35)
VisualsSection.Size = UDim2.new(1, 0, 0, 115)
else
VisualsDropdown.Text = "Select ESP Option ▼"
VisualsList.Size = UDim2.new(1, -16, 0, 0)
VisualsSection.Size = UDim2.new(1, 0, 0, 78)
end
end)
-- Teleport dropdown
local teleportOpen = false
TeleportDropdown.MouseButton1Click:Connect(function()
teleportOpen = not teleportOpen
TeleportList.Visible = teleportOpen
if teleportOpen then
TeleportDropdown.Text = "Select Location ▲"
TeleportList.Size = UDim2.new(1, -16, 0, 220)
TeleportSection.Size = UDim2.new(1, 0, 0, 300)
else
TeleportDropdown.Text = "Select Location ▼"
TeleportList.Size = UDim2.new(1, -16, 0, 0)
TeleportSection.Size = UDim2.new(1, 0, 0, 78)
end
end)
-- Bypass dropdown
local bypassOpen = false
BypassDropdown.MouseButton1Click:Connect(function()
bypassOpen = not bypassOpen
BypassList.Visible = bypassOpen
if bypassOpen then
BypassDropdown.Text = "Select Bypass ▲"
BypassList.Size = UDim2.new(1, -16, 0, 220)
BypassSection.Size = UDim2.new(1, 0, 0, 300)
else
BypassDropdown.Text = "Select Bypass ▼"
BypassList.Size = UDim2.new(1, -16, 0, 0)
BypassSection.Size = UDim2.new(1, 0, 0, 78)
end
end)
-- Gun Mods dropdown
local gunModsOpen = false
GunModsDropdown.MouseButton1Click:Connect(function()
gunModsOpen = not gunModsOpen
GunModsList.Visible = gunModsOpen
if gunModsOpen then
GunModsDropdown.Text = "Select Gun Mod ▲"
GunModsList.Size = UDim2.new(1, -16, 0, 190)
GunModsSection.Size = UDim2.new(1, 0, 0, 270)
else
GunModsDropdown.Text = "Select Gun Mod ▼"
GunModsList.Size = UDim2.new(1, -16, 0, 0)
GunModsSection.Size = UDim2.new(1, 0, 0, 78)
end
end)
-- Instant Interaction Toggle
InstantToggle.MouseButton1Click:Connect(function()
if InstantInteraction then
InstantInteraction = false
InstantToggle.Text = "START"
InstantToggle.TextColor3 = Color3.fromRGB(0, 150, 255)
InstantToggleStroke.Color = Color3.fromRGB(0, 150, 255)
InstantStatus.Text = "Instant interaction disabled"
disableInstantInteraction()
else
InstantInteraction = true
InstantToggle.Text = "STOP"
InstantToggle.TextColor3 = Color3.fromRGB(255, 100, 100)
InstantToggleStroke.Color = Color3.fromRGB(255, 100, 100)
InstantStatus.Text = "All prompts are instant!"
enableInstantInteraction()
end
end)
-- Fast Respawn Toggle
FastRespawnToggle.MouseButton1Click:Connect(function()
if InstantRespawnEnabled then
SetInstantRespawn(false)
FastRespawnToggle.Text = "START"
FastRespawnToggle.TextColor3 = Color3.fromRGB(0, 150, 255)
FastRespawnToggleStroke.Color = Color3.fromRGB(0, 150, 255)
FastRespawnStatus.Text = "Fast respawn disabled"
else
SetInstantRespawn(true)
FastRespawnToggle.Text = "STOP"
FastRespawnToggle.TextColor3 = Color3.fromRGB(255, 100, 100)
FastRespawnToggleStroke.Color = Color3.fromRGB(255, 100, 100)
FastRespawnStatus.Text = "Instant respawn active!"
end
end)
-- Auto Max Money Toggle
MaxMoneyToggle.MouseButton1Click:Connect(function()
if IsAutoMaxMoney then
IsAutoMaxMoney = false
MaxMoneyToggle.Text = "START"
MaxMoneyToggle.TextColor3 = Color3.fromRGB(0, 150, 255)
MaxMoneyToggleStroke.Color = Color3.fromRGB(0, 150, 255)
MaxMoneyStatus.Text = "Auto farm stopped"
else
IsAutoMaxMoney = true
MaxMoneyToggle.Text = "STOP"
MaxMoneyToggle.TextColor3 = Color3.fromRGB(255, 100, 100)
MaxMoneyToggleStroke.Color = Color3.fromRGB(255, 100, 100)
MaxMoneyStatus.Text = "Auto farming ice fruit..."
task.spawn(function()
while IsAutoMaxMoney do
pcall(IceFruitSell)
task.wait(4)
end
end)
end
end)
-- Clean Money Toggle
CleanMoneyToggle.MouseButton1Click:Connect(function()
if IsAutoCleanMoney then
IsAutoCleanMoney = false
CleanMoneyToggle.Text = "START"
CleanMoneyToggle.TextColor3 = Color3.fromRGB(0, 150, 255)
CleanMoneyToggleStroke.Color = Color3.fromRGB(0, 150, 255)
CleanMoneyStatus.Text = "Auto clean stopped"
else
IsAutoCleanMoney = true
CleanMoneyToggle.Text = "STOP"
CleanMoneyToggle.TextColor3 = Color3.fromRGB(255, 100, 100)
CleanMoneyToggleStroke.Color = Color3.fromRGB(255, 100, 100)
CleanMoneyStatus.Text = "Cleaning money..."
task.spawn(function()
while IsAutoCleanMoney do
pcall(CleanMoney)
task.wait(2)
end
end)
end
end)
-- Reset on character respawn
LocalPlayer.CharacterAdded:Connect(function()
if IsAutoMaxMoney then
IsAutoMaxMoney = false
MaxMoneyToggle.Text = "START"
MaxMoneyToggle.TextColor3 = Color3.fromRGB(0, 150, 255)
MaxMoneyToggleStroke.Color = Color3.fromRGB(0, 150, 255)
MaxMoneyStatus.Text = "Character died - farm stopped"
end
if IsAutoCleanMoney then
IsAutoCleanMoney = false
CleanMoneyToggle.Text = "START"
CleanMoneyToggle.TextColor3 = Color3.fromRGB(0, 150, 255)
CleanMoneyToggleStroke.Color = Color3.fromRGB(0, 150, 255)
CleanMoneyStatus.Text = "Character died - clean stopped"
end
end)
ScreenGui.Parent = PlayerGui
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