=============JUEGO=DE=PELEAS=2========

{MAP

personaje

{P1 = "P _ _ _ _"
P2 = "_ P _ _ _"
P3 = "_ _ P _ _"
P4 = "_ _ _ P _"
P5 = "_ _ _ _ P"
    
PP1 = "P = = = ="
PP2 = "= P = = ="
PP3 = "= = P = ="
PP4 = "= = = P ="
PP5 = "= = = = P"}

enemigo 

{E1 = "E _ _ _ _"
E2 = "_ E _ _ _"
E3 = "_ _ E _ _"
E4 = "_ _ _ E _"
E5 = "_ _ _ _ E"}}

======================VIDAS=FORMASDEPERDERLAS====================

vida_P = 100
vida_E = 100

P(1/5) + E(1/5) = vida_P -20

PP(1/5)msmN + E(1/5)msmN = vida_E (random -50,-30,-20)
---mismos numeros = msmN

====================MUERTES=====================

when,happen
vida_P = 0
backspace(automatic)
print(random)("perdiste", "gameOver")

when,happen
vida_E = 0
backspace(automatic)
print(random)("ganaste", "WIN")

========================MOVIVIENTOS=FUNCIONESDEPODER===

PP1,PP2,PP3,PP4,PP5 = poder
 poder ejecute preccione == "E"
usosP = 3
yea, usosP = 0
PP1,PP2,PP3,PP4,PP5 =
backspace(automatic)
and
barra_contadora = 600
while true do
    600 - 1
    when
    0
    para
end
yea, barra_contadora = 0
and
vida_P = 20, 40, 60, 80, 100
backspace(automatic(E))
print(random)("ganaste", "WIN")
instead
yea, barra_contadora = 0
and
vida_P = 0
backspace(automatic(P))
print(random)("perdiste", "gameOver")
end












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