local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()print 'hello world!'
local Window = Rayfield:CreateWindow({
Name = "Op Bedwars SCript",
LoadingTitle = "wellcome to Op Bedwars SCript",
LoadingSubtitle = "By Eliam",
ConfigurationSaving = {
Enabled = true,
FolderName = nil, -- Create a custom folder for your hub/game
FileName = "youtubeexample"
},
Discord = {
Enabled = false,
Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ABCD would be ABCD
RememberJoins = true -- Set this to false to make them join the discord every time they load it up
},
KeySystem = true, -- Set this to true to use our key system
KeySettings = {
Title = "bedwars key",
Subtitle = "Op Bedwars SCript",
Note = "https://[Log in to view URL] that is the site for the key",
FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
SaveKey = false, -- The user's key will be saved, but if you change the key, they will be unable to use your script
GrabKeyFromSite = true, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
Key = {"https://[Log in to view URL]"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
}
})
local MainTab = Window:CreateTab("Home", 4483362458) -- Title, Image
local MainSection = MainTab:CreateSection("Main")
Rayfield:Notify({
Title = "You executed the script!",
Content = "Very good gui",
Duration = 5,
Image = nil,
Actions = { -- Notification Buttons
Ignore = {
Name = "Okay!",
Callback = function()
print("The user tapped Okay!")
end
},
},
})
local Button = MainTab:CreateButton({
Name = "Infinite jump",
Callback = function()
local infjmp = true
game:GetService("UserInputService").jumpRequest:Connect(function()
if infjmp then
game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass"Humanoid":ChangeState("Jumping")
end
end)
-- The function that takes place when the button is pressed
end,
})
local Slider = MainTab:CreateSlider({
Name = "Walkspeed Slider",
Range = {0, 500},
Increment = 1,
Suffix = "Speed",
CurrentValue = 16,
Flag = "Slider1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
Callback = function(Value)
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = (Value)
end,
})
local Button = MainTab:CreateButton({
Name = "Nametag ESP",
Callback = function()
-- The function that takes place when the button is pressed
--- Tut
local esp_settings = { ---- table for esp settings
textsize = 8,
colour = 252,252,252
}
local gui = Instance.new("BillboardGui")
local esp = Instance.new("TextLabel",gui) ---- new instances to make the billboard gui and the textlabel
gui.Name = "Cracked esp"; ---- properties of the esp
gui.ResetOnSpawn = false
gui.AlwaysOnTop = true;
gui.LightInfluence = 0;
gui.Size = UDim2.new(1.75, 0, 1.75, 0);
esp.BackgroundColor3 = Color3.fromRGB(255, 255, 255);
esp.Text = ""
esp.Size = UDim2.new(0.0001, 0.00001, 0.0001, 0.00001);
esp.BorderSizePixel = 4;
esp.BorderColor3 = Color3.new(esp_settings.colour)
esp.BorderSizePixel = 0
esp.Font = "GothamSemibold"
esp.TextSize = esp_settings.textsize
esp.TextColor3 = Color3.fromRGB(esp_settings.colour) -- text colour
game:GetService("RunService").RenderStepped:Connect(function() ---- loops faster than a while loop :)
for i,v in pairs (game:GetService("Players"):GetPlayers()) do
if v ~= game:GetService("Players").LocalPlayer and v.Character.Head:FindFirstChild("Cracked esp")==nil then -- craeting checks for team check, local player etc
esp.Text = "{"..v.Name.."}"
gui:Clone().Parent = v.Character.Head
end
end
end)
end,
})
local Button = MainTab:CreateButton({
Name = "Box Esp",
Callback = function()
-- The function that takes place when the button is pressed
local function API_Check()
if Drawing == nil then
return "No"
else
return "Yes"
end
end
local Find_Required = API_Check()
if Find_Required == "No" then
game:GetService("StarterGui"):SetCore("SendNotification",{
Title = "Exunys Developer";
Text = "Boxes script could not be loaded because your exploit is unsupported.";
Duration = math.huge;
Button1 = "OK"
})
return
end
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local Camera = workspace.CurrentCamera
local Typing = false
_G.SendNotifications = true -- If set to true then the script would notify you frequently on any changes applied and when loaded / errored. (If a game can detect this, it is recommended to set it to false)
_G.DefaultSettings = false -- If set to true then the boxes script would run with default settings regardless of any changes you made.
_G.TeamCheck = false -- If set to true then the script would create boxes only for the enemy team members.
_G.BoxesVisible = true -- If set to true then the boxes will be visible and vice versa.
_G.LineColor = Color3.fromRGB(255, 80, 10) -- The color that the boxes would appear as.
_G.LineThickness = 1 -- The thickness of the boxes.
_G.LineTransparency = 0.7 -- The transparency of the boxes.
_G.SizeIncrease = 1 -- How much the box's size is increased (The size is multiplied by the value of this variable). (1 is default, anything more then 2 is not recommended) <float> / <int>
_G.DisableKey = Enum.KeyCode.Q -- The key that disables / enables the boxes.
local function CreateBoxes()
for _, v in next, Players:GetPlayers() do
if v.Name ~= Players.LocalPlayer.Name then
local TopLeftLine = Drawing.new("Line")
local TopRightLine = Drawing.new("Line")
local BottomLeftLine = Drawing.new("Line")
local BottomRightLine = Drawing.new("Line")
RunService.RenderStepped:Connect(function()
if workspace:FindFirstChild(v.Name) ~= nil and workspace[v.Name]:FindFirstChild("HumanoidRootPart") ~= nil then
TopLeftLine.Thickness = _G.LineThickness
TopLeftLine.Transparency = _G.LineTransparency
TopLeftLine.Color = _G.LineColor
TopRightLine.Thickness = _G.LineThickness
TopRightLine.Transparency = _G.LineTransparency
TopRightLine.Color = _G.LineColor
BottomLeftLine.Thickness = _G.LineThickness
BottomLeftLine.Transparency = _G.LineTransparency
BottomLeftLine.Color = _G.LineColor
BottomRightLine.Thickness = _G.LineThickness
BottomRightLine.Transparency = _G.LineTransparency
BottomRightLine.Color = _G.LineColor
local HumanoidRootPart_Position, HumanoidRootPart_Size = workspace[v.Name].HumanoidRootPart.CFrame, workspace[v.Name].HumanoidRootPart.Size * _G.SizeIncrease
local TopLeftPosition, TopLeftVisible = Camera:WorldToViewportPoint(HumanoidRootPart_Position * CFrame.new(HumanoidRootPart_Size.X, HumanoidRootPart_Size.Y, 0).p)
local TopRightPosition, TopRightVisible = Camera:WorldToViewportPoint(HumanoidRootPart_Position * CFrame.new(-HumanoidRootPart_Size.X, HumanoidRootPart_Size.Y, 0).p)
local BottomLeftPosition, BottomLeftVisible = Camera:WorldToViewportPoint(HumanoidRootPart_Position * CFrame.new(HumanoidRootPart_Size.X, -HumanoidRootPart_Size.Y, 0).p)
local BottomRightPosition, BottomRightVisible = Camera:WorldToViewportPoint(HumanoidRootPart_Position * CFrame.new(-HumanoidRootPart_Size.X, -HumanoidRootPart_Size.Y, 0).p)
if TopLeftVisible == true then
TopLeftLine.From = Vector2.new(TopLeftPosition.X, TopLeftPosition.Y)
TopLeftLine.To = Vector2.new(TopRightPosition.X, TopRightPosition.Y)
if _G.TeamCheck == true then
if Players.LocalPlayer.Team ~= v.Team then
TopLeftLine.Visible = _G.BoxesVisible
else
TopLeftLine.Visible = false
end
else
TopLeftLine.Visible = _G.BoxesVisible
end
else
TopLeftLine.Visible = false
end
if TopRightVisible == true and _G.BoxesVisible == true then
TopRightLine.From = Vector2.new(TopRightPosition.X, TopRightPosition.Y)
TopRightLine.To = Vector2.new(BottomRightPosition.X, BottomRightPosition.Y)
if _G.TeamCheck == true then
if Players.LocalPlayer.Team ~= v.Team then
TopRightLine.Visible = _G.BoxesVisible
else
TopRightLine.Visible = false
end
else
TopRightLine.Visible = _G.BoxesVisible
end
else
TopRightLine.Visible = false
end
if BottomLeftVisible == true and _G.BoxesVisible == true then
BottomLeftLine.From = Vector2.new(BottomLeftPosition.X, BottomLeftPosition.Y)
BottomLeftLine.To = Vector2.new(TopLeftPosition.X, TopLeftPosition.Y)
if _G.TeamCheck == true then
if Players.LocalPlayer.Team ~= v.Team then
BottomLeftLine.Visible = _G.BoxesVisible
else
BottomLeftLine.Visible = false
end
else
BottomLeftLine.Visible = _G.BoxesVisible
end
else
BottomLeftLine.Visible = false
end
if BottomRightVisible == true and _G.BoxesVisible == true then
BottomRightLine.From = Vector2.new(BottomRightPosition.X, BottomRightPosition.Y)
BottomRightLine.To = Vector2.new(BottomLeftPosition.X, BottomLeftPosition.Y)
if _G.TeamCheck == true then
if Players.LocalPlayer.Team ~= v.Team then
BottomRightLine.Visible = _G.BoxesVisible
else
BottomRightLine.Visible = false
end
else
BottomRightLine.Visible = _G.BoxesVisible
end
else
BottomRightLine.Visible = false
end
else
TopRightLine.Visible = false
TopLeftLine.Visible = false
BottomLeftLine.Visible = false
BottomRightLine.Visible = false
end
end)
Players.PlayerRemoving:Connect(function()
TopRightLine.Visible = false
TopLeftLine.Visible = false
BottomLeftLine.Visible = false
BottomRightLine.Visible = false
end)
end
end
Players.PlayerAdded:Connect(function(Player)
Player.CharacterAdded:Connect(function(v)
if v.Name ~= Players.LocalPlayer.Name then
local TopLeftLine = Drawing.new("Line")
local TopRightLine = Drawing.new("Line")
local BottomLeftLine = Drawing.new("Line")
local BottomRightLine = Drawing.new("Line")
RunService.RenderStepped:Connect(function()
if workspace:FindFirstChild(v.Name) ~= nil and workspace[v.Name]:FindFirstChild("HumanoidRootPart") ~= nil then
TopLeftLine.Thickness = _G.LineThickness
TopLeftLine.Transparency = _G.LineTransparency
TopLeftLine.Color = _G.LineColor
TopRightLine.Thickness = _G.LineThickness
TopRightLine.Transparency = _G.LineTransparency
TopRightLine.Color = _G.LineColor
BottomLeftLine.Thickness = _G.LineThickness
BottomLeftLine.Transparency = _G.LineTransparency
BottomLeftLine.Color = _G.LineColor
BottomRightLine.Thickness = _G.LineThickness
BottomRightLine.Transparency = _G.LineTransparency
BottomRightLine.Color = _G.LineColor
local HumanoidRootPart_Position, HumanoidRootPart_Size = workspace[v.Name].HumanoidRootPart.CFrame, workspace[v.Name].HumanoidRootPart.Size * _G.SizeIncrease
local TopLeftPosition, TopLeftVisible = Camera:WorldToViewportPoint(HumanoidRootPart_Position * CFrame.new(HumanoidRootPart_Size.X, HumanoidRootPart_Size.Y, 0).p)
local TopRightPosition, TopRightVisible = Camera:WorldToViewportPoint(HumanoidRootPart_Position * CFrame.new(-HumanoidRootPart_Size.X, HumanoidRootPart_Size.Y, 0).p)
local BottomLeftPosition, BottomLeftVisible = Camera:WorldToViewportPoint(HumanoidRootPart_Position * CFrame.new(HumanoidRootPart_Size.X, -HumanoidRootPart_Size.Y, 0).p)
local BottomRightPosition, BottomRightVisible = Camera:WorldToViewportPoint(HumanoidRootPart_Position * CFrame.new(-HumanoidRootPart_Size.X, -HumanoidRootPart_Size.Y, 0).p)
if TopLeftVisible == true then
TopLeftLine.From = Vector2.new(TopLeftPosition.X, TopLeftPosition.Y)
TopLeftLine.To = Vector2.new(TopRightPosition.X, TopRightPosition.Y)
if _G.TeamCheck == true then
if Players.LocalPlayer.Team ~= Player.Team then
TopLeftLine.Visible = _G.BoxesVisible
else
TopLeftLine.Visible = false
end
else
TopLeftLine.Visible = _G.BoxesVisible
end
else
TopLeftLine.Visible = false
end
if TopRightVisible == true and _G.BoxesVisible == true then
TopRightLine.From = Vector2.new(TopRightPosition.X, TopRightPosition.Y)
TopRightLine.To = Vector2.new(BottomRightPosition.X, BottomRightPosition.Y)
if _G.TeamCheck == true then
if Players.LocalPlayer.Team ~= Player.Team then
TopRightLine.Visible = _G.BoxesVisible
else
TopRightLine.Visible = false
end
else
TopRightLine.Visible = _G.BoxesVisible
end
else
TopRightLine.Visible = false
end
if BottomLeftVisible == true and _G.BoxesVisible == true then
BottomLeftLine.From = Vector2.new(BottomLeftPosition.X, BottomLeftPosition.Y)
BottomLeftLine.To = Vector2.new(TopLeftPosition.X, TopLeftPosition.Y)
if _G.TeamCheck == true then
if Players.LocalPlayer.Team ~= Player.Team then
BottomLeftLine.Visible = _G.BoxesVisible
else
BottomLeftLine.Visible = false
end
else
BottomLeftLine.Visible = _G.BoxesVisible
end
else
BottomLeftLine.Visible = false
end
if BottomRightVisible == true and _G.BoxesVisible == true then
BottomRightLine.From = Vector2.new(BottomRightPosition.X, BottomRightPosition.Y)
BottomRightLine.To = Vector2.new(BottomLeftPosition.X, BottomLeftPosition.Y)
if _G.TeamCheck == true then
if Players.LocalPlayer.Team ~= Player.Team then
BottomRightLine.Visible = _G.BoxesVisible
else
BottomRightLine.Visible = false
end
else
BottomRightLine.Visible = _G.BoxesVisible
end
else
BottomRightLine.Visible = false
end
else
TopRightLine.Visible = false
TopLeftLine.Visible = false
BottomLeftLine.Visible = false
BottomRightLine.Visible = false
end
end)
Players.PlayerRemoving:Connect(function()
TopRightLine.Visible = false
TopLeftLine.Visible = false
BottomLeftLine.Visible = false
BottomRightLine.Visible = false
end)
end
end)
end)
end
if _G.DefaultSettings == true then
_G.TeamCheck = false
_G.BoxesVisible = true
_G.LineColor = Color3.fromRGB(40, 90, 255)
_G.LineThickness = 1
_G.LineTransparency = 0.5
_G.SizeIncrease = 1.5
_G.DisableKey = Enum.KeyCode.Q
end
UserInputService.TextBoxFocused:Connect(function()
Typing = true
end)
UserInputService.TextBoxFocusReleased:Connect(function()
Typing = false
end)
UserInputService.InputBegan:Connect(function(Input)
if Input.KeyCode == _G.DisableKey and Typing == false then
_G.BoxesVisible = not _G.BoxesVisible
if _G.SendNotifications == true then
game:GetService("StarterGui"):SetCore("SendNotification",{
Title = "Exunys Developer";
Text = "The boxes' visibility is now set to "..tostring(_G.BoxesVisible)..".";
Duration = 5;
})
end
end
end)
local Success, Errored = pcall(function()
CreateBoxes()
end)
if Success and not Errored then
if _G.SendNotifications == true then
game:GetService("StarterGui"):SetCore("SendNotification",{
Title = "Exunys Developer";
Text = "Boxes script has successfully loaded.";
Duration = 5;
})
end
elseif Errored and not Success then
if _G.SendNotifications == true then
game:GetService("StarterGui"):SetCore("SendNotification",{
Title = "Exunys Developer";
Text = "Boxes script has errored while loading, please check the developer console! (F9)";
Duration = 5;
})
end
TestService:Message("The boxes script has errored, please notify Exunys with the following information :")
warn(Errored)
print("!! IF THE ERROR IS A FALSE POSITIVE (says that a player cannot be found) THEN DO NOT BOTHER !!")
end
end,
})
local Button = MainTab:CreateButton({
Name = "Fly",
Callback = function()
local FlyGui = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local TextButton = Instance.new("TextButton")
local TextLabel = Instance.new("TextLabel")
--Properties:
FlyGui.Name = "FlyGui"
FlyGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
Frame.Parent = FlyGui
Frame.BackgroundColor3 = Color3.fromRGB(80, 80, 80)
Frame.BorderSizePixel = 0
Frame.Position = UDim2.new(0.0685602352, 0, 0.168769717, 0)
Frame.Size = UDim2.new(0.264544547, 0, 0.100000024, 0)
TextButton.Parent = Frame
TextButton.BackgroundColor3 = Color3.fromRGB(66, 66, 66)
TextButton.BorderSizePixel = 0
TextButton.Position = UDim2.new(0.06324628, 0, 0.400667697, 0)
TextButton.Size = UDim2.new(0.871157169, 0, 0.495614201, 0)
TextButton.Font = Enum.Font.ArialBold
TextButton.Text = "Fly"
TextButton.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton.TextScaled = true
TextButton.TextSize = 14.000
TextButton.TextStrokeTransparency = 0.000
TextButton.TextWrapped = true
TextLabel.Parent = Frame
TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.Size = UDim2.new(0, 86, 0, 24)
TextLabel.Font = Enum.Font.Oswald
TextLabel.Text = "Made by GcoSad_X"
TextLabel.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel.TextScaled = true
TextLabel.TextSize = 14.000
TextLabel.TextWrapped = true
-- Scripts:
local function NQWSTGE_fake_script() -- Frame.Fly
local script = Instance.new('LocalScript', Frame)
local plr = script.Parent.Parent.Parent.Parent
repeat wait() until plr and plr.Character and plr.Character:findFirstChild("HumanoidRootPart") and plr.Character:findFirstChild("Humanoid")
local mouse = game.Players.LocalPlayer:GetMouse()
repeat wait() until mouse
local torso = plr.Character.HumanoidRootPart
local flying = false
local deb = true
local ctrl = {f = 0, b = 0, l = 0, r = 0}
local lastctrl = {f = 0, b = 0, l = 0, r = 0}
local maxspeed = 1000
local speed = 50
function Fly()
local bg = Instance.new("BodyGyro", torso)
bg.P = 9e4
bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
bg.cframe = torso.CFrame
local bv = Instance.new("BodyVelocity", torso)
bv.velocity = Vector3.new(0,0.1,0)
bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
repeat wait()
plr.Character.Humanoid.PlatformStand = true
if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
speed = speed+.5+(speed/maxspeed)
if speed > maxspeed then
speed = maxspeed
end
elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
speed = speed-1
if speed < 0 then
speed = 0
else
speed = 50
end
end
if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
else
bv.velocity = Vector3.new(0,0.1,0)
end
bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
until not flying
ctrl = {f = 0, b = 0, l = 0, r = 0}
lastctrl = {f = 0, b = 0, l = 0, r = 0}
bg:Destroy()
bv:Destroy()
plr.Character.Humanoid.PlatformStand = false
speed = 50
end
mouse.KeyDown:connect(function(key)
if key:lower() == "e" then
if flying then flying = false
speed = 50
else
flying = true
Fly()
end
elseif key:lower() == "w" then
ctrl.f = 1
elseif key:lower() == "s" then
ctrl.b = -1
elseif key:lower() == "a" then
ctrl.l = -1
elseif key:lower() == "d" then
ctrl.r = 1
end
end)
mouse.KeyUp:connect(function(key)
if key:lower() == "w" then
ctrl.f = 0
elseif key:lower() == "s" then
ctrl.b = 0
elseif key:lower() == "a" then
ctrl.l = 0
elseif key:lower() == "d" then
ctrl.r = 0
end
end)
local main = Instance.new("ScreenGui")
local epic = Instance.new("Frame")
local backgroundtitle = Instance.new("TextLabel")
local creator = Instance.new("TextLabel")
local title = Instance.new("TextLabel")
local close = Instance.new("TextButton")
local fbutton = Instance.new("TextButton")
local ebutton = Instance.new("TextButton")
local qbutton = Instance.new("TextButton")
local tbutton = Instance.new("TextButton")
local main2 = Instance.new("ScreenGui")
local epic2 = Instance.new("Frame")
local backgroundtitle2 = Instance.new("TextLabel")
local creator2 = Instance.new("TextLabel")
local title2 = Instance.new("TextLabel")
local close2 = Instance.new("TextButton")
local fbutton2 = Instance.new("TextButton")
local ebutton2 = Instance.new("TextButton")
local qbutton2 = Instance.new("TextButton")
local tbutton2 = Instance.new("TextButton")
main.Name = "main"
main.Parent = game.CoreGui
main.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
epic.Name = "epic"
epic.Parent = main
epic.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
epic.Position = UDim2.new(0.0911376476, 0, 0.466830462, 0)
epic.Size = UDim2.new(0, 150, 0, 150)
epic.Active = true
epic.Draggable = true
creator.Name = "creator"
creator.Parent = epic
creator.BackgroundColor3 = Color3.fromRGB(1, 1, 1)
creator.Position = UDim2.new(0.00442049652, 0, 0.762519121, 0)
creator.Size = UDim2.new(0, 80, 0, 10)
creator.Font = Enum.Font.SourceSans
creator.Text = ""
creator.TextColor3 = Color3.fromRGB(0, 0, 0)
creator.TextScaled = true
creator.TextSize = 14.000
creator.TextWrapped = false
title.Name = "title"
title.Parent = epic
title.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
title.BackgroundTransparency = 1.000
title.Position = UDim2.new(0.0497237556, 0, 0, 0)
title.Size = UDim2.new(0, 80, 0, 10)
title.Font = Enum.Font.SciFi
title.Text = ""
title.TextColor3 = Color3.fromRGB(0, 0, 0)
title.TextScaled = true
title.TextSize = 14.000
title.TextWrapped = true
close.Name = "close"
close.Parent = epic
close.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
close.Position = UDim2.new(0.76795578, 0, 0, 0)
close.Size = UDim2.new(0, 35, 0, 35)
close.Font = Enum.Font.GothamBlack
close.Text = "X"
close.TextColor3 = Color3.fromRGB(0, 0, 0)
close.TextScaled = true
close.TextSize = 14.000
close.TextWrapped = true
close.MouseButton1Down:connect(function()
epic.Visible = false
end)
fbutton.Name = "tbutton"
fbutton.Parent = epic
fbutton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
fbutton.Position = UDim2.new(0.3, 0, 0.4, 0)
fbutton.Size = UDim2.new(0, 38, 0, 38)
fbutton.Font = Enum.Font.SourceSans
fbutton.Text = "S"
fbutton.TextColor3 = Color3.fromRGB(0, 0, 0)
fbutton.TextSize = 14.000
fbutton.MouseButton1Down:connect(function()
ctrl.b = -1
wait(0.1)
ctrl.b = 0
ctrl.r = 0
ctrl.l = 0
ctrl.f = 0
end)
ebutton.Name = "fbutton"
ebutton.Parent = epic
ebutton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ebutton.Position = UDim2.new(0.6, 0, 0.4, 0)
ebutton.Size = UDim2.new(0, 38, 0, 38)
ebutton.Font = Enum.Font.SourceSans
ebutton.Text = "D"
ebutton.TextColor3 = Color3.fromRGB(0, 0, 0)
ebutton.TextSize = 14.000
ebutton.MouseButton1Down:connect(function()
ctrl.r = 1
wait(0.1)
ctrl.b = 0
ctrl.r = 0
ctrl.l = 0
ctrl.f = 0
end)
qbutton.Name = "rbutton"
qbutton.Parent = epic
qbutton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
qbutton.Position = UDim2.new(0.3, 0, 0.1, 0)
qbutton.Size = UDim2.new(0, 38, 0, 38)
qbutton.Font = Enum.Font.SourceSans
qbutton.Text = "W"
qbutton.TextColor3 = Color3.fromRGB(0, 0, 0)
qbutton.TextSize = 14.000
qbutton.MouseButton1Down:connect(function()
ctrl.f = 1
wait(0.1)
ctrl.b = 0
ctrl.r = 0
ctrl.l = 0
ctrl.f = 0
end)
tbutton.Name = "ebutton"
tbutton.Parent = epic
tbutton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
tbutton.Position = UDim2.new(0, 0, 0.4, 0)
tbutton.Size = UDim2.new(0, 38, 0, 38)
tbutton.Font = Enum.Font.SourceSans
tbutton.Text = "A"
tbutton.TextColor3 = Color3.fromRGB(0, 0, 0)
tbutton.TextSize = 14.000
tbutton.MouseButton1Down:connect(function()
ctrl.l = -1
wait(0.1)
ctrl.b = 0
ctrl.r = 0
ctrl.l = 0
ctrl.f = 0
end)
local main = Instance.new("ScreenGui")
local epic = Instance.new("Frame")
local backgroundtitle = Instance.new("TextLabel")
local creator = Instance.new("TextLabel")
local title = Instance.new("TextLabel")
local close = Instance.new("TextButton")
local fbutton = Instance.new("TextButton")
local main2 = Instance.new("ScreenGui")
local epic2 = Instance.new("Frame")
local backgroundtitle2 = Instance.new("TextLabel")
local creator2 = Instance.new("TextLabel")
local title2 = Instance.new("TextLabel")
local close2 = Instance.new("TextButton")
local fbutton2 = Instance.new("TextButton")
main.Name = "main"
main.Parent = game.CoreGui
main.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
epic.Name = "epic"
epic.Parent = main
epic.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
epic.Position = UDim2.new(0.0911376476, 0, 0.466830462, 0)
epic.Size = UDim2.new(0, 80, 0, 120)
epic.Active = true
epic.Draggable = true
creator.Name = "creator"
creator.Parent = epic
creator.BackgroundColor3 = Color3.fromRGB(1, 1, 1)
creator.Position = UDim2.new(0.00442049652, 0, 0.762519121, 0)
creator.Size = UDim2.new(0, 80, 0, 10)
creator.Font = Enum.Font.SourceSans
creator.Text = ""
creator.TextColor3 = Color3.fromRGB(0, 0, 0)
creator.TextScaled = true
creator.TextSize = 14.000
creator.TextWrapped = false
title.Name = "title"
title.Parent = epic
title.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
title.BackgroundTransparency = 1.000
title.Position = UDim2.new(0.0497237556, 0, 0, 0)
title.Size = UDim2.new(0, 80, 0, 10)
title.Font = Enum.Font.SciFi
title.Text = ""
title.TextColor3 = Color3.fromRGB(0, 0, 0)
title.TextScaled = true
title.TextSize = 14.000
title.TextWrapped = true
close.Name = "close"
close.Parent = epic
close.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
close.Position = UDim2.new(0.76795578, 0, 0, 0)
close.Size = UDim2.new(0, 20, 0, 20)
close.Font = Enum.Font.GothamBlack
close.Text = "X"
close.TextColor3 = Color3.fromRGB(0, 0, 0)
close.TextScaled = true
close.TextSize = 14.000
close.TextWrapped = true
close.MouseButton1Down:connect(function()
epic.Visible = false
end)
fbutton.Name = "tbutton"
fbutton.Parent = epic
fbutton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
fbutton.Position = UDim2.new(0.243093923, 0, 0.344781578, 0)
fbutton.Size = UDim2.new(0, 38, 0, 38)
fbutton.Font = Enum.Font.SourceSans
fbutton.Text = "Stop"
fbutton.TextColor3 = Color3.fromRGB(0, 0, 0)
fbutton.TextSize = 14.000
fbutton.MouseButton1Down:connect(function()
flying = false
wait(0.1)
flying = true
Fly()
end)
plr.Character.Humanoid.StateChanged:Connect(function(o,n)
if n == Enum.HumanoidStateType.Running then
ctrl.f = 1
else
ctrl.f = 0
end
end)
script.Parent.TextButton.MouseButton1Click:Connect(function()
if flying then
flying = false
speed = 50
else
flying = true
Fly()
end
end)
end
coroutine.wrap(NQWSTGE_fake_script)()
local function RAQA_fake_script() -- Frame.Buttons
local script = Instance.new('LocalScript', Frame)
local Trigger = script.Parent.MiniTrext
local IsMini = false
function CreateTween(Instance,Style,Direction,Time,table,RepeatCount,CanRepeat,Delay)
local ts = game:GetService("TweenService")
local TweenInfo = TweenInfo.new(Time,Style,Direction,RepeatCount,CanRepeat,Delay)
local Tween = ts:Create(Instance,TweenInfo,table)
repeat wait() until Tween ~= nil
return Tween
end
Trigger.MouseButton1Click:Connect(function()
if IsMini then
CreateTween(script.Parent,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0.5,{Size = UDim2.new(0.265, 0,0.1, 0)},0,false,0.1):Play()
IsMini = false
Trigger.Text = "-"
else
CreateTween(script.Parent,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0.5,{Size = UDim2.new(0.265, 0,0.042, 0)},0,false,0.1):Play()
IsMini = true
Trigger.Text = "+"
end
end)
script.Parent.Delete.MouseButton1Click:Connect(function()
script.Parent.Parent:Destroy()
end)
end
coroutine.wrap(RAQA_fake_script)()
local function TKVUMP_fake_script() -- Frame.Drag Gui
local script = Instance.new('LocalScript', Frame)
local UserInputService = game:GetService("UserInputService")
local gui = script.Parent
local dragging
local dragInput
local dragStart
local startPos
local function update(input)
local delta = input.Position - dragStart
gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
end
gui.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = gui.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
gui.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end)
UserInputService.InputChanged:Connect(function(input)
if input == dragInput and dragging then
update(input)
end
end)
end
coroutine.wrap(TKVUMP_fake_script)()
end,
})
local Button = Tab:CreateButton({
Name = "btools",
Callback = function()
loadstring(game:HttpGet("https://[Log in to view URL]"))()
end,
})
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