local ReplicatedStorage = game:GetService("ReplicatedStorage")
local dressUpEvent = ReplicatedStorage:FindFirstChild("Dress Up").RemoteEvent
local argsList = {
{
[1] = "Classic Makeup",
[2] = "http://[Log in to view URL]"
},
{
[1] = "Classic Makeup",
[2] = "http://[Log in to view URL]"
},
{
[1] = "Classic Makeup",
[2] = "http://[Log in to view URL]"
},
{
[1] = "Classic Makeup",
[2] = "http://[Log in to view URL]"
},
{
[1] = "Classic Makeup",
[2] = "http://[Log in to view URL]"
},
{
[1] = "Classic Makeup",
[2] = "http://[Log in to view URL]"
},
{
[1] = "Classic Makeup",
[2] = "http://[Log in to view URL]"
},
{
[1] = "Classic Makeup",
[2] = "http://[Log in to view URL]"
},
{
[1] = "Classic Makeup",
[2] = "http://[Log in to view URL]"
},
{
[1] = "Classic Makeup",
[2] = "http://[Log in to view URL]"
}
}
local delayBetweenRequests = 0.1 -- Time in seconds
while true do
for _, args in ipairs(argsList) do
dressUpEvent:FireServer(unpack(args))
wait(delayBetweenRequests) -- Wait before sending the next request
end
end
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