#include <iostream>
struct Point {
	int x;
	int y;
};
void DrawLine(int x1, int y1, int x2, int y2) {

}
//More natural and easy to understand
void DrawLine(Point start, Point end) {
	std::cout << start.x << std::endl; 
}
int main() {
	
	return 0;
}

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