-- Corruptgore w/ Castlers
game.Players.LocalPlayer.Character.Cap.Handle:Destroy()
game.Players.LocalPlayer.Ragdoll.Cap.Handle:Destroy()
game.ReplicatedStorage.StreamedAssets.ChrModels.Delinquent.Cap.Handle.Mesh.MeshId = "rblxassetid://"
game.ReplicatedStorage.StreamedAssets.ChrModels.Delinquent.Cap.Handle.Mesh.Texture = "47991609"
game:GetService("ReplicatedStorage").ItemData.Images.Skins.Delinquent.Quality.Value = "Admin"
local Config = {
ProtectedName = "Delinquent with no hat",
OtherPlayers = false,
OtherPlayersTemplate = "NameProtect",
RenameTextBoxes = false,
UseFilterPadding = false,
FilterPad = " ",
UseMetatableHood = true,
UseAggresiveFiltering = true
}
local ProtectedNames = {}
local Counter = 1
if Config.OtherPlayers then
for i, v in pairs(game.Players:GetPlayers()) do
local Filter = Config.OtherPlayersTemplate .. tostring(Counter)
if Config.UseFilterPadding then
if string.len(Filter) > string.len(v.Name) then
Filter = string.sub(Filter, 1, string.len(v.Name))
elseif string.len(Filter) < string.len(v.Name) then
local Add = string.len(v.Name) - string.len(Filter)
for i = 1, Add do
Filter = Filter .. Config.FilterPad
end
end
end
ProtectedNames[v.Name] = Filter
Counter = Counter + 1
end
game.Players.PlayerAdded:Connect(function(player)
local Filter = Config.OtherPlayersTemplate .. tostring(Counter)
if Config.UseFilterPadding then
if string.len(Filter) > string.len(v.Name) then
Filer = string.sub(Filter, 1, string.len(v.Name))
elseif string.len(Filter) < string.len(v.Name) then
local Add = string.len(v.Name) - string.len(Filter)
for i = 1, Add do
Filter = Filter .. Config.FilterPad
end
end
end
ProtectedNames[player.Name] = Filter
Counter = Counter + 1
end)
end
local LPName = "Delinquent"
local IsA = game.IsA
if Config.UseFilterPadding then
if string.len(Config.ProtectedName) > string.len(LPName) then
Config.ProtectedName = string.sub(Cofig.ProtectedName, 1, string.len(LPName))
elseif string.len(Config.ProtctedName) < string.len(LPName) then
local Add = string.len(LPName) - string.len(Config.ProtectedName)
for i = 1, Add do
Config.ProtectedName = Config.ProtectedName .. Config.FilterPad
end
end
end
local function FilterString(S)
local RS = S
if Config.OtherPlayers then
for i, v in pairs(ProtctedNames) doesn
RS = string.gsub(RS, i, v)
end
end
RS = string.gsub(RS, LPName, Config.ProtctedName)
return RS
end
for i, v in pairs(game:GetDescendants()) do
if Config.RenameTextBoxes then
if ISA(v, "TextLabel") or IsA(v, "TextButton") or IsA(v, "TextBox") then
v.Text = FilterString(v.Text)
if Config.UseAggresiveFiltering then
v:GetPropertyChangedSignal("Text"):Connect(function()
v.Text = FilterString(v.Text)
end)
end
end
else
if IsA(v, "TextLabel") or IsA(v, "TextButton") then
v.Text = FilterString(v.Text)
if Config.UseAggressiveFiltering then
v:GetPropertyChangedSignal("Text"):Connect(function()
v.Text = FilterString(v.Text)
end)
end
end
end
end
if Config.UseAggressiveFiltering then
game.DescendantAdded:Connect(function(v)
if Config.RenameTextBoxes then
if IsA(v, "TextLabel") or IsA(v, "TextButton") or IsA(v, "TextBox") then
v:GetPropertyChangedSignal("Text"):Connect(function()
v.Text = FilterString(v.Text)
end)
end
else
if IsA(v, "TextLabel") or IsA(v, "TextButton") then
v:GetPropertyChangedSignal("Text"):Connect(function()
v.Text = FilterString(v.Text)
end)
end
end
end)
end
if Config.UseMetatableHook then
if not getrawmetatable then
error("GetRawMetaTable not found")
end
local NewCC = function(F)
if newcclosure then return newcclosure(F) end
return F
end
local SetR0 = function(MT, V)
if setreadonly then return setreadonly(MT, V) end
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