--//Game ID Check\\--
local allowedGameId = 12355337193 -- The allowed game ID
if game.PlaceId ~= allowedGameId then
game.StarterGui:SetCore("SendNotification", {
Title = "Unauthorized Game",
Text = "This script can only be used in the allowed game!",
Duration = 5
})
return -- Stop the script from executing
end
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
--//Toggle\\--
getgenv().Toggle = true -- This toggles the esp, turning it to false will turn it off
getgenv().TC = false -- This toggles team check, turning it on will turn on team check
local PlayerName = "Name" -- You can decide if you want the Player's name to be a display name which is "DisplayName", or username which is "Name"
local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()
local Window = Rayfield:CreateWindow({
Name = "RiseHub MVS ",
Icon = 0, -- Icon in Topbar. Can use Lucide Icons (string) or Roblox Image (number). 0 to use no icon (default).
LoadingTitle = "RiseHub Suite",
LoadingSubtitle = "gui by sirus",
Theme = "Default", -- Check https://[Log in to view URL]
DisableRayfieldPrompts = false,
DisableBuildWarnings = false, -- Prevents Rayfield from warning when the script has a version mismatch with the interface
ConfigurationSaving = {
Enabled = true,
FolderName = nil, -- Create a custom folder for your hub/game
FileName = "Big Hub"
},
Discord = {
Enabled = true, -- Prompt the user to join your Discord server if their executor supports it
Invite = "https://[Log in to view URL]", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ ABCD would be ABCD
RememberJoins = true -- Set this to false to make them join the discord every time they load it up
},
KeySystem = true, -- Set this to true to use our key system
KeySettings = {
Title = "Rise Hub Key System",
Subtitle = "Key System",
Note = "Join the discord", -- Use this to tell the user how to get a key
FileName = "MVSRISEHUBKey", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
SaveKey = fasle, -- The user's key will be saved, but if you change the key, they will be unable to use your script
GrabKeyFromSite = true, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
Key = {"1F"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
}
})
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