local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()
local Window = Rayfield:CreateWindow({
Name = "Random Hub",
LoadingTitle = "Random Cool Hub",
LoadingSubtitle = "by Random",
ConfigurationSaving = {
Enabled = true,
FolderName = nil, -- Create a custom folder for your hub/game
FileName = "Random Hub"
},
Discord = {
Enabled = false,
Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ABCD would be ABCD
RememberJoins = true -- Set this to false to make them join the discord every time they load it up
},
KeySystem = false, -- Set this to true to use our key system
KeySettings = {
Title = "Untitled",
Subtitle = "Key System",
Note = "No method of obtaining the key is provided",
FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script
GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
Key = {"Hello"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
}
})
local MainTab = Window:CreateTab("MainTab", nil) -- Title, Image
local MainSection = MainTab:CreateSection("")
Rayfield:Notify({
Title = "Random Hub",
Content = "Loaded",
Duration = 3,
Image = nil,
Actions = { -- Notification Buttons
Ignore = {
Name = "Great!",
Callback = function()
print("The user tapped Great!")
end
},
},
})
local Button = MainTab:CreateButton({
Name = "Auto Farm",
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoidRootPart = character:WaitForChild("HumanoidRootPart")
local function moveToPosition(position)
humanoidRootPart.CFrame = CFrame.new(position)
end
local function attack()
local tool = character:FindFirstChildOfClass("Tool")
if tool then
tool:Activate()
end
end
while true do
local farmingPosition = Vector3.new(100, 10, 100)
moveToPosition(farmingPosition)
for i = 1, 10 do
attack()
wait(0.5) -- Adjust the wait time as needed
end
wait(1) -- Adjust the wait time as needed
end
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