#include <stdio.h>
typedef struct point{
int xpos;
int ypos;
}Point;
typedef struct Rectangle{
Point upleft;
Point lowright;
}Rectangle;
int recArea(Rectangle a){
int width = a.lowright.xpos - a.upleft.xpos;
int heigh = a.lowright.ypos - a.upleft.ypos;
int area = width*heigh;
return area;
}
void showPoint(Rectangle a){
printf("[%d, %d]\n", a.upleft.xpos, a.upleft.ypos);
printf("[%d, %d]\n", a.upleft.xpos,a.lowright.ypos);
printf("[%d, %d]\n", a.lowright.xpos, a.lowright.ypos);
printf("[%d, %d]\n", a.lowright.xpos, a.upleft.ypos);
}
int main(void){
Rectangle R= {{0, 0}, {100, 100}};
printf("%d\n", recArea(R));
showPoint(R);
return 0;
}
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