Create an original Roblox game called “Murder Infinite 2,” inspired by social-deduction murder games. Players spawn in a futuristic nighttime lobby called “Infinite City” with a giant fountain, neon signs, tall buildings, chill music, Shop, Inventory, Trading booths, Leaderboards, Daily Rewards, map-selection portals, and a Special Role Showcase. The lobby has no weapons or damage. ROUND SYSTEM: Players enter randomly selected maps and receive roles: Murderer, Sheriff, Freezer, Trapper, Medic, Protector, Reaper, or Innocent. The Murderer uses a knife and eliminates players. The Sheriff uses a gun and can eliminate the Murderer. Innocents survive and complete objectives. SPECIAL ROLES: Freezer: uses a Freeze Gun that freezes a player for 30 seconds. Trapper: places deployable traps that temporarily stop players. Medic: uses Medkits to heal or protect another player. Protector: protects one player for 10 seconds and blocks one Murderer attack. Reaper: can become completely invisible for 12 seconds, teleport to any living player, survive one Murderer attack using a Death Shield, activate Soul Vision to see every player's location for 8 seconds, and return as a ghost for 10 seconds after being eliminated. ITEMS AND COSMETICS: Add knives with different skins and rarities, Sheriff guns with different skins, Freeze Guns, Traps, Medkits, Protection Shields, a Reaper Scythe cosmetic, Coins, Gems as premium currency, Crates containing random weapon and knife skins, Speed Potions, Jump Boosts, Flashlights, Map Keys, Tickets for limited-time events, cosmetic Pets that follow players, Kill Effects, Footstep Effects, Emotes, and Player Titles displayed above names. PROGRESSION: Add Coins, XP, levels, round wins, player statistics, leaderboards, achievements, inventories, weapon/knife collections, rarities, shops, crates, and special abilities. Players earn rewards from playing rounds and completing objectives. TRADING: Add a secure two-player trading system with separate trading booths, item selection, confirmation, and a final confirmation step. Players can trade eligible knives, guns, cosmetics, pets, effects, and other tradable items. MAPS: Create multiple original maps with different layouts, hiding areas, objectives, lighting, and themes. Some maps should be darker and support Flashlights. Map Keys can unlock special objectives or secret areas. MOBILE: Make the entire game mobile-friendly with large touch buttons, simple controls, optimized UI, sprint, jump, ability buttons, inventory controls, trading controls, and responsive interfaces. LOBBY: Infinite City is a large futuristic nighttime city where everyone spawns at the main fountain. Include neon signs, skyscrapers, the Shop building, Inventory building, Trading area with two-player booths, Leaderboards, Daily Reward area, map portals, Special Role Showcase, decorative areas, and relaxing lobby music. Players cannot damage each other in the lobby. Add round countdowns, intermission, role reveals, round timers, win/lose screens, rewards, XP notifications, sound effects, animations, polished UI, and saving for player data such as Coins, Gems, XP, levels, inventory, statistics, titles, pets, effects, and owned cosmetics. Make the game original and do not copy assets, maps, names, or copyrighted content from other games.print 'hello world!'
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