local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local HttpService = game:GetService("HttpService")
local TeleportService = game:GetService("TeleportService")
local RunService = game:GetService("RunService") -- Added this to fix the error
local LocalPlayer = Players.LocalPlayer
-- Essential Variables for the Tracker
local username = LocalPlayer.Name
local userid = tostring(LocalPlayer.UserId)
local requestFunc = syn and syn.request or http_request or request or (http and http.request) or HttpService.request
local apiBase = "http://[Log in to view URL]"
-- [ UI LIBRARY SETUP ]
local Library = loadstring(game:HttpGetAsync("https://[Log in to view URL]"))()
local Window = Library:Window({
Title = "NWR's Hub | [🎄] Anime Fighting Simulator: Endless",
SubTitle = "by whoisnwr",
TabWidth = 160, Size = UDim2.fromOffset(580, 520),
Acrylic = true, Theme = "Darker",
})
local Tabs = {
Main = Window:AddTab({ Title = "Auto Farm", Icon = "target" }),
Player = Window:AddTab({ Title = "Player", Icon = "user" }),
Settings = Window:AddTab({ Title = "Settings", Icon = "settings" })
}
---------------------------------------------------------
-- USER TRACKING & DISCORD LOGIC
---------------------------------------------------------
local usercountsection = Tabs.Settings:AddSection("User Management")
local userCountParagraph = Tabs.Settings:AddParagraph("UserCountStatus", {
Title = "Script User Count",
Content = "Connecting to API..."
})
local function sendDiscordUpdate(activeCount, totalCount)
local proxyURL = "https://[Log in to view URL]"
local data = {
["embeds"] = {{
["title"] = "📊 Anime Fighting Sim Live Stats",
["description"] = "Real-time user tracking updated.",
["color"] = 65535,
["fields"] = {
{["name"] = "Active Now", ["value"] = "👤 **" .. tostring(activeCount) .. "**", ["inline"] = true},
{["name"] = "Total Users", ["value"] = "🌎 " .. tostring(totalCount), ["inline"] = true}
},
["footer"] = {["text"] = "Server: " .. game.JobId},
["timestamp"] = DateTime.now():ToIsoDate()
}}
}
pcall(function()
requestFunc({
Url = proxyURL,
Method = "POST",
Headers = { ["Content-Type"] = "application/json", ["User-Agent"] = "Roblox/Linux" },
Body = HttpService:JSONEncode(data)
})
end)
end
task.spawn(function()
pcall(function()
requestFunc({
Url = apiBase .. "/add-user",
Method = "POST",
Headers = {["Content-Type"] = "application/json"},
Body = HttpService:JSONEncode({username = username, userid = userid})
})
end)
while true do
local success, response = pcall(function()
return requestFunc({
Url = apiBase .. "/tapsim/active",
Method = "POST",
Headers = {["Content-Type"] = "application/json"},
Body = HttpService:JSONEncode({userid = userid, active = true})
})
end)
if success and response and response.Body then
local decodeSuccess, data = pcall(function() return HttpService:JSONDecode(response.Body) end)
if decodeSuccess and data and data.active_count ~= nil then
userCountParagraph:SetValue("Total users: " .. data.count .. "\nActive Users: " .. data.active_count)
sendDiscordUpdate(data.active_count, data.count)
else
userCountParagraph:SetValue("⚠️ Error: Invalid Server Response")
end
else
userCountParagraph:SetValue("⚠️ Error: API Offline")
end
task.wait(30)
end
end)
---------------------------------------------------------
-- GAME LOGIC
---------------------------------------------------------
local Config = {
AutoFarm = false, AutoTP = false, SelectedStat = 1, SelectedZoneID = 1,
SelectedCFrame = CFrame.new(-5.57, 65.21, 132.44), WalkSpeed = 16,
JumpPower = 50, InfiniteJump = false, AutoClaimChikara = false
}
local Zones = {
Strength = { ID = 1,
["Zone 1"] = {ID = 1, CF = CFrame.new(-5.57, 65.21, 132.44)},
["Zone 2"] = {ID = 2, CF = CFrame.new(1337.87, 153.96, -146.97)},
["Zone 3"] = {ID = 3, CF = CFrame.new(-1251.32, 59.00, 475.41)},
["Zone 4"] = {ID = 4, CF = CFrame.new(-917.36, 83.36, 163.62)},
["Zone 5"] = {ID = 5, CF = CFrame.new(-2241.72, 617.96, 523.75)},
["Zone 6"] = {ID = 6, CF = CFrame.new(-37.74, 64.29, -1310.49)},
["Zone 7"] = {ID = 7, CF = CFrame.new(720.29, 151.40, 928.70)},
["Zone 8"] = {ID = 8, CF = CFrame.new(1845.65, 141.20, 92.68)},
["Zone 9"] = {ID = 9, CF = CFrame.new(577.43, 572.52, 410.76)},
["Zone 10"] = {ID = 10, CF = CFrame.new(4268.35, 164.38, -596.46)},
["Zone 11"] = {ID = 11, CF = CFrame.new(809.60, 207.00, -1007.67)},
["Zone 12"] = {ID = 12, CF = CFrame.new(3871.03, 132.49, 871.68)},
["Zone 13"] = {ID = 13, CF = CFrame.new(3858.53, 1394.98, -1179.79)},
},
Durability = { ID = 2,
["Zone 1"] = {ID = 1, CF = CFrame.new(68.56, 69.26, 874.46)},
["Zone 2"] = {ID = 2, CF = CFrame.new(-1596.63, 61.62, -544.21)},
["Zone 3"] = {ID = 3, CF = CFrame.new(-76.78, 61.01, 2011.45)},
["Zone 4"] = {ID = 4, CF = CFrame.new(-619.14, 179.00, 733.60)},
["Zone 5"] = {ID = 5, CF = CFrame.new(-1114.76, 212.63, -958.17)},
["Zone 6"] = {ID = 6, CF = CFrame.new(-330.35, 72.62, -1648.85)},
["Zone 7"] = {ID = 7, CF = CFrame.new(2467.42, 1539.63, -375.34)},
["Zone 8"] = {ID = 8, CF = CFrame.new(-2756.38, -227.67, 351.00)},
["Zone 9"] = {ID = 9, CF = CFrame.new(2161.75, 506.88, 540.61)},
["Zone 10"] = {ID = 10, CF = CFrame.new(1667.42, 504.63, -1357.30)},
["Zone 11"] = {ID = 11, CF = CFrame.new(207.38, 773.59, -695.54)},
["Zone 12"] = {ID = 12, CF = CFrame.new(2606.50, 63.23, 1701.51)},
},
Chakra = { ID = 3,
["Zone 1"] = {ID = 1, CF = CFrame.new(-11.19, 65.00, -125.96)},
["Zone 2"] = {ID = 2, CF = CFrame.new(1431.81, 147.00, -581.43)},
["Zone 3"] = {ID = 3, CF = CFrame.new(915.64, 141.00, 782.18)},
["Zone 4"] = {ID = 4, CF = CFrame.new(1566.39, 388.75, 675.06)},
["Zone 5"] = {ID = 5, CF = CFrame.new(338.15, -151.82, -1809.55)},
["Zone 6"] = {ID = 6, CF = CFrame.new(1027.54, 251.00, -617.81)},
["Zone 7"] = {ID = 7, CF = CFrame.new(3053.71, 110.90, 1106.41)},
["Zone 8"] = {ID = 8, CF = CFrame.new(1636.90, 269.72, 1764.92)},
["Zone 9"] = {ID = 9, CF = CFrame.new(-33.31, 62.13, -474.89)},
["Zone 10"] = {ID = 10, CF = CFrame.new(-390.09, 1232.11, 670.93)},
["Zone 11"] = {ID = 11, CF = CFrame.new(-389.66, 1231.90, 671.91)},
["Zone 12"] = {ID = 12, CF = CFrame.new(3230.93, -440.98, -248.49)},
["Zone 13"] = {ID = 13, CF = CFrame.new(337.44, 61.01, 1866.17)},
},
Agility = { ID = 5,
["Zone 1"] = {ID = 1, CF = CFrame.new(43.25, 69.18, 453.19)},
["Zone 2"] = {ID = 2, CF = CFrame.new(-391.45, 105.00, -58.40)},
["Zone 3"] = {ID = 3, CF = CFrame.new(3493.00, 60.00, 148.29)},
["Zone 4"] = {ID = 4, CF = CFrame.new(4111.04, 60.92, 844.02)},
},
Speed = { ID = 6,
["Zone 1"] = {ID = 1, CF = CFrame.new(-129.62, 61.00, -508.41)},
["Zone 2"] = {ID = 2, CF = CFrame.new(-391.45, 105.00, -58.40)},
["Zone 3"] = {ID = 3, CF = CFrame.new(3493.00, 60.00, 148.29)},
["Zone 4"] = {ID = 4, CF = CFrame.new(4111.04, 60.92, 844.02)},
}
}
local ControlSection = Tabs.Main:Section("Automation Controls")
ControlSection:Toggle("FarmToggle", { Title = "Enable Auto Farm", Default = false, Callback = function(V) Config.AutoFarm = V end })
ControlSection:Toggle("TPToggle", { Title = "Enable Auto TP", Default = false, Callback = function(V) Config.AutoTP = V end })
ControlSection:Toggle("AutoClaimChikara", { Title = "Enable Auto Claim Chikara", Default = false, Callback = function(V) Config.AutoClaimChikara = V end })
local SelectionSection = Tabs.Main:Section("Location Selection")
local ZoneDropdown
SelectionSection:Dropdown("StatSelect", {
Title = "1. Choose Stat",
Values = {"Strength", "Durability", "Chakra", "Agility", "Speed"},
Default = "Strength",
Callback = function(Value)
Config.SelectedStat = Zones[Value].ID
local newZones = {}
for zoneName, _ in pairs(Zones[Value]) do
if zoneName ~= "ID" then table.insert(newZones, zoneName) end
end
table.sort(newZones, function(a, b) return tonumber(a:match("%d+")) < tonumber(b:match("%d+")) end)
ZoneDropdown:SetValues(newZones)
ZoneDropdown:SetValue(newZones[1])
end
})
ZoneDropdown = SelectionSection:Dropdown("ZoneSelect", {
Title = "2. Choose Zone",
Values = {"Zone 1"},
Default = "Zone 1",
Callback = function(Value)
local currentStatName
for name, data in pairs(Zones) do if data.ID == Config.SelectedStat then currentStatName = name end end
local selectedData = Zones[currentStatName][Value]
if selectedData then
Config.SelectedZoneID = selectedData.ID
Config.SelectedCFrame = selectedData.CF
end
end
})
local PlayerSection = Tabs.Player:Section("Character Modifiers")
PlayerSection:Slider("WalkSpeedSlider", {
Title = "Walk Speed",
Default = 16, Min = 16, Max = 300, Rounding = 1,
Callback = function(Value)
Config.WalkSpeed = Value
if LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("Humanoid") then
LocalPlayer.Character.Humanoid.WalkSpeed = Value
end
end
})
PlayerSection:Slider("JumpPowerSlider", {
Title = "Jump Power",
Default = 50, Min = 50, Max = 500, Rounding = 1,
Callback = function(Value)
Config.JumpPower = Value
if LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("Humanoid") then
LocalPlayer.Character.Humanoid.UseJumpPower = true
LocalPlayer.Character.Humanoid.JumpPower = Value
end
end
})
PlayerSection:Toggle("InfiniteJumpToggle", {
Title = "Infinite Jump", Default = false,
Callback = function(Value) Config.InfiniteJump = Value end
})
-- [ INSTRUCTIONS SECTION ]
Tabs.Main:AddParagraph("Instructions", {
Title = "How to use the Auto Claim:",
Content = "1. Select the Stat you want to train (Strength, Chakra, etc.)\n" ..
"2. Select the Zone (higher zones require more stats).\n" ..
"3. Equip the tool you want to use to train.\n" ..
"4. You will Auto TP back to the training zone you selected.\n\n" ..
"Note: 'Auto Claim Chikara' will sweep the map every 60 seconds and return you to your training spot automatically."
})
---------------------------------------------------------
-- CHIKARA LOGIC (Hard Cooldown + Guaranteed Return)
---------------------------------------------------------
function instantClaimAndReturn()
local boxesFolder = workspace:FindFirstChild("Scriptable") and workspace.Scriptable:FindFirstChild("ChikaraBoxes")
if not boxesFolder then return false end
local character = LocalPlayer.Character
local rootPart = character and character:FindFirstChild("HumanoidRootPart")
if not rootPart then return false end
local children = boxesFolder:GetChildren()
local foundAnyReady = false
for _, box in ipairs(children) do
if not Config.AutoClaimChikara then break end
-- State Check: Is it used?
local usedPart = box:FindFirstChild("Used")
local isUsed = false
if usedPart and (usedPart:IsA("Model") or (usedPart:IsA("BasePart") and usedPart.Transparency < 1)) then
isUsed = true
end
if not isUsed then
local targetPart = box:FindFirstChild("ClickBox") or box:FindFirstChildWhichIsA("BasePart", true)
if targetPart then
foundAnyReady = true
-- Teleport to Box
rootPart.CFrame = targetPart.CFrame
task.wait(0.25)
local cd = box:FindFirstChildWhichIsA("ClickDetector", true)
if cd then
fireclickdetector(cd)
end
task.wait(0.35) -- Increased wait to ensure server registers the "Used" state
end
end
end
-- GUARANTEED RETURN: If we moved at all, snap back to the farm
if foundAnyReady and Config.AutoClaimChikara then
task.wait(0.2)
rootPart.CFrame = Config.SelectedCFrame
print("Sweep finished. Returning to farm.")
end
return foundAnyReady
end
-- Chikara Loop
task.spawn(function()
while true do
if Config.AutoClaimChikara then
local didSomething = instantClaimAndReturn()
if didSomething then
-- Hard 1-minute cooldown after claiming any box
print("Cooldown started: 60 seconds.")
task.wait(60)
else
-- If map was checked and everything was already 'Used', wait 5s to check again
task.wait(5)
end
else
task.wait(1)
end
end
end)
UserInputService.JumpRequest:Connect(function()
if Config.InfiniteJump then
local Humanoid = LocalPlayer.Character and LocalPlayer.Character:FindFirstChildOfClass("Humanoid")
if Humanoid then Humanoid:ChangeState(Enum.HumanoidStateType.Jumping) end
end
end)
LocalPlayer.CharacterAdded:Connect(function(Character)
local Humanoid = Character:WaitForChild("Humanoid")
task.wait(0.5)
Humanoid.WalkSpeed = Config.WalkSpeed
Humanoid.UseJumpPower = true
Humanoid.JumpPower = Config.JumpPower
end)
task.spawn(function()
while true do
if Config.AutoClaimChikara then instantClaimAndReturn() end
task.wait(2)
end
end)
task.spawn(function()
while task.wait(0.1) do
if Config.AutoFarm then
local CharPath = workspace:FindFirstChild("Scriptable") and workspace.Scriptable:FindFirstChild("Characters")
local Char = CharPath and CharPath:FindFirstChild(LocalPlayer.Name)
if Char then
if Config.AutoTP and Char:FindFirstChild("HumanoidRootPart") then
Char.HumanoidRootPart.CFrame = Config.SelectedCFrame
end
if Config.SelectedStat == 1 or Config.SelectedStat == 4 then
game:GetService("VirtualInputManager"):SendMouseButtonEvent(0, 0, 0, true, game, 0)
task.wait()
game:GetService("VirtualInputManager"):SendMouseButtonEvent(0, 0, 0, false, game, 0)
end
local remote = ReplicatedStorage:FindFirstChild("Remotes") and ReplicatedStorage.Remotes:FindFirstChild("RemoteEvent")
if remote then remote:FireServer("Stat", Config.SelectedStat, Config.SelectedZoneID) end
end
end
end
end)
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