#include <stdio.h>
typedef struct {
int x, y, z;
} Point3D;
typedef struct {
Point3D min_point;
Point3D max_point;
} Box3D;
int is_inside(Box3D b, Point3D p) {
if ((p.x >= b.min_point.x && p.x <= b.max_point.x) &&
(p.y >= b.min_point.y && p.y <= b.max_point.y) &&
(p.z >= b.min_point.z && p.z <= b.max_point.z)) {
return 1;
}
return 0;
}
int main() {
Point3D p = {3, 4, 2};
Box3D b = {
{1, 1, 1},
{5, 5, 5}
};
if(is_inside(b, p) == 1){
printf("Yes");
}else{
printf("No");
}
}
To embed this project on your website, copy the following code and paste it into your website's HTML: