local CoastingLibrary = loadstring(game:HttpGet("https://[Log in to view URL]"))()

local FarmTab = CoastingLibrary:CreateTab("AUTO FARM")
local MainSection = FarmTab:CreateSection("Main")
local HOPSection = FarmTab:CreateSection("SERVERHOP")

MainSection:CreateLabel("Namey", "EZ CASH!")

MainSection:CreateButton("TP TO CASH!", function()
   getgenv().game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(93422.0078125, 14484.7177734375, 563.4063110351562)   
end)

HOPSection:CreateButton("SERVERHOP", function()
Time = 1 -- seconds
repeat wait() until game:IsLoaded()
wait(Time)
local PlaceID = game.PlaceId
local AllIDs = {}
local foundAnything = ""
local actualHour = os.date("!*t").hour
local Deleted = false
function TPReturner()
   local Site;
   if foundAnything == "" then
       Site = game.HttpService:JSONDecode(game:HttpGet('https://[Log in to view URL]' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100'))
   else
       Site = game.HttpService:JSONDecode(game:HttpGet('https://[Log in to view URL]' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100&cursor=' .. foundAnything))
   end
   local ID = ""
   if Site.nextPageCursor and Site.nextPageCursor ~= "null" and Site.nextPageCursor ~= nil then
       foundAnything = Site.nextPageCursor
   end
   local num = 0;
   for i,v in pairs(Site.data) do
       local Possible = true
       ID = tostring(v.id)
       if tonumber(v.maxPlayers) > tonumber(v.playing) then
           for _,Existing in pairs(AllIDs) do
               if num ~= 0 then
                   if ID == tostring(Existing) then
                       Possible = false
                   end
               else
                   if tonumber(actualHour) ~= tonumber(Existing) then
                       local delFile = pcall(function()
                           delfile("NotSameServers.json")
                           AllIDs = {}
                           table.insert(AllIDs, actualHour)
                       end)
                   end
               end
               num = num + 1
           end
           if Possible == true then
               table.insert(AllIDs, ID)
               wait()
               pcall(function()
                   writefile("NotSameServers.json", game:GetService('HttpService'):JSONEncode(AllIDs))
                   wait()
                   game:GetService("TeleportService"):TeleportToPlaceInstance(PlaceID, ID, game.Players.LocalPlayer)
               end)
               wait(4)
           end
       end
   end
end
 
function Teleport()
   while wait() do
       pcall(function()
           TPReturner()
           if foundAnything ~= "" then
               TPReturner()
           end
       end)
   end
end
 
-- If you'd like to use a script before server hopping (Like a Automatic Chest collector you can put the Teleport() after it collected everything.
Teleport()   
end)

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