local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()

local Window = Rayfield:CreateWindow({
   Name = "Dark Hub",
   Icon = 0, -- Icon in Topbar. Can use Lucide Icons (string) or Roblox Image (number). 0 to use no icon (default).
   LoadingTitle = "Dark Hub Suite",
   LoadingSubtitle = "by Kim Noel",
   Theme = "Default", -- Check https://[Log in to view URL]

   DisableRayfieldPrompts = false,
   DisableBuildWarnings = false, -- Prevents Rayfield from warning when the script has a version mismatch with the interface

   ConfigurationSaving = {
      Enabled = false,
      FolderName = nil, -- Create a custom folder for your hub/game
      FileName = "Hacker Hub"
   },

   Discord = {
      Enabled = false, -- Prompt the user to join your Discord server if their executor supports it
      Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ ABCD would be ABCD
      RememberJoins = true -- Set this to false to make them join the discord every time they load it up
   },

   KeySystem = true, -- Set this to true to use our key system
   KeySettings = {
      Title = "Dark Hub | Key",
      Subtitle = "Key System",
      Note = "Open the website - https://[Log in to view URL]", -- Use this to tell the user how to get a key
      FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
      SaveKey = false, -- The user's key will be saved, but if you change the key, they will be unable to use your script
      GrabKeyFromSite = true, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
      Key = {"https://[Log in to view URL]"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
   }
})

local MainTab = Window:CreateTab("🏠Home🏠", nil) -- Title, Image
local MainSection = MainTab:CreateSection("Main")

Rayfield:Notify({
   Title = "Dark Hub Running...",
   Content = "Subscribe to DarkRB45!!",
   Duration = 5,
   Image = 4483362458,
})

local Button = MainTab:CreateButton({
   Name = "Infinite Jump",
   Callback = function()
   local InfiniteJumpEnabled = true
    game:GetService("UserInputService").JumpRequest:connect(function()
	if InfiniteJumpEnabled then
		game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
	end
end)
   end,
})

local Button = MainTab:CreateButton({
   Name = "Fly Gui",
   Callback = function()
    loadstring("\108\111\97\100\115\116\114\105\110\103\40\103\97\109\101\58\72\116\116\112\71\101\116\40\40\39\104\116\116\112\115\58\47\47\103\105\115\116\46\103\105\116\104\117\98\117\115\101\114\99\111\110\116\101\110\116\46\99\111\109\47\109\101\111\122\111\110\101\89\84\47\98\102\48\51\55\100\102\102\57\102\48\97\55\48\48\49\55\51\48\52\100\100\100\54\55\102\100\99\100\51\55\48\47\114\97\119\47\101\49\52\101\55\52\102\52\50\53\98\48\54\48\100\102\53\50\51\51\52\51\99\102\51\48\98\55\56\55\48\55\52\101\98\51\99\53\100\50\47\97\114\99\101\117\115\37\50\53\50\48\120\37\50\53\50\48\102\108\121\37\50\53\50\48\50\37\50\53\50\48\111\98\102\108\117\99\97\116\111\114\39\41\44\116\114\117\101\41\41\40\41\10\10")()
   end, 
})

local Button = MainTab:CreateButton({
   Name = "Noclip Gui",
   Callback = function()
        toggleNoclip()
    end,
})

-- Noclip function
local noclipEnabled = false
local function toggleNoclip()
    local player = game.Players.LocalPlayer
    local character = player.Character or player.CharacterAdded:Wait()
    local humanoid = character:WaitForChild("Humanoid")
    local bodyParts = character:GetDescendants()

    -- Toggle noclip state
    noclipEnabled = not noclipEnabled

    if noclipEnabled then
        humanoid.PlatformStand = true
        for _, part in ipairs(bodyParts) do
            if part:IsA("BasePart") then
                part.CanCollide = false
            end
        end
    else
        humanoid.PlatformStand = false
        for _, part in ipairs(bodyParts) do
            if part:IsA("BasePart") then
                part.CanCollide = true
            end
        end
    end
end

local Button = MainTab:CreateButton({
   Name = "Touch Fling Gui",
   Callback = function()
            loadstring(game:HttpGet("https://[Log in to view URL]"))()
        end,
    })

local CharacterTab = Window:CreateTab("Character", nil) -- Title, Image
local CharacterSection = CharacterTab:CreateSection("Main")

local Slider = CharacterTab:CreateSlider({
   Name = "Walkspeed",
   Range = {0, 300},
   Increment = 1,
   Suffix = "Speed",
   CurrentValue = 16,
   Flag = "Slider1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
   Callback = function(Value)
        game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = (Value)
   end,
})

local Slider = CharacterTab:CreateSlider({
   Name = "Jump Height",
   Range = {0, 300},
   Increment = 1,
   Suffix = "Height",
   CurrentValue = 10,
   Flag = "Slider2", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
   Callback = function(Value)
         game.Players.LocalPlayer.Character.Humanoid.JumpPower = (Value)
   end,
})

local Slider = CharacterTab:CreateSlider({
   Name = "Gravity",
   Range = {0, 300},
   Increment = 1,
   Suffix = "Gravity",
   CurrentValue = 196.2,
   Flag = "Slider3", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
   Callback = function(Value)
       workspace.Gravity = (Value)
   end,
})

local Slider = CharacterTab:CreateSlider({
   Name = "Hitbox Expander",
   Range = {2, 50},
   Increment = 1,
   Suffix = "Studs",
   CurrentValue = 2,
   Flag = "Slider4", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
   Callback = function(size)
                -- Loop through all players and change their hitboxes locally
        for _, player in pairs(game.Players:GetPlayers()) do
            if player ~= game.Players.LocalPlayer and player.Character then
                local hitbox = player.Character:FindFirstChild("Hitbox") or player.Character:FindFirstChild("HumanoidRootPart")
                if hitbox and hitbox:IsA("BasePart") then
                    hitbox.Size = Vector3.new(size, size, size)
                    hitbox.Transparency = 0.75
                    hitbox.Color = Color3.fromRGB(255, 0, 0)
                    hitbox.Material = Enum.Material.Neon
                    hitbox.CanCollide = false
                end
            end
        end
   end,
})

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