if Game.PlaceId == 10228136016 then
local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()
--key system
local Window = Rayfield:CreateWindow({
Name = "Fallen Survival🏹 | SCRIPT V1",
LoadingTitle = "Fallen HUB",
LoadingSubtitle = "by Zay",
ConfigurationSaving = {
Enabled = true,
FolderName = nil, -- Create a custom folder for your hub/game
FileName = "FALLEN"
},
Discord = {
Enabled = True,
Invite = "8ZPjVeAX85", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ABCD would be ABCD
RememberJoins = true -- Set this to false to make them join the discord every time they load it up
},
KeySystem = True, -- Set this to true to use our key system
KeySettings = {
Title = "Fallen keySystem",
Subtitle = "Key System",
Note = "JOIN DISCORD FOR HELP",
FileName = "FallenKey", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
SaveKey = False, -- The user's key will be saved, but if you change the key, they will be unable to use your script
GrabKeyFromSite = True, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
Key = {"https://[Log in to view URL]"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
}
})
--Tabs
local MainTab = Window:CreateTab("😎Main", nil) -- Title, Image
local MainSection = MainTab:CreateSection("Main")
--Notify
Rayfield:Notify({
Title = "You have executor this script",
Content = "this gui is v1 first verion",
Duration = 5.5,
Image = nils,
Actions = { -- Notification Buttons
Ignore = {
Name = "rd bet / okay",
Callback = function()
print("The user tapped Okay!")
end
},
},
})
--buttons
local Button = Tab:CreateButton({
Name = "aimbot",
Callback = function()
local player = game.Players.LocalPlayer
local mouse = player:GetMouse()
local target
local lockOnRadius = 50 -- Set the radius for the lock-on circle
-- Function to create a circle part around the player
local function createCircle()
local circle = Instance.new("Part")
circle.Shape = Enum.PartType.Cylinder
circle.Size = Vector3.new(2 * lockOnRadius, 1, 2 * lockOnRadius)
circle.Anchored = true
circle.CanCollide = false
circle.Transparency = 0.5
circle.Material = Enum.Material.Neon
circle.Color = Color3.fromRGB(0, 255, 0)
circle.CFrame = player.Character.HumanoidRootPart.CFrame * CFrame.Angles(math.rad(90), 0, 0)
circle.Parent = workspace
return circle
end
local function getClosestPlayerInRadius()
local closestDistance = lockOnRadius
local closestPlayer = nil
for _, v in pairs(game.Players:GetPlayers()) do
if v ~= player then
local character = v.Character
if character and character:FindFirstChild("HumanoidRootPart") then
local distance = (character.HumanoidRootPart.Position - player.Character.HumanoidRootPart.Position).magnitude
if distance < closestDistance then
closestDistance = distance
closestPlayer = v
end
end
end
end
return closestPlayer
end
mouse.Button2Down:Connect(function() -- Button2Down is the right mouse button
local closestPlayer = getClosestPlayerInRadius()
if closestPlayer then
target = closestPlayer
print("Locked onto: " .. target.Name)
else
print("No players within the radius")
end
end)
game:GetService("RunService").RenderStepped:Connect(function()
if target and target.Character and target.Character:FindFirstChild("HumanoidRootPart") then
player.Character.HumanoidRootPart.CFrame = CFrame.new(player.Character.HumanoidRootPart.Position, target.Character.HumanoidRootPart.Position)
end
end)
-- Create and update the circle part around the player
local circlePart = createCircle()
game:GetService("RunService").Stepped:Connect(function()
if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
circlePart.CFrame = player.Character.HumanoidRootPart.CFrame * CFrame.Angles(math.rad(90), 0, 0)
end
end)
end,
})
--new one
local Button = MainTab:CreateButton({
Name = "esp",
Callback = function()
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
-- Function to create ESP for a player
local function createESP(player)
local function addHighlight(character)
if not character:FindFirstChild("HumanoidRootPart") then return end
local highlight = Instance.new("Highlight")
highlight.Parent = character
highlight.Adornee = character
highlight.FillColor = Color3.fromRGB(0, 255, 0)
highlight.FillTransparency = 0.5
highlight.OutlineColor = Color3.fromRGB(255, 255, 255)
highlight.OutlineTransparency = 0
-- Remove the highlight when the character is removed
character.AncestryChanged:Connect(function(_, parent)
if not parent then
highlight:Destroy()
end
end)
end
-- Add ESP when player spawns
player.CharacterAdded:Connect(addHighlight)
-- Add ESP if the player already has a character
if player.Character then
addHighlight(player.Character)
end
end
-- Add ESP to all players in the game
Players.PlayerAdded:Connect(function(player)
createESP(player)
end)
-- Add ESP to players already in the game
for _, player in pairs(Players:GetPlayers()) do
createESP(player)
end
end,
})
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