-sigma
local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()
local Window = Rayfield:CreateWindow({
Name = "Di$tro Hub",
Icon = 0, -- Icon in Topbar. Can use Lucide Icons (string) or Roblox Image (number). 0 to use no icon (default).
LoadingTitle = "Di$tro Hub",
LoadingSubtitle = "Lucky Block battle grounds",
ShowText = "GayField", -- for mobile users to unhide rayfield, change if you'd like
Theme = "Default", -- Check https://[Log in to view URL]
ToggleUIKeybind = "K", -- The keybind to toggle the UI visibility (string like "K" or Enum.KeyCode)
DisableRayfieldPrompts = false,
DisableBuildWarnings = false, -- Prevents Rayfield from warning when the script has a version mismatch with the interface
ConfigurationSaving = {
Enabled = true,
FolderName = nil, -- Create a custom folder for your hub/game
FileName = "BITCHHub"
},
Discord = {
Enabled = false, -- Prompt the user to join your Discord server if their executor supports it
Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ ABCD would be ABCD
RememberJoins = true -- Set this to false to make them join the discord every time they load it up
},
KeySystem = false, -- Set this to true to use our key system
KeySettings = {
Title = "Untitled",
Subtitle = "Key System",
Note = "No method of obtaining the key is provided", -- Use this to tell the user how to get a key
FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script
GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
Key = {"Hello"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
}
})
local WelcomeTab = Window:CreateTab("Welcome", 4483362458) -- Title, Image
local Label = WelcomeTab:CreateLabel("Welcome to pro script (HELPED BY GEMINI)", 4483362458, Color3.fromRGB(255, 255, 255), false) -- Title, Icon, Color, IgnoreTheme
local Remot = Window:CreateTab("OP", 4483362458) -- Title, Image
local Button = Tab:CreateButton({
Name = "Give gear (Yellow lucky block) ",
Callback = function()
game:GetService("ReplicatedStorage"):WaitForChild("SpawnLuckyBlock"):FireServer()
end,
})
local Button = Tab:CreateButton({
Name = "Give gear (Super lucky block) ",
Callback = function()
game:GetService("ReplicatedStorage"):WaitForChild("SpawnSuperBlock"):FireServer()
end,
})
local Button = Remot:CreateButton({
Name = "Give gear (Galaxy lucky block) ",
Callback = function()
game:GetService("ReplicatedStorage"):WaitForChild("SpawnGalaxyBlock"):FireServer()
end,
})
local Button = Remot:CreateButton({
Name = "Give gear (Void lucky block) ",
Callback = function()
game:GetService("ReplicatedStorage"):WaitForChild("SpawnVoidBlock"):FireServer()
end,
})
local Button = Remot:CreateButton({
Name = "Give gear (Limited time) ",
Callback = function()
game:GetService("ReplicatedStorage"):WaitForChild("SpawnHackerBlock"):FireServer()
end,
})
local Button = Remot:CreateButton({
Name = "Loop TP to secret op lucky block in center ",
Callback = function()
-- The target CFrame, including position and rotation matrix
local TARGET_CFRAME = CFrame.new(-1041.23193, 190.831711, 90.9453735, -1, 0, 0, 0, -1, 0, 0, 0, 1)
-- Start an infinite loop to repeat the action
while true do
local player = game.Players.LocalPlayer
-- Wait for the player's character to exist (in case they just spawned)
local character = player.Character or player.CharacterAdded:Wait()
-- Find the part we need to move
local HRP = character:FindFirstChild("HumanoidRootPart")
if HRP then
-- Teleport the player
HRP.CFrame = TARGET_CFRAME
end
-- Wait for 3.5 seconds before the next teleport
task.wait(3.5)
end
end,
})
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