local lastplayername = nil
local lastplayerlvl = nil
local lastplayeremoji = nil

local VisualInput = VisualTab:CreateInput({
   Name = "Custom Name",
   CurrentValue = "",
   PlaceholderText = "Enter name..",
   RemoveTextAfterFocusLost = false,
   Flag = "Input1",
   Callback = function(text)
            lastplayername = text
            updateCharacterGui("Name", text)
   end,
})

local Button = VisualTab:CreateButton({
   Name = "Apply Name",
   Callback = function()
             if lastplayername then
            updateCharacterGui("Name", lastplayername)
            end
   end,
})

local Input = Tab:CreateInput({
   Name = "Custom Level",
   CurrentValue = "",
   PlaceholderText = "Enter lvl..",
   RemoveTextAfterFocusLost = false,
   Flag = "Input1",
   Callback = function(text)
            lastplayerlvl = text
            updateCharacterGui("Level", "LVL " .. text)
   end,
})

local Button = VisualTab:CreateButton({
   Name = "Apply Lvl",
   Callback = function()
                 if lastplayerlvl then
            updateCharacterGui("Level", "LVL " .. lastplayerlvl)
        end
   end,
})
    
local Input = Tab:CreateInput({
   Name = "Custom Emoji",
   CurrentValue = "",
   PlaceholderText = "Enter emojis..",
   RemoveTextAfterFocusLost = false,
   Flag = "Input1",
   Callback = function(text)
            lastplayeremoji = text
            updateCharacterGui("Extras", "[" .. text .. "]")
   end,
})

local Button = VisualTab:CreateButton({
   Name = "Apply Lvl",
   Callback = function()
                       if lastplayeremoji then
            updateCharacterGui("Extras", "[" .. lastplayeremoji .. "]")
            end
   end,
})

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