local lastplayername = nil
local lastplayerlvl = nil
local lastplayeremoji = nil
local VisualInput = VisualTab:CreateInput({
Name = "Custom Name",
CurrentValue = "",
PlaceholderText = "Enter name..",
RemoveTextAfterFocusLost = false,
Flag = "Input1",
Callback = function(text)
lastplayername = text
updateCharacterGui("Name", text)
end,
})
local Button = VisualTab:CreateButton({
Name = "Apply Name",
Callback = function()
if lastplayername then
updateCharacterGui("Name", lastplayername)
end
end,
})
local Input = Tab:CreateInput({
Name = "Custom Level",
CurrentValue = "",
PlaceholderText = "Enter lvl..",
RemoveTextAfterFocusLost = false,
Flag = "Input1",
Callback = function(text)
lastplayerlvl = text
updateCharacterGui("Level", "LVL " .. text)
end,
})
local Button = VisualTab:CreateButton({
Name = "Apply Lvl",
Callback = function()
if lastplayerlvl then
updateCharacterGui("Level", "LVL " .. lastplayerlvl)
end
end,
})
local Input = Tab:CreateInput({
Name = "Custom Emoji",
CurrentValue = "",
PlaceholderText = "Enter emojis..",
RemoveTextAfterFocusLost = false,
Flag = "Input1",
Callback = function(text)
lastplayeremoji = text
updateCharacterGui("Extras", "[" .. text .. "]")
end,
})
local Button = VisualTab:CreateButton({
Name = "Apply Lvl",
Callback = function()
if lastplayeremoji then
updateCharacterGui("Extras", "[" .. lastplayeremoji .. "]")
end
end,
})
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