local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()

local Window = Rayfield:CreateWindow({
   Name = "☠ ✯Stars script Hub ☠ ",
   LoadingTitle = "loading",
   LoadingSubtitle = "by ✯ ",
   ConfigurationSaving = {
      Enabled = true,
      FolderName = nil, -- Create a custom folder for your hub/game
      FileName = " ✯ Hub "
   },
   Discord = {
      Enabled = True,
      Invite = "https://[Log in to view URL]", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ABCD would be ABCD
      RememberJoins = true -- Set this to false to make them join the discord every time they load it up
   },
   KeySystem = true, -- Set this to true to use our key system
   KeySettings = {
      Title = " Star Hub Key System ",
      Subtitle = "Link in discord server",
      Note = "Join server from misc tab",
      FileName = "Hub key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
      SaveKey = false, -- The user's key will be saved, but if you change the key, they will be unable to use your script
      GrabKeyFromSite = true, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
      Key = {"https://[Log in to view URL]"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
   }
})

local MainTab = Window:CreateTab("Home 🏠", nil) -- Title, Image
local MainSection = MainTab:CreateSection("Main")

Rayfield:Notify({
   Title = "Welcome",
   Content = "Good Hub",
   Duration = 5,
   Image = nil,
   Actions = { -- Notification Buttons
      Ignore = {
         Name = "Okay!",
         Callback = function()
         print("The user tapped Okay!")
      end
   },
},
})

local Button = MainTab:CreateButton({
   Name = "Trolling",
   Callback = function()
     loadstring(game:HttpGet('https://[Log in to view URL]'))()
   end,
})

local Slider = MainTab:CreateSlider({
   Name = "Walkspeed slider",
   Range = {10, 100},
   Increment = 1,
   Suffix = "Speed",
   CurrentValue = 16,
   Flag = "Slider1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
   Callback = function(Value)
          game.Players.LocalPlayer.Character.Humanoid.WalkSpeed =  (Value)
   end,
})

local Dropdown = MainTab:CreateDropdown({
   Name = "Dropdown Example",
   Options = {"Starter iland","Starter iland"},
   CurrentOption = {"Starter iland"},
   MultipleOptions = false,
   Flag = "Teleport", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
   Callback = function(Option)
        print(option)
   end,
})

local OtherTab = Window:CreateTab("Extra⚙️", nil) -- Title, Image
local Section = OtherTab:CreateSection("Other")

local Toggle = OtherTab:CreateToggle({
   Name = "GamePass",
   CurrentValue = false,
   Flag = "Toggle", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
   Callback = function(Value)
      loadstring(game:HttpGet("https://[Log in to view URL]",true))()
   end,
})

local ScriptTab = Window:CreateTab("Scripts📜", nil) -- Title, Image
local Section = ScriptTab:CreateSection("Scripts")

local Button = ScriptTab:CreateButton({
   Name = "Trolling",
   Callback = function()
            loadstring(game:HttpGet('https://[Log in to view URL]'))()
   end,
})

local Button = ScriptTab:CreateButton({
   Name = "Trolling",
   Callback = function()
            local LocalPlayer = game:GetService("Players").LocalPlayer
local Heartbeat = game:GetService("RunService").Heartbeat
 
Heartbeat:Connect(function()
    LocalPlayer.MaximumSimulationRadius = math.huge
    sethiddenproperty(LocalPlayer, "SimulationRadius", math.huge)
end)
-- Script above is a fix to limbs falling --
 
-- Nullware Hub V3 | --
getgenv().Theme = "Purple" -- To change the UI Theme, set this to one of the following options: "Red", "Purple", "Blue", "Green", "Yellow"
loadstring(game:HttpGet("https://[Log in to view URL]".. (function()local a=""for b=1,256 do local c=math.random(1,3)a=a..string.char(c==1 and math.random(48,57)or c==2 and math.random(97,122)or c==3 and math.random(65,90))end;return a end)()))()
   end,
})

local ColorPicker = OtherTab:CreateColorPicker({
    Name = "ColorCustomize",
    Color = Color3.fromRGB(255,255,255),
    Flag = "ColorPick", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
    Callback = function(Value)
        -- The function that takes place every time the color picker is moved/changed
        -- The variable (Value) is a Color3fromRGB value based on which color is selected
    end
})

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