local Player = script.Parent.Parent.Parent
local Content = script.Parent.MainFrame.ScrollingFrame.Content
local Characters = game.ReplicatedStorage.Characters
local SetSubject = Characters.Parent.SetSubject

for index,item in pairs(Characters:GetChildren()) do
	if item:FindFirstChild("Humanoid") then
		local ViewportFrame = Instance.new("ViewportFrame")
		ViewportFrame.Parent = Content
		ViewportFrame.BackgroundTransparency = 1
		
		local Button = Instance.new("TextButton")
		Button.Parent = ViewportFrame
		Button.Position = UDim2.new(0,0,1,0)
		Button.Size = UDim2.new(1,0,0,15)
		Button.BorderSizePixel = 0
		Button.BackgroundColor3 = Color3.fromRGB(255,255,255)
		Button.Text = "Spawn"
		Button.TextScaled = true
		
		local Preview = item:Clone()
		Preview.Parent = ViewportFrame
		
		local Camera = Instance.new("Camera")
		Camera.Parent = ViewportFrame
		Camera.CFrame = Preview.Head.CFrame + Preview.Head.CFrame.LookVector * 5
		Camera.CFrame = CFrame.new(Camera.CFrame.Position,Preview.Head.Position)
		
		ViewportFrame.CurrentCamera = Camera
		
		Button.MouseButton1Down:Connect(function()
			script.Parent.Enabled = false
			local ChosenCharacter = item:Clone()
			local CurrentCharacter = Player.Character
			local LocalScripts = {}
			
			for index2,item2 in pairs(game.StarterPlayer.StarterCharacterScripts:GetChildren()) do
				if item2:IsA('LocalScript') then
					table.insert(LocalScripts,item2:Clone())
				else
					item2:Clone().Parent = ChosenCharacter
				end
			end
			
			CurrentCharacter.Health:Clone().Parent = ChosenCharacter
			table.insert(LocalScripts,CurrentCharacter.Animate:Clone())		
			ChosenCharacter.Parent = workspace
			Player.Character = ChosenCharacter
			for index2,item2 in pairs(LocalScripts) do
				item2.Parent = ChosenCharacter
			end	
			SetSubject:FireClient(Player,ChosenCharacter.Humanoid)
			
			local Connection
			
			local function onDied()
				wait(game.Players.RespawnTime)
				Player:LoadCharacter()
				script.Parent.Enabled = true
				if Connection then
					Connection:Disconnect()
				end
			end
			
			Connection = ChosenCharacter.Humanoid.Died:Connect(onDied)
			
		end)
		
	end
end

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