local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()
local Window = Rayfield:CreateWindow({
Name = "TPRR: Hub by delusion",
LoadingTitle = "TPRR Hub",
LoadingSubtitle = "by delusion",
ConfigurationSaving = {
Enabled = false,
FolderName = nil, -- Create a custom folder for your hub/game
FileName = "pizzeriaroleplaything"
},
Discord = {
Enabled = true,
Invite = "kxZPMD9bD6", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ABCD would be ABCD
RememberJoins = true -- Set this to false to make them join the discord every time they load it up
},
KeySystem = true, -- Set this to true to use our key system
KeySettings = {
Title = "TPRR Hub - key system",
Subtitle = "Get the key in discord ",
Note = "join discord.gg/kxZPMD9bD6 to get the key",
FileName = "hubkey", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
SaveKey = false, -- The user's key will be saved, but if you change the key, they will be unable to use your script
GrabKeyFromSite = true, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
Key = {"https://[Log in to view URL]"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
}
})
local MainTab = Window:CreateTab("Auto Farm", nil) -- Title, Image
local MainSection = MainTab:CreateSection("Tape")
Rayfield:Notify({
Title = "Thanks for using TPRR Hub",
Content = "we love you :3",
Duration = 6.5,
Image = 4483362458,
Actions = { -- Notification Buttons
Ignore = {
Name = "Okay!",
Callback = function()
print("The user tapped Okay!")
end
},
},
})
local Button = MainTab:CreateButton({
Name = "Auto Farm",
Callback = function()
local Player = game.Players.LocalPlayer
local char = Player.Character.HumanoidRootPart
while wait(0) do
if game.Workspace:WaitForChild("Tape") then
game.Workspace.Tape.CFrame = char.CFrame
else
print("Couldn't find Tape")
end
end
end,
})
local MainSection = MainTab:CreateSection("PotOGold (Will work only if a Pot is spawned) ")
local Button = MainTab:CreateButton({
Name = "Auto Farm",
Callback = function()
local Player = game.Players.LocalPlayer
local char = Player.Character.HumanoidRootPart
while wait(0) do
if game.Workspace:WaitForChild("PotOGold") then
game.Workspace.Tape.CFrame = char.CFrame
else
print("Couldn't find Pot")
end
end
end,
})
local OthersTab = Window:CreateTab("Others", 4483362458) -- Title, Image
local OthersSection = OthersTab:CreateSection("Other scripts")
local Button = OthersTab:CreateButton({
Name = "Dex",
Callback = function()
if game:GetService'CoreGui':FindFirstChild'Dex'then game:GetService'CoreGui'.Dex:Destroy()end;math.randomseed(tick())local a={}for b=48,57 do table.insert(a,string.char(b))end;for b=65,90 do table.insert(a,string.char(b))end;for b=97,122 do table.insert(a,string.char(b))end;function RandomCharacters(c)if c>0 then return RandomCharacters(c-1)..a[math.random(1,#a)]else return''end end;local d=game:GetObjects('rbxassetid://3567096419')[1]d.Name=RandomCharacters(math.random(5,20))d.Parent=game:GetService('CoreGui')local function e(f,g)local function h(i,j)local k={}local l={script=j}local m={}m.__index=function(n,o)if l[o]==nil then return getfenv()[o]else return l[o]end end;m.__newindex=function(n,o,p)if l[o]==nil then getfenv()[o]=p else l[o]=p end end;setmetatable(k,m)setfenv(i,k)return i end;local function q(j)if j.ClassName=='Script'or j.ClassName=='LocalScript'then spawn(function()h(loadstring(j.Source,'='..j:GetFullName()),j)()end)end;for b,r in pairs(j:GetChildren())do q(r)end end;q(f)end;e(d)
end,
})
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