local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()

    local Window = Rayfield:CreateWindow({
   Name = "Dada Booga reborn",
   Icon = 0, -- Icon in Topbar. Can use Lucide Icons (string) or Roblox Image (number). 0 to use no icon (default).
   LoadingTitle = "Booga Booga Reborn",
   LoadingSubtitle = "by Dadadfeaa",
   Theme = "Default", -- Check https://[Log in to view URL]

   DisableRayfieldPrompts = false,
   DisableBuildWarnings = false, -- Prevents Rayfield from warning when the script has a version mismatch with the interface

   ConfigurationSaving = {
      Enabled = true,
      FolderName = nil, -- Create a custom folder for your hub/game
      FileName = "Big Hub"
   },

   Discord = {
      Enabled = false, -- Prompt the user to join your Discord server if their executor supports it
      Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ ABCD would be ABCD
      RememberJoins = true -- Set this to false to make them join the discord every time they load it up
   },

   KeySystem = false, -- Set this to true to use our key system
   KeySettings = {
      Title = "Untitled",
      Subtitle = "Key System",
      Note = "No method of obtaining the key is provided", -- Use this to tell the user how to get a key
      FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
      SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script
      GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
      Key = {"Hello"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
   }
})


    local MainTab = Window:CreateTab("🏠Home", nil) -- Title, Image

    local MainSection = MainTab:CreateSection("Main")

Rayfield:Notify({
   Title = "You have executed the script",
   Content = "Still work in progress",
   Duration = 5,
   Image = nil,
})

local Button = MainTab:CreateButton({
   Name = "Highlight players",
   Callback = function()
            -- Client-side script (place in StarterPlayerScripts)

local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer

local highlightColor = Color3.fromRGB(0, 255, 0) -- Green highlight, change as desired

local function highlightPlayer(player)
    if player == LocalPlayer then return end -- Don't highlight the local player

    local character = player.Character
    if character and character:FindFirstChild("HumanoidRootPart") then
        local humanoidRootPart = character.HumanoidRootPart

        -- Check if a highlight already exists
        local existingHighlight = humanoidRootPart:FindFirstChild("PlayerHighlight")
        if existingHighlight then return end -- Already highlighted

        local highlight = Instance.new("Highlight")
        highlight.Name = "PlayerHighlight"
        highlight.FillColor = highlightColor
        highlight.OutlineColor = highlightColor
        highlight.Parent = humanoidRootPart
        highlight.Adornee = character
    end
end

local function removeHighlight(player)
    local character = player.Character
    if character and character:FindFirstChild("HumanoidRootPart") then
        local humanoidRootPart = character.HumanoidRootPart

        local highlight = humanoidRootPart:FindFirstChild("PlayerHighlight")
        if highlight then
            highlight:Destroy()
        end
    end
end

-- Highlight existing players
for _, player in ipairs(Players:GetPlayers()) do
    highlightPlayer(player)
end

-- Connect player added and removed events
Players.PlayerAdded:Connect(highlightPlayer)
Players.PlayerRemoving:Connect(removeHighlight)

--Character Added handling
Players.PlayerAdded:Connect(function(player)
    player.CharacterAdded:Connect(function(character)
        highlightPlayer(player)
    end)
end)

-- Character removed handling
Players.PlayerRemoving:Connect(function(player)
    player.CharacterRemoving:Connect(function(character)
        removeHighlight(player)
    end)
end)

   end,
})

local Button = MainTab:CreateButton({
   Name = "Show Players Name",
   Callback = function()
   -- Client-side script (place in StarterPlayerScripts)

local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer

local function createUsernameLabel(player)
    if player == LocalPlayer then return end -- Don't create label for local player

    local character = player.Character
    if character and character:FindFirstChild("Head") then
        local head = character.Head

        local usernameLabel = Instance.new("BillboardGui")
        usernameLabel.Name = "UsernameLabel"
        usernameLabel.Adornee = head
        usernameLabel.Size = UDim2.new(0, 150, 0, 30) -- Smaller size
        usernameLabel.StudsOffset = Vector3.new(0, 2.2, 0) -- Adjusted position
        usernameLabel.AlwaysOnTop = true
        usernameLabel.Parent = head

        local textLabel = Instance.new("TextLabel")
        textLabel.Size = UDim2.new(1, 0, 1, 0)
        textLabel.BackgroundTransparency = 1
        textLabel.TextScaled = false -- Disable automatic scaling
        textLabel.FontSize = Enum.FontSize.Size14 -- Low font size
        textLabel.TextColor3 = Color3.new(1, 1, 1) -- White text
        textLabel.Text = player.Name
        textLabel.Parent = usernameLabel
        textLabel.RichText = true --Allows for more complex text formatting if needed.
    end
end

local function removeUsernameLabel(player)
    local character = player.Character
    if character and character:FindFirstChild("Head") then
        local head = character.Head
        local usernameLabel = head:FindFirstChild("UsernameLabel")
        if usernameLabel then
            usernameLabel:Destroy()
        end
    end
end

-- Create labels for existing players
for _, player in ipairs(Players:GetPlayers()) do
    createUsernameLabel(player)
end

-- Connect player added and removed events
Players.PlayerAdded:Connect(createUsernameLabel)
Players.PlayerRemoving:Connect(removeUsernameLabel)

--Character Added handling
Players.PlayerAdded:Connect(function(player)
    player.CharacterAdded:Connect(function(character)
        createUsernameLabel(player)
    end)
end)

--Character removed handling
Players.PlayerRemoving:Connect(function(player)
    player.CharacterRemoving:Connect(function(character)
        removeUsernameLabel(player)
    end)
end)
   end,
})
local Button = MainTab:CreateButton({
   Name = "Increase height",
   Callback = function()
local function increaseHeight(player)
    local character = player.Character or player.CharacterAdded:Wait()
    local humanoid = character:FindFirstChild("Humanoid")

    if humanoid then
        local humanoidDescription = humanoid:GetAppliedDescription()
        humanoidDescription.HeightScale = humanoidDescription.HeightScale + 2
        humanoid:ApplyDescription(humanoidDescription)
    else
        warn("Humanoid not found for " .. player.Name)
    end
end

local function onPlayerAdded(player)
    -- Using a callback function here, although in this simple case, it's not strictly necessary.
    local callback = function()
        increaseHeight(player)
    end

    -- You could add a delay here, or wait for some other event, if needed.
    -- For example: task.wait(5) -- Wait 5 seconds before increasing height

    callback() -- Execute the callback function.
end

game.Players.PlayerAdded:Connect(onPlayerAdded)
   end,
})

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