local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()

local Window = Rayfield:CreateWindow({
   Name = "The Maze",
   LoadingTitle = "The Maze script",
   LoadingSubtitle = "by Aldosh",
   ConfigurationSaving = {
      Enabled = true,
      FolderName = nil, -- Create a custom folder for your hub/game
      FileName = "The Maze"
   },
   Discord = {
      Enabled = false,
      Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ABCD would be ABCD
      RememberJoins = false -- Set this to false to make them join the discord every time they load it up
   },
   KeySystem = True, -- Set this to true to use our key system
   KeySettings = {
      Title = "Key System",
      Subtitle = "Key System",
      Note = "No method of obtaining the key is provided",
      FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
      SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script
      GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
      Key = {"HomeKeyAldosh's"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
   }
})

local MainTab = Window:CreateTab("Esp Monsters", nil) -- Title, Image
local MainSection = MainTab:CreateSection("Esp")

Rayfield:Notify({
   Title = "You Executed The Script",
   Content = "The Maze Script",
   Duration = 5,
   Image = nil,
   Actions = { -- Notification Buttons
      Ignore = {
         Name = "Okay!",
         Callback = function()
         print("The user tapped Okay!")
      end
   },
},
})

local Button = Tab:CreateButton({
   Name = "Esp The Cajoler",
   Callback = function()
        text = "The Cajoler"
item = game:GetService("Workspace").TheCajoler.HumanoidRootPart
local BillboardGui = Instance.new("BillboardGui")
local TextLabel = Instance.new("TextLabel")
BillboardGui.Parent = item
BillboardGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
BillboardGui.Active = true
BillboardGui.AlwaysOnTop = true
BillboardGui.LightInfluence = 1
BillboardGui.Size = UDim2.new(0, 200, 0, 50)
BillboardGui.StudsOffset = Vector3.new(0, 2.5, 0)
TextLabel.Parent = BillboardGui
TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
TextLabel.BackgroundTransparency = 1
TextLabel.Size = UDim2.new(0, 200, 0, 50)
TextLabel.Font = Enum.Font.SourceSans
TextLabel.Text = text
TextLabel.TextColor3 = Color3.new(255, 255, 255)
TextLabel.TextScaled = true
TextLabel.TextSize = 14
TextLabel.TextWrapped = true
   end,
})

local Button = Tab:CreateButton({
   Name = "Esp The Orotund",
   Callback = function()
        text = "The Orotund"
item = game:GetService("Workspace").TheOrotund.HumanoidRootPart
local BillboardGui = Instance.new("BillboardGui")
local TextLabel = Instance.new("TextLabel")
BillboardGui.Parent = item
BillboardGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
BillboardGui.Active = true
BillboardGui.AlwaysOnTop = true
BillboardGui.LightInfluence = 1
BillboardGui.Size = UDim2.new(0, 200, 0, 50)
BillboardGui.StudsOffset = Vector3.new(0, 2.5, 0)
TextLabel.Parent = BillboardGui
TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
TextLabel.BackgroundTransparency = 1
TextLabel.Size = UDim2.new(0, 200, 0, 50)
TextLabel.Font = Enum.Font.SourceSans
TextLabel.Text = text
TextLabel.TextColor3 = Color3.new(255, 0, 0)
TextLabel.TextScaled = true
TextLabel.TextSize = 14
TextLabel.TextWrapped = true
   end,
})

local MainTab = Window:CreateTab("Misc", nil) -- Title, Image
local MainSection = MainTab:CreateSection("FullBright,Inf Axe")

local Button = Tab:CreateButton({
   Name = "FullBright",
   Callback = function()
        game.Lighting.Ambient = Color3.new(1,1,1)
   end,
})

local Button = Tab:CreateButton({
   Name = "Inf Axe",
   Callback = function()
         while true do
    wait(0.000000000000001)
    if loopEnabled then
        for _, a in pairs(game:GetService("Workspace"):GetDescendants()) do
            if a.Name == "ClickDetector" and a.Parent.Parent.Name == "Axe" then
                fireclickdetector(a)
            end
        end
        for _, a in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
            if a.Name == "Axe" and not game.Players.LocalPlayer.Character:FindFirstChild("Axe") then
                a.Parent = game.Players.LocalPlayer.Character
            end
        end
    end
end
   end,
})

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