local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()
local Window = Rayfield:CreateWindow({
Name = "The Maze",
LoadingTitle = "The Maze script",
LoadingSubtitle = "by Aldosh",
ConfigurationSaving = {
Enabled = true,
FolderName = nil, -- Create a custom folder for your hub/game
FileName = "The Maze"
},
Discord = {
Enabled = false,
Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ABCD would be ABCD
RememberJoins = false -- Set this to false to make them join the discord every time they load it up
},
KeySystem = True, -- Set this to true to use our key system
KeySettings = {
Title = "Key System",
Subtitle = "Key System",
Note = "No method of obtaining the key is provided",
FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script
GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
Key = {"HomeKeyAldosh's"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
}
})
local MainTab = Window:CreateTab("Esp Monsters", nil) -- Title, Image
local MainSection = MainTab:CreateSection("Esp")
Rayfield:Notify({
Title = "You Executed The Script",
Content = "The Maze Script",
Duration = 5,
Image = nil,
Actions = { -- Notification Buttons
Ignore = {
Name = "Okay!",
Callback = function()
print("The user tapped Okay!")
end
},
},
})
local Button = Tab:CreateButton({
Name = "Esp The Cajoler",
Callback = function()
text = "The Cajoler"
item = game:GetService("Workspace").TheCajoler.HumanoidRootPart
local BillboardGui = Instance.new("BillboardGui")
local TextLabel = Instance.new("TextLabel")
BillboardGui.Parent = item
BillboardGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
BillboardGui.Active = true
BillboardGui.AlwaysOnTop = true
BillboardGui.LightInfluence = 1
BillboardGui.Size = UDim2.new(0, 200, 0, 50)
BillboardGui.StudsOffset = Vector3.new(0, 2.5, 0)
TextLabel.Parent = BillboardGui
TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
TextLabel.BackgroundTransparency = 1
TextLabel.Size = UDim2.new(0, 200, 0, 50)
TextLabel.Font = Enum.Font.SourceSans
TextLabel.Text = text
TextLabel.TextColor3 = Color3.new(255, 255, 255)
TextLabel.TextScaled = true
TextLabel.TextSize = 14
TextLabel.TextWrapped = true
end,
})
local Button = Tab:CreateButton({
Name = "Esp The Orotund",
Callback = function()
text = "The Orotund"
item = game:GetService("Workspace").TheOrotund.HumanoidRootPart
local BillboardGui = Instance.new("BillboardGui")
local TextLabel = Instance.new("TextLabel")
BillboardGui.Parent = item
BillboardGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
BillboardGui.Active = true
BillboardGui.AlwaysOnTop = true
BillboardGui.LightInfluence = 1
BillboardGui.Size = UDim2.new(0, 200, 0, 50)
BillboardGui.StudsOffset = Vector3.new(0, 2.5, 0)
TextLabel.Parent = BillboardGui
TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
TextLabel.BackgroundTransparency = 1
TextLabel.Size = UDim2.new(0, 200, 0, 50)
TextLabel.Font = Enum.Font.SourceSans
TextLabel.Text = text
TextLabel.TextColor3 = Color3.new(255, 0, 0)
TextLabel.TextScaled = true
TextLabel.TextSize = 14
TextLabel.TextWrapped = true
end,
})
local MainTab = Window:CreateTab("Misc", nil) -- Title, Image
local MainSection = MainTab:CreateSection("FullBright,Inf Axe")
local Button = Tab:CreateButton({
Name = "FullBright",
Callback = function()
game.Lighting.Ambient = Color3.new(1,1,1)
end,
})
local Button = Tab:CreateButton({
Name = "Inf Axe",
Callback = function()
while true do
wait(0.000000000000001)
if loopEnabled then
for _, a in pairs(game:GetService("Workspace"):GetDescendants()) do
if a.Name == "ClickDetector" and a.Parent.Parent.Name == "Axe" then
fireclickdetector(a)
end
end
for _, a in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if a.Name == "Axe" and not game.Players.LocalPlayer.Character:FindFirstChild("Axe") then
a.Parent = game.Players.LocalPlayer.Character
end
end
end
end
end,
})
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