local NothingLibrary = loadstring(game:HttpGetAsync('https://[Log in to view URL]'))();
local Windows = NothingLibrary.new({
	Title = "Glow Hub",
	Description = "Da Best One Yet",
	Keybind = Enum.KeyCode.LeftControl,
	Logo = 'http://[Log in to view URL]'
})
local Notification = NothingLibrary.Notification();

Notification.new({
	Title = "Notification",
	Description = "enjoy :) working in progress",
	Duration = 5,
	Icon = "rbxassetid://8997385628"
})
local TabFrame = Windows:NewTab({
	Title = "MISC",
	Description = "Sell + Dupe",
	Icon = "rbxassetid://7733960981"
})
local Section = TabFrame:NewSection({
	Title = "Auto Sell",
	Icon = "rbxassetid://7743869054",
	Position = "Left"
})

-- High Armor
Section:NewButton({
	Title = "Sell All",
	Callback = function()
workspace.world.npcs:FindFirstChild("Marc Merchant").merchant.sellall:InvokeServer()
end,
})

local Section = TabFrame:NewSection({
	Title = "Misc",
	Icon = "rbxassetid://7743869054",
	Position = "Bottom Left"
})

local toggleActive = false
local stompThread = nil  -- To hold the loop thread for stopping it later

Section:NewToggle({
    Title = "auto reel",
    Default = false,
    Callback = function(state)
        toggleActive = state

        -- Check if the toggle is turned on
        -- Set the initial toggle state
local toggleActive = false  -- Global toggleActive state

-- Arguments for firing the event
local args = {
    [1] = 100,
    [2] = false
}

local player = game:GetService("Players").LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()

-- Function to start the loop when the toggle is active
local function checkForRods()
    while toggleActive do
        -- Wait for the character to be fully loaded
        if not character or not character.Parent then
            character = player.CharacterAdded:Wait()
        end

        -- Loop through all children of the character and check for rods
        for _, rod in pairs(character:GetChildren()) do
            -- Check if the child is a rod and contains the 'events' and 'reelfinished' event
            if rod.Name:match("Rod") and rod:FindFirstChild("events") and rod.events:FindFirstChild("reelfinished") then
                rod.events.reelfinished:FireServer(unpack(args))
            end
        end

        -- Wait for a short period before checking again (to avoid excessive looping)
        wait(1)
    end
end

-- Create the Toggle UI element
Section:NewToggle({
    Title = "Auto Reel",  -- Title for the toggle button
    Default = false,  -- Default state is false (off)
    Callback = function(state)
        toggleActive = state  -- Update the toggle state when changed

        if toggleActive then
            -- Start checking for rods if toggle is active
            checkForRods()
        else
            -- Handle the case when the toggle is turned off (you can optionally stop or reset things here)
            print("Auto reel is turned off")
        end
    end
})

local toggleActive = false


-- streak changer



-- leave this alone
InfoSection:NewTitle('UI by CATSUS')
InfoSection:NewButton({	
	Title = "Discord",
	Callback = function()
		print('hi')
	end,
})
NothingLibrary.NewAuth({
	Title = "Neuron X",
	GetKey = function() 
		return 'https://[Log in to view URL]'
	end,
	Auth = function(MAIN_KEY)
		if MAIN_KEY.Name == '1234' then
			return true;
		end;
	end,
	Freeze = true,
}).Close();

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