class Point {
x;
y;
}
class Point2 {
#x;
#y;
constructor(x, y) {
this.#x = x;
this.#y = y;
}
get x() {
return this.#x;
}
get y() {
return this.#y;
}
moveBy(dx, dy) {
this.#x += dx;
this.#y += dy;
return this;
}
toString() {
return `Point { x: ${this.#x}, y: ${this.#y} }`;
}
}
const ap2 = [];
for (let i = 0; i < 5; ++i) {
ap2.push(new Point2(i * 5, i* 10));
}
for (const p2 of ap2) {
p2.moveBy(1, -1).moveBy(2, -2).moveBy(0, 0);
}
for (let p2 of ap2) {
console.log(p2.toString());
}
/*
const ap = [];
for (let i = 0; i < 5; ++i) {
const p = new Point();
p.x = i * 5;
p.y = i * 10;
ap.push(p);
}
for (let p of ap) {
console.log(p);
}
*/
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