s = Instance.new("Sound")
 s.Name = "Music"
 s.SoundId = "http://[Log in to view URL]" --Put the id into there.
 s.Looped = false
 s.Pitch = 1 --You can edit these settings.
 s.Volume = 4 --You can edit these settings.
 s.archivable = false
 
  s.Parent = game.Workspace


s:play()

game:GetService("StarterGui"):SetCore("SendNotification", { 
        Title = "FireServiceScripter";
        Text = "Thanks For Using My Script1!1";
        Icon = "rbxthumb://type=Asset&id=14528128995&w=150&h=150"})
    Duration = 16;


local Library = loadstring(game:HttpGet("https://[Log in to view URL]"))()
local Window = Library.CreateLib("FE Bypass GUI v1", "Midnight")

-- INSTANCES
local ForceFieldGUI = Instance.new("ScreenGui")
local ForceFieldGUI_2 = Instance.new("TextButton")
local ForceFieldOFF = Instance.new("TextButton")
local ForceFieldON = Instance.new("TextButton")





-- MAIN
local Main = Window:NewTab("Main")
local MainSection = Main:NewSection("Fe Bypass")

MainSection:NewButton("Thomas(Prison Life)", "Make You Thomas The Train ( Can Kill Player )", function()
    loadstring(game:HttpGet(('https://[Log in to view URL]'),true))()
end)

MainSection:NewButton("Infinite Yield | FE(Universal)", "Give You Admins Commands", function()
    --Many commands to use, but make sure to run ;equiptools for the fun
loadstring(game:HttpGet('https://[Log in to view URL]'))()
end)




--LOCAL PLAYER

local LocalPlayer = Window:NewTab("LocalPlayer")
local PlayerSection = LocalPlayer:NewSection("Player")

PlayerSection:NewTextBox("Walkspeed", "Give you Walkspeed", function(txt)
	game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = (txt)
end)

PlayerSection:NewTextBox("Jump Power", "Give You Jump Power", function(txt)
	game.Players.LocalPlayer.Character.Humanoid.JumpPower = (txt)
end)

PlayerSection:NewButton("Reset WS/JP", "Reset All To Default", function()
    game.Players.LocalPlayer.Character.Humanoid.Walkspeed = 16
    game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
end)

PlayerSection:NewToggle("Super-Man", "Give you more speed and more jump power", function(state)
    if state then
        game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 120
        game.Players.LocalPlayer.Character.Humanoid.JumpPower = 120
    else
        game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
        game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
    end
end)

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