--made by disprrt
local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()
local Window = Rayfield:CreateWindow({
Name = "🐱👤Arsenal🐱👤",
LoadingTitle = "Arsenal Hub",
LoadingSubtitle = "by Disprrt",
ConfigurationSaving = {
Enabled = false,
FolderName = nil, -- Create a custom folder for your hub/game
FileName = "Arsenal Hub"
},
Discord = {
Enabled = true,
Invite = "https://[Log in to view URL]", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ABCD would be ABCD
RememberJoins = true -- Set this to false to make them join the discord every time they load it up
},
KeySystem = true, -- Set this to true to use our key system
KeySettings = {
Title = "Arsenal key",
Subtitle = "KeySystem in discord",
Note = "https://[Log in to view URL]",
FileName = "Disprrt", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
SaveKey = false, -- The user's key will be saved, but if you change the key, they will be unable to use your script
GrabKeyFromSite = true, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
Key = {"https://[Log in to view URL]"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
}
})
local MainTab = Window:CreateTab("Combat", nil) -- Title, Image
local Section = MainTab:CreateSection("Main")
Section:Set("menu")
Rayfield:Notify({
Title = "Script Loaded",
Content = "Successfully Loaded",
Duration = 6.5,
Image = nil,
Actions = { -- Notification Buttons
Ignore = {
Name = "Okay!",
Callback = function()
print("The user tapped Okay!")
end
},
},
})
local Toggle = MainTab:CreateToggle({
Name = "Nametags",
CurrentValue = false,
Flag = "Toggle1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
Callback = function(Value) local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()
-- The function that takes place when the toggle is pressed
-- The variable (Value) is a boolean on whether the toggle is true or false
end,
})
local Toggle = MainTab:CreateToggle({
Name = "Box ESP",
CurrentValue = false,
Flag = "Toggle1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
Callback = function(Value) local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()
-- The function that takes place when the toggle is pressed
-- The variable (Value) is a boolean on whether the toggle is true or false
end,
})
local Toggle = MainTab:CreateToggle({
Name = "Silent Aim",
CurrentValue = false,
Flag = "Toggle1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
Callback = function(Value) local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()
-- The function that takes place when the toggle is pressed
-- The variable (Value) is a boolean on whether the toggle is true or false
end,
})
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