local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()

local Window = Rayfield:CreateWindow({
   Name = "⚔️Blade Ball Script⚔️",
   LoadingTitle = "vortal hub",
   LoadingSubtitle = "by Sirius",
   ConfigurationSaving = {
      Enabled = true,
      FolderName = nil, -- Create a custom folder for your hub/game
      FileName = "Big Hub"
   },
   Discord = {
      Enabled = true,
      Invite = "4DBqSctu", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ABCD would be ABCD
      RememberJoins = false -- Set this to false to make them join the discord every time they load it up
   },
   KeySystem = true, -- Set this to true to use our key system
   KeySettings = {
      Title = "vortal hub key",
      Subtitle = "Key System",
      Note = "join yt= youtube.com/@Arif_shady",
      FileName = "key system", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
      SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script
      GrabKeyFromSite = true, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
      Key = {"https://[Log in to view URL]"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
   }
})

local MainTab = Window:CreateTab("🐲auto parry", nil) -- Title, Image
local MainSection = MainTab:CreateSection("Main")

Rayfield:Notify({
   Title = "vortal hub has been executed",
   Content = "best script 4 bladeball",
   Duration = 10,
   Image = nil,
   Actions = { -- Notification Buttons
      Ignore = {
         Name = "Yes",
         Callback = function()
         print("The user tapped Okay!")
      end
   },
},
})

local Button = MainTab:CreateButton({
   Name = "infinite yield",
   Callback = function()
loadstring(game:HttpGet(('https://[Log in to view URL]'),true))()
   end,
})

local Slider = MainTab:CreateSlider({
   Name = "Walkspeed",
   Range = {0, 500},
   Increment = 1,
   Suffix = "speed",
   CurrentValue = 16,
   Flag = "Slider1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
   Callback = function(Value)
        game.players.LocalPlayer.Character.Humanoid.WalkSpeed = (Value)
   end,
})

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