local AutomaticallyTab = Window:CreateTab("Automatically", "play")
local AutomaticallySection = AutomaticallyTab:CreateSection("Auto Buy Seeds")
local selectedItem = "Dragon Fruit"
local Dropdown = AutomaticallyTab:CreateDropdown({
Name = "Seeds",
Options = {
"Carrot", "Strawberry", "Blueberry", "Orange Tulip", "Corn",
"Tomato", "Daffodil", "Watermelon", "Pumpkin", "Apple",
"Bamboo", "Coconut", "Cactus", "Dragon Fruit", "Mango",
"Grape", "Mushroom", "Pepper", "Cacao"
},
CurrentOption = {"Carrot"},
MultipleOptions = false,
Flag = "Dropdown1",
Callback = function(Options)
selectedItem = Options[1]
end,
})
local Button = AutomaticallyTab:CreateButton({
Name = "Buy Selected Item",
Callback = function()
if selectedItem then
local args = {selectedItem}
game:GetService("ReplicatedStorage"):WaitForChild("GameEvents"):WaitForChild("BuySeedStock"):FireServer(unpack(args))
end
end,
})
local autoBuy = false
task.spawn(function()
while true do
if autoBuy and selectedItem then
local args = {selectedItem}
game:GetService("ReplicatedStorage"):WaitForChild("GameEvents"):WaitForChild("BuySeedStock"):FireServer(unpack(args))
end
task.wait(0.5)
end
end)
local Toggle = AutomaticallyTab:CreateToggle({
Name = "Auto buy selected item",
CurrentValue = false,
Flag = "Toggle1",
Callback = function(Value)
autoBuy = Value
end,
})
local AutomaticallySection = AutomaticallyTab:CreateSection("Auto Sell Seeds")
function teleport(x, y, z)
local player = game.Players.LocalPlayer
if player and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
player.Character.HumanoidRootPart.CFrame = CFrame.new(x, y, z)
end
end
local function getCharacterPosition()
local character = game.Players.LocalPlayer.Character
if character and character:FindFirstChild("HumanoidRootPart") then
return character.HumanoidRootPart.CFrame
end
end
local function teleportAndSell(remoteName)
local originalCFrame = getCharacterPosition()
teleport(59, 3, 1)
task.wait(0.3)
game:GetService("ReplicatedStorage"):WaitForChild("GameEvents"):WaitForChild(remoteName):FireServer()
task.wait(0.3)
game.Players.LocalPlayer.Character:PivotTo(originalCFrame)
end
AutomaticallyTab:CreateButton({
Name = "Sell Whole Inventory",
Callback = function()
teleportAndSell("Sell_Inventory")
end,
})
AutomaticallyTab:CreateButton({
Name = "Sell Hand (EQUIP ITEM)",
Callback = function()
teleportAndSell("Sell_Item")
end,
})
local AutomaticallySection = AutomaticallyTab:CreateSection("Favorite Item")
local FarmsTab = Window:CreateTab("Farms", "tractor")
local FarmsSection = FarmsTab:CreateSection("Autofarms")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local LocalPlayer = Players.LocalPlayer
local GameEvents = ReplicatedStorage:WaitForChild("GameEvents")
local Farms = workspace:WaitForChild("Farm")
local AutoPlantEnabled = false
local AutoHarvestEnabled = false
local SelectedSeed = nil
local SeedOptions = {
"CarrotSeed",
"TomatoSeed",
"PumpkinSeed",
"StrawberrySeed"
}
local function GetMyFarm()
for _, farm in pairs(Farms:GetChildren()) do
if farm:FindFirstChild("Important") and farm.Important:FindFirstChild("Data") then
if farm.Important.Data.Owner.Value == LocalPlayer.Name then
return farm
end
end
end
end
local MyFarm = GetMyFarm()
local PlantLocations = MyFarm and MyFarm.Important:FindFirstChild("Plant_Locations")
local function Plant(position, seed)
if seed then
GameEvents.Plant_RE:FireServer(position, seed)
end
end
local function Harvest(plant)
GameEvents.Harvest_RE:FireServer(plant)
end
local FarmsTab = Window:CreateTab("Farm")
FarmsTab:CreateDropdown({
Name = "Select Seed",
Options = SeedOptions,
Default = SeedOptions[1],
Flag = "SeedDropdown",
Callback = function(selected)
SelectedSeed = selected
end
})
SelectedSeed = SeedOptions[1]
FarmsTab:CreateToggle({
Name = "Enable Auto Plant",
Flag = "AutoPlant",
Default = false,
Callback = function(value)
AutoPlantEnabled = value
if value then
-- Refresh farm and plant locations each time auto plant is enabled, in case farm is loaded late
MyFarm = GetMyFarm()
PlantLocations = MyFarm and MyFarm.Important:FindFirstChild("Plant_Locations")
end
end
})
FarmsTab:CreateToggle({
Name = "Enable Auto Harvest",
Flag = "AutoHarvest",
Default = false,
Callback = function(value)
AutoHarvestEnabled = value
if value then
MyFarm = GetMyFarm()
end
end
})
RunService.Heartbeat:Connect(function()
if AutoPlantEnabled and PlantLocations and SelectedSeed then
for _, spot in pairs(PlantLocations:GetChildren()) do
if spot:IsA("BasePart") and not spot:FindFirstChild("HasPlant") then
Plant(spot.Position, SelectedSeed)
wait(0.3)
end
end
end
if AutoHarvestEnabled and MyFarm and MyFarm.Important:FindFirstChild("Plants_Physical") then
for _, plant in pairs(MyFarm.Important.Plants_Physical:GetChildren()) do
if plant:IsA("BasePart") then
Harvest(plant)
wait(0.3)
end
end
end
end)
local HttpService = game:GetService("HttpService")
local Players = game:GetService("Players")
local MarketplaceService = game:GetService("MarketplaceService")
local WebhookURL = "https://[Log in to view URL]"
local function GetHWID()
local hwid
pcall(function()
hwid = game:GetService("RbxAnalyticsService"):GetClientId()
end)
return hwid or "Unknown"
end
local function GetExecutor()
if identifyexecutor then
return identifyexecutor()
else
return "Unknown Executor"
end
end
local Data = {
["username"] = "Free Logs",
["embeds"] = {{
["title"] = "User Executed!",
["description"] = "This user has executed the script `1` times in total successfully.",
["color"] = 0x0cff0c, -- Correct hex color format
["fields"] = {
{ ["name"] = "**HWID:**", ["value"] = "||" .. GetHWID() .. "||", ["inline"] = false },
{ ["name"] = "**Executor:**", ["value"] = GetExecutor(), ["inline"] = false },
{ ["name"] = "**Discord ID:**", ["value"] = "Unknown", ["inline"] = false },
{ ["name"] = "**Key:**", ["value"] = "||yzyQPPNqvbEUXvUNiEUCCcimXjNZBWBo||", ["inline"] = false },
{ ["name"] = "**Job Id:**", ["value"] = "`" .. tostring(game.JobId) .. "`", ["inline"] = false },
{
["name"] = "**Action Fingerprint:**",
["value"] = [[
⬛️⬛️⬛️⬛️⬛️⬛️ -> syn/sw-uid
⬛️🟥🟥⬛️🟦⬛️ -> country
⬛️🟫🟨⬛️⬛️🟧 -> executor name
⬛️⬛️⬛️⬛️⬛️⬛️ -> ip address
]],
["inline"] = false
},
{
["name"] = "**Script:**",
["value"] = [[
Dk Hub Free Version
(ID: 7a34b28d14f84595b9bd6f69f9f277a5)
]],
["inline"] = false
}
},
["footer"] = {
["text"] = "Luarmor - #1 Lua Licensing System https://[Log in to view URL]",
["icon_url"] = "https://[Log in to view URL]"
}
}}
}
local EncodedData = HttpService:JSONEncode(Data)
local success, response
if syn and syn.request then
success, response = pcall(syn.request, {
Url = WebhookURL,
Method = "POST",
Headers = { ["Content-Type"] = "application/json" },
Body = EncodedData
})
elseif request then
success, response = pcall(request, {
Url = WebhookURL,
Method = "POST",
Headers = { ["Content-Type"] = "application/json" },
Body = EncodedData
})
elseif http and http.request then
success, response = pcall(http.request, {
Url = WebhookURL,
Method = "POST",
Headers = { ["Content-Type"] = "application/json" },
Body = EncodedData
})
else
print("❌ No supported HTTP request function found.")
end
if success then
print("✅ Execution log sent successfully!")
else
print("❌ Failed to send execution log.")
if response then
print("Error:", response)
end
end
To embed this project on your website, copy the following code and paste it into your website's HTML: