local Mercury = loadstring(game:HttpGet("https://[Log in to view URL]"))()
local GUI = Mercury:Create{
Name = "Kyirht Hub",
Size = UDim2.fromOffset(600, 400),
Theme = Mercury.Themes.Dark,
Link = "https://[Log in to view URL]"
}
local MainTab = GUI:Tab{
Name = "Main",
Icon = "rbxassetid://8569322835" -- Replace with the desired icon ID
}
local KeybindTab = GUI:Tab{
Name = "Keybinds",
Icon = "rbxassetid://8569322835" -- Replace with the desired icon ID
}
local UserInputService = game:GetService("UserInputService")
local keybindKeyAutoHaki = Enum.KeyCode.P -- Tecla padrão para o "Auto Haki"
KeybindTab:Textbox{
Name = "Keybind (Auto Haki)",
Text = keybindKeyAutoHaki.Name, -- Convert KeyCode to its name
Callback = function(text)
local key = Enum.KeyCode[text]
if key then
keybindKeyAutoHaki = key
text = key.Name
else
text = "Selecione uma tecla válida!"
end
return text
end
}
local function pressKey(key)
local VirtualInputManager = game:GetService('VirtualInputManager')
VirtualInputManager:SendKeyEvent(true, key, false, game)
wait()
VirtualInputManager:SendKeyEvent(false, key, false, game)
end
MainTab:Toggle{
Name = "Auto Weapon",
StartingState = false,
Description = nil,
Callback = function(state)
_G.AutoWeapon = state
if _G.AutoWeapon then
while _G.AutoWeapon do
local VirtualInputManager = game:GetService('VirtualInputManager')
local character = game.Players.LocalPlayer.Character
local humanoid = character and character:FindFirstChild("Humanoid")
if game.Players.LocalPlayer.Character:WaitForChild("Humanoid").Died then
wait(2)
if humanoid and humanoid.Health <= 0 then
wait(7)
VirtualInputManager:SendKeyEvent(true, "Four", false, game)
wait()
VirtualInputManager:SendKeyEvent(false, "Four", false, game)
end
end
end
end
end
}
MainTab:Toggle{
Name = "Auto Haki",
StartingState = false,
Description = "The default selected key for this is 'P'. To select a different key go to the 'Keybind' tab.",
Callback = function(state)
_G.AutoHaki = state
if _G.AutoHaki then
while _G.AutoHaki do
local VirtualInputManager = game:GetService('VirtualInputManager')
local character = game.Players.LocalPlayer.Character
local humanoid = character and character:FindFirstChild("Humanoid")
if game.Players.LocalPlayer.Character:WaitForChild("Humanoid").Died then
wait(2)
if humanoid and humanoid.Health <= 0 then
wait(7)
VirtualInputManager:SendKeyEvent(true, keybindKeyAutoHaki, false, game)
wait()
VirtualInputManager:SendKeyEvent(false, keybindKeyAutoHaki, false, game)
end
end
end
end
end
}
MainTab:Toggle{
Name = "Auto Strenght",
StartingState = false,
Description = nil,
Callback = function(state)
_G.AutoStrenght = state
if _G.AutoStrenght then
while _G.AutoStrenght do
wait(0.5)
local args = {
[1] = "TrainStat",
[2] = "Strength"
}
game:GetService("ReplicatedStorage").Events:FindFirstChild("Stats/RemoteFunction"):InvokeServer(unpack(args))
end
end
end
}
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