local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()

local Window = Rayfield:CreateWindow({
   Name = "Bloxburg Script",
   LoadingTitle = "Rayfield Interface Suite",
   LoadingSubtitle = "by Lim1tedx",
   ConfigurationSaving = {
      Enabled = true,
      FolderName = nil, -- Create a custom folder for your hub/game
      FileName = "Script Hub"
   },
   Discord = {
      Enabled = false,
      Invite = "scriptcommunity", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ABCD would be ABCD
      RememberJoins = true -- Set this to false to make them join the discord every time they load it up
   },
   KeySystem = true, -- Set this to true to use our key system
   KeySettings = {
      Title = "Bloxburg Key System",
      Subtitle = "Link in discord server",
      Note = "Join The Discord Server",
      FileName = "ScriptsKey", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
      SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script
      GrabKeyFromSite = true, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
      Key = {"https://[Log in to view URL]"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
   }
})

local MainTab = Window:CreateTab("🏡 Home", nil) -- Title, Image
local MainSection = MainTab:CreateSection("Main")

Rayfield:Notify({
   Title = "You executed the script!",
   Content = "The Best GUI",
   Duration = 5,
   Image = nil,
   Actions = { -- Notification Buttons
      Ignore = {
         Name = "Okay!",
         Callback = function()
         print("The user tapped Okay!")
      end
   },
},
})

local Button = MainTab:CreateButton({
   Name = "Autobuild & Autofarm",
   Callback = function()
   _G.wl_key="1ae8addc3ffe3554de680c1c8e5f0d1b0c126096";loadstring(game:HttpGet("https://[Log in to view URL]"))();
   end,
})

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