local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()
local Window = Rayfield:CreateWindow({
Name = "Rayfield Example Window",
Icon = 0, -- Icon in Topbar. Can use Lucide Icons (string) or Roblox Image (number). 0 to use no icon (default).
LoadingTitle = "Rayfield Interface Suite",
LoadingSubtitle = "by Sirius",
ShowText = "Rayfield", -- for mobile users to unhide rayfield, change if you'd like
Theme = "Default", -- Check https://[Log in to view URL]
ToggleUIKeybind = "K",
DisableRayfieldPrompts = true,
DisableBuildWarnings = true, -- Prevents Rayfield from warning when the script has a version mismatch with the interface
ConfigurationSaving = {
Enabled = true,
FolderName = nil, -- Create a custom folder for your hub/game
FileName = "Big Hub"
},
Discord = {
Enabled = false, -- Prompt the user to join your Discord server if their executor supports it
Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ ABCD would be ABCD
RememberJoins = true -- Set this to false to make them join the discord every time they load it up
},
KeySystem = false, -- Set this to true to use our key system
KeySettings = {
Title = "Untitled",
Subtitle = "Key System",
Note = "No method of obtaining the key is provided", -- Use this to tell the user how to get a key
FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script
GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
Key = {"Hello"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
}
})
local MainTab = Window:CreateTab("Main", "") -- Title, Icon
MainTab:CreateSection("User Info")
local RunTimeLabel = MainTab:CreateLabel("Run Time: 0s")
local CashEarnedLabel = MainTab:CreateLabel("Cash Earned: $0")
local CashPerHourLabel = MainTab:CreateLabel("Cash Per Hour: $0")
local startTime = nil
local startCash = 0
local farmingActive = false
local function formatTime(seconds)
local hrs = math.floor(seconds / 3600)
local mins = math.floor((seconds % 3600) / 60)
local secs = math.floor(seconds % 60)
return string.format("%02d:%02d:%02d", hrs, mins, secs)
end
local function updateEarnings()
local player = game:GetService("Players").LocalPlayer
local cashValue = player:WaitForChild("Stored"):WaitForChild("Mooney")
while farmingActive do
task.wait(1)
if startTime and cashValue then
local elapsed = os.time() - startTime
local earned = cashValue.Value - startCash
RunTimeLabel:Set("Run Time: " .. formatTime(elapsed))
CashEarnedLabel:Set("Cash Earned: $" .. tostring(earned))
local perHour = 0
if elapsed > 0 then
perHour = math.floor((earned / elapsed) * 3600)
end
CashPerHourLabel:Set("Cash Per Hour: $" .. tostring(perHour))
end
end
end
local function startTracking()
local player = game:GetService("Players").LocalPlayer
local cashValue = player:WaitForChild("Stored"):WaitForChild("Mooney")
startTime = os.time()
startCash = cashValue.Value
farmingActive = true
task.spawn(updateEarnings)
end
local function stopTracking()
farmingActive = false
end
local function hookToggle(flag)
Rayfield.Flags[flag]:OnChanged(function(value)
if value then
if not farmingActive then
startTracking()
end
else
if not (Rayfield.Flags.RobStudioToggle.CurrentValue
or Rayfield.Flags.LootTrashToggle.CurrentValue
or Rayfield.Flags.ConstructionFarmFlag.CurrentValue
or Rayfield.Flags.RobHouseToggle.CurrentValue
or Rayfield.Flags.AutoRobToggle.CurrentValue) then
stopTracking()
end
end
end)
end
hookToggle("RobStudioToggle")
hookToggle("LootTrashToggle")
hookToggle("ConstructionFarmFlag")
hookToggle("RobHouseToggle")
hookToggle("AutoRobToggle")
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