--made by disprrt

local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()

local Window = Rayfield:CreateWindow({
   Name = "👑 Hub Mod 👑",
   LoadingTitle = "👑 Hub Mod 👑",
   LoadingSubtitle = "by Disprrt",
   ConfigurationSaving = {
      Enabled = false,
      FolderName = nil, -- Create a custom folder for your hub/game
      FileName = "👑 Hub Mod 👑"
   },
   Discord = {
      Enabled = true,
      Invite = "https://[Log in to view URL]", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ABCD would be ABCD
      RememberJoins = true -- Set this to false to make them join the discord every time they load it up
   },
   KeySystem = true, -- Set this to true to use our key system
   KeySettings = {
      Title = "Hub Mod key",
      Subtitle = "KeySystem in discord",
      Note = "https://[Log in to view URL]",
      FileName = "Disprrt", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
      SaveKey = false, -- The user's key will be saved, but if you change the key, they will be unable to use your script
      GrabKeyFromSite = true, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
      Key = {"https://[Log in to view URL]"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
   }
})

local MainTab = Window:CreateTab("🏠 Home Hub", nil) -- Title, Image
local Section = MainTab:CreateSection("Main")
Section:Set("menu")

Rayfield:Notify({
   Title = "Script Loaded",
   Content = "Successfully Loaded",
   Duration = 6.5,
   Image = nil,
   Actions = { -- Notification Buttons
      Ignore = {
         Name = "Okay!",
         Callback = function()
         print("The user tapped Okay!")
      end
   },
},
})

local Button = MainTab:CreateButton({
   Name = "Murder Mystery 2",
   Callback = function() loadstring(game:HttpGet("https://[Log in to view URL]",true))()
   -- The function that takes place when the button is pressed
   end,
})

local Button = MainTab:CreateButton({
   Name = "Blade Ball",
   Callback = function() loadstring(game:HttpGet("https://[Log in to view URL]"))()
   -- The function that takes place when the button is pressed
   end,
})

local Button = MainTab:CreateButton({
   Name = "Blade Ball V2",
   Callback = function() loadstring(game:HttpGet("https://[Log in to view URL]"))()
   -- The function that takes place when the button is pressed
   end,
})

local Button = MainTab:CreateButton({
   Name = "Blade Ball V3",
   Callback = function() loadstring(game:HttpGet("https://[Log in to view URL]"))()
   -- The function that takes place when the button is pressed
   end,
})

local Button = MainTab:CreateButton({
   Name = "Arsenal",
   Callback = function() local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()
   -- The function that takes place when the button is pressed
   end,
})

local Button = MainTab:CreateButton({
   Name = "Arsenal V2",
   Callback = function() loadstring(game:HttpGet("https://[Log in to view URL]"))()
   -- The function that takes place when the button is pressed
   end,
})

local Button = MainTab:CreateButton({
    Name = "Dingus",
    Callback = function() loadstring(game:HttpGet("https://[Log in to view URL]"))()
    -- The function that takes place when the button is pressed
    end,
 })

local Button = MainTab:CreateButton({
    Name = "Survive The Killer",
    Callback = function() local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()
    -- The function that takes place when the button is pressed
    end,
 })

local Button = MainTab:CreateButton({
    Name = "Da Hood",
    Callback = function() loadstring(game:HttpGet("https://[Log in to view URL]"))()
    -- The function that takes place when the button is pressed
    end,
 })

local Button = MainTab:CreateButton({
   Name = "Phantom Force",
   Callback = function() loadstring(game:HttpGet("https://[Log in to view URL]", true))()
   -- The function that takes place when the button is pressed
   end,
})

local Button = MainTab:CreateButton({
    Name = "Coming Soon",
    Callback = function() 
    -- The function that takes place when the button is pressed
    end,
 })

local MainTab = Window:CreateTab("😜 Other Hub", nil) -- Title, Image
local Section = MainTab:CreateSection("Main")
Section:Set("menu")

local Button = MainTab:CreateButton({
    Name = "All Emote Hub",
    Callback = function() local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()
    -- The function that takes place when the button is pressed
    end,
 })

local Slider = MainTab:CreateSlider({
    Name = "WalkSpeed",
    Range = {0, 300},
    Increment = 1,
    Suffix = "Speed",
    CurrentValue = 16,
    Flag = "Slider1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
    Callback = function(Value)
         game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = (Value)
     end
 })

local Button = MainTab:CreateButton({
    Name = "Infinite Jump Toggle",
    Callback = function()
        --Toggles the infinite jump between on or off on every script run
 _G.infinjump = not _G.infinjump
 
 if _G.infinJumpStarted == nil then
     --Ensures this only runs once to save resources
     _G.infinJumpStarted = true
     
     --Notifies readiness
     game.StarterGui:SetCore("SendNotification", {Title="Youtube Hub"; Text="Infinite Jump Activated!"; Duration=5;})
 
     --The actual infinite jump
     local plr = game:GetService('Players').LocalPlayer
     local m = plr:GetMouse()
     m.KeyDown:connect(function(k)
         if _G.infinjump then
             if k:byte() == 32 then
             humanoid = game:GetService'Players'.LocalPlayer.Character:FindFirstChildOfClass('Humanoid')
             humanoid:ChangeState('Jumping')
             wait()
             humanoid:ChangeState('Seated')
             end
         end
     end)
 end
    end,
 })

local Toggle = MainTab:CreateToggle({
    Name = "Aimbot",
    CurrentValue = false,
    Flag = "Toggle1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
    Callback = function(Value) local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()
    -- The function that takes place when the toggle is pressed
    -- The variable (Value) is a boolean on whether the toggle is true or false
    end,
 })

local Toggle = MainTab:CreateToggle({
    Name = "Noclip",
    CurrentValue = false,
    Flag = "Toggle1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
    Callback = function(Value) local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()
    -- The function that takes place when the toggle is pressed
    -- The variable (Value) is a boolean on whether the toggle is true or false
    end,
 })
 
local Toggle = MainTab:CreateToggle({
    Name = "Fly",
    CurrentValue = false,
    Flag = "Toggle1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
    Callback = function(Value) local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()
    -- The function that takes place when the toggle is pressed
    -- The variable (Value) is a boolean on whether the toggle is true or false
    end,
 })

local MainTab = Window:CreateTab("🎲 Misc", nil) -- create by disprrt, Image
local MainSection = MainTab:CreateSection("Owner Disprrt")
local MainSection = MainTab:CreateSection ("join my discord server https://[Log in to view URL]")

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