local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local LocalPlayer = Players.LocalPlayer
local Mouse = game.Players.LocalPlayer:GetMouse()
local CamlockState = false
local Prediction = 0.1294
function FindNearestEnemy()
local ClosestDistance, ClosestPlayer = math.huge, nil
local CenterPosition = Vector2.new(game:GetService("GuiService"):GetScreenResolution().X / 2, game:GetService("GuiService"):GetScreenResolution().Y / 2)
for _, Player in ipairs(game:GetService("Players"):GetPlayers()) do
if Player ~= LocalPlayer then
local Character = Player.Character
if Character and Character:FindFirstChild("HumanoidRootPart") and Character.Humanoid.Health > 0 then
local Position, IsVisibleOnViewport = game:GetService("Workspace").CurrentCamera:WorldToViewportPoint(Character.HumanoidRootPart.Position)
if IsVisibleOnViewport then
local Distance = (CenterPosition - Vector2.new(Position.X, Position.Y)).Magnitude
if Distance < ClosestDistance then
ClosestPlayer = Character.HumanoidRootPart
ClosestDistance = Distance
end
end
end
end
end
return ClosestPlayer
end
local enemy = nil
-- Function to aim the camera at the nearest enemy's HumanoidRootPart
RunService.Heartbeat:Connect(function()
if CamlockState == true then
if enemy then
local camera = workspace.CurrentCamera
camera.CFrame = CFrame.new(camera.CFrame.p, enemy.Position + enemy.Velocity * Prediction)
end
end
end)
local Wowo = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local UICorner = Instance.new("UICorner")
local TextButton = Instance.new("TextButton")
local UICorner_2 = Instance.new("UICorner")
-- Properties:
Wowo.Name = "Wowo"
Wowo.Parent = game.CoreGui
Wowo.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
Frame.Parent = Wowo
Frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
Frame.BorderColor3 = Color3.fromRGB(0, 0, 0)
Frame.BorderSizePixel = 0
Frame.Position = UDim2.new(0.5, -50, 0.5, -50)
Frame.Size = UDim2.new(0, 100, 0, 100)
Frame.Active = true
Frame.Draggable = true
UICorner.Parent = Frame
TextButton.Parent = Frame
TextButton.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton.BorderSizePixel = 0
TextButton.Position = UDim2.new(0.1, 0, 0.1, 0)
TextButton.Size = UDim2.new(0.8, 0, 0.8, 0)
TextButton.Font = Enum.Font.SourceSansSemibold
TextButton.Text = "GAY OFF"
TextButton.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton.TextScaled = true
TextButton.TextSize = 11.000
TextButton.TextWrapped = true
TextButton.MouseButton1Click:Connect(function()
CamlockState = not CamlockState
TextButton.Text = CamlockState and "GAY ON" or "GAY OFF"
enemy = CamlockState and FindNearestEnemy() or nil
end)
UICorner_2.Parent = TextButton
-- Function to cycle through rainbow colors for the Frame
local rainbowColors = {
Color3.fromRGB(255, 0, 0),
Color3.fromRGB(255, 165, 0),
Color3.fromRGB(255, 255, 0),
Color3.fromRGB(0, 255, 0),
Color3.fromRGB(0, 0, 255),
Color3.fromRGB(75, 0, 130),
Color3.fromRGB(238, 130, 238)
}
local rainbowIndex = 1
local rainbowCycleSpeed = 0.09
RunService.RenderStepped:Connect(function(deltaTime)
local index = math.floor(tick() / rainbowCycleSpeed) % #rainbowColors + 1
Frame.BackgroundColor3 = rainbowColors[index]
end)
To embed this project on your website, copy the following code and paste it into your website's HTML: