local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()
local customTheme = {
TextColor = Color3.fromRGB(255, 255, 255),
Background = Color3.fromRGB(15, 15, 15),
Topbar = Color3.fromRGB(15, 15, 15),
Shadow = Color3.fromRGB(255, 255, 255),
NotificationBackground = Color3.fromRGB(15, 15, 15),
NotificationTextColor = Color3.fromRGB(255, 255, 255),
NotificationActionsBackground = Color3.fromRGB(35, 0, 70),
TabBackground = Color3.fromRGB(15, 15, 15),
TabStroke = Color3.fromRGB(15, 15, 15),
TabBackgroundSelected = Color3.fromRGB(15, 15, 15),
TabTextColor = Color3.fromRGB(149, 149, 149),
SelectedTabTextColor = Color3.fromRGB(255, 255, 255),
ElementBackground = Color3.fromRGB(15, 15, 15),
ElementBackgroundHover = Color3.fromRGB(15, 15, 15),
SecondaryElementBackground = Color3.fromRGB(15, 15, 15),
ElementStroke = Color3.fromRGB(77, 251, 16),
SecondaryElementStroke = Color3.fromRGB(77, 251, 16),
SliderBackground = Color3.fromRGB(255, 255, 255),
SliderProgress = Color3.fromRGB(77, 251, 16),
SliderStroke = Color3.fromRGB(77, 251, 16),
ToggleBackground = Color3.fromRGB(15, 15, 15),
ToggleEnabled = Color3.fromRGB(77, 251, 16),
ToggleDisabled = Color3.fromRGB(255, 255, 255),
ToggleEnabledStroke = Color3.fromRGB(77, 251, 16),
ToggleDisabledStroke = Color3.fromRGB(15, 15, 15),
ToggleEnabledOuterStroke = Color3.fromRGB(255, 255, 255),
ToggleDisabledOuterStroke = Color3.fromRGB(255, 255, 255),
DropdownSelected = Color3.fromRGB(15, 15, 15),
DropdownUnselected = Color3.fromRGB(15, 15, 15),
InputBackground = Color3.fromRGB(15, 15, 15),
InputStroke = Color3.fromRGB(77, 251, 16),
}
local Window = Rayfield:CreateWindow({
Name = "[🎃] Tha Bronx - V3.1 by q11_2 | discord.gg/ukZVmDFWG [free]",
Icon = 112029241653427,
LoadingTitle = "",
LoadingSubtitle = "",
Theme = customTheme,
DisableRayfieldPrompts = false,
DisableBuildWarnings = false,
ConfigurationSaving = {
Enabled = false,
FolderName = "GreenBlackThemeHub",
FileName = "BigHub"
},
Discord = {
Enabled = false,
Invite = "",
RememberJoins = true
},
KeySystem = false,
KeySettings = {
Title = "",
Subtitle = "Authentication Required",
Note = "Get your key at: discord.gg/dkshub",
FileName = "jc_hub_key",
SaveKey = true,
GrabKeyFromSite = false,
Key = { "" },
Theme = customTheme
}
})
uis = game:GetService("UserInputService")
TweenService = game:GetService("TweenService")
existingGui = game.CoreGui:FindFirstChild("CustomScreenGui")
if existingGui then
existingGui:Destroy()
end
ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "CustomScreenGui"
Frame = Instance.new("Frame")
TextButton = Instance.new("TextButton")
ScreenGui.Parent = game.CoreGui
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
Frame.Parent = ScreenGui
Frame.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
Frame.BorderColor3 = Color3.fromRGB(0, 0, 0)
Frame.BorderSizePixel = 0
Frame.Position = UDim2.new(1, -120, 0, 30)
Frame.Size = UDim2.new(0, 60, 0, 60)
imageLabel = Instance.new("ImageLabel")
imageLabel.Parent = Frame
imageLabel.Size = UDim2.new(1, 0, 1, 0)
imageLabel.Position = UDim2.new(0, 0, 0, 0)
imageLabel.Image = "rbxassetid://112029241653427"
imageLabel.BackgroundTransparency = 1
TextButton.Parent = imageLabel
TextButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton.BackgroundTransparency = 1.000
TextButton.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton.BorderSizePixel = 0
TextButton.Size = UDim2.new(1, 0, 1, 0)
TextButton.Font = Enum.Font.SourceSans
TextButton.Text = ""
TextButton.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton.TextSize = 27
function createTextShadow(button)
shadowOffset = 2
shadowLabel = Instance.new("TextLabel", Frame)
shadowLabel.Size = button.Size
shadowLabel.Position = button.Position + UDim2.new(0, shadowOffset, 0, shadowOffset)
shadowLabel.Text = button.Text
shadowLabel.TextScaled = button.TextScaled
shadowLabel.Font = button.Font
shadowLabel.BackgroundTransparency = 1
shadowLabel.TextSize = button.TextSize
shadowLabel.TextTransparency = 0.5
end
createTextShadow(TextButton)
glowStroke = Instance.new("UIStroke", Frame)
glowStroke.Thickness = 3
glowStroke.Transparency = 0.8
glowStroke.Color = Color3.fromRGB(77, 251, 16, 255)
gradient = Instance.new("UIGradient", glowStroke)
gradient.Color = ColorSequence.new {
ColorSequenceKeypoint.new(0, Color3.fromRGB(77, 251, 16, 255)),
ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 20, 147))
}
gradient.Rotation = 45
tweenInfo = TweenInfo.new(1, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut)
tweenShowFrame = TweenService:Create(Frame, tweenInfo, { Position = UDim2.new(0.5, 0, 0.3, 0) })
function createGlowEffect(stroke)
glowTweenInfo = TweenInfo.new(1, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut, -1, true)
tween = TweenService:Create(stroke, glowTweenInfo, { Transparency = 0.1, Thickness = 5 })
tween:Play()
end
createGlowEffect(glowStroke)
TextButton.MouseButton1Click:Connect(function()
Rayfield:SetVisibility(not Rayfield:IsVisible())
end)
function makeDraggable(frame)
dragging = nil
dragStart = nil
startPos = nil
lastInputChangedConnection = nil
function beginDrag(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = frame.Position
if lastInputChangedConnection then
lastInputChangedConnection:Disconnect()
end
lastInputChangedConnection = uis.InputChanged:Connect(function(newInput)
if newInput.UserInputType == Enum.UserInputType.MouseMovement or newInput.UserInputType == Enum.UserInputType.Touch then
delta = newInput.Position - dragStart
frame.Position = UDim2.new(
startPos.X.Scale, startPos.X.Offset + delta.X,
startPos.Y.Scale, startPos.Y.Offset + delta.Y
)
end
end)
end
end
function endDrag(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = false
if lastInputChangedConnection then
lastInputChangedConnection:Disconnect()
lastInputChangedConnection = nil
end
end
end
frame.InputBegan:Connect(beginDrag)
frame.InputEnded:Connect(endDrag)
for _, child in ipairs(frame:GetDescendants()) do
if child:IsA("GuiObject") then
child.InputBegan:Connect(beginDrag)
child.InputEnded:Connect(endDrag)
end
end
uis.InputEnded:Connect(function(input)
if dragging and (input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch) then
dragging = false
if lastInputChangedConnection then
lastInputChangedConnection:Disconnect()
lastInputChangedConnection = nil
end
end
end)
end
makeDraggable(Frame)
local RunService = game:GetService("RunService")
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local moveConnection
local function keepUpright()
local char = player.Character
if char then
local hrp = char:FindFirstChild("HumanoidRootPart")
if hrp then
hrp.AssemblyLinearVelocity = Vector3.zero
hrp.AssemblyAngularVelocity = Vector3.zero
hrp.CFrame = CFrame.new(hrp.Position, hrp.Position + Vector3.new(hrp.CFrame.LookVector.X, 0, hrp.CFrame.LookVector.Z))
end
end
end
moveConnection = RunService.Heartbeat:Connect(function()
keepUpright()
end)
local MainTab = Window:CreateTab("Main", nil)
MainTab:CreateSection("Infinite Money")
local Paragraph = MainTab:CreateParagraph({
Title = "Instructions",
Content = [[Step 1: Buy kool-aid items🥤
Step 2: Make one ice-Fruitcupz🧊🥤
Step 3: Click Get Max Money💸]]
})
local SharedStorage = game.ReplicatedStorage
local function InvokeServer(Remote, ...)
return Remote:InvokeServer(...)
end
local function FindItem(Item)
return game.Players.LocalPlayer.Backpack:FindFirstChild(Item) or game.Players.LocalPlayer.Character:FindFirstChild(Item)
end
local function AutoBuySupplies()
local Items = {
"Ice-Fruit Bag",
"Ice-Fruit Cupz",
"FijiWater",
"FreshWater",
}
for _, item in ipairs(Items) do
local ItemStock = SharedStorage.ExoticStock:FindFirstChild(item)
if not ItemStock or ItemStock.Value == 0 then
warn("Item out of stock:", item)
return false
end
end
for _, item in ipairs(Items) do
InvokeServer(SharedStorage.ExoticShopRemote, item)
task.wait(1.25)
end
for _, item in ipairs(Items) do
if not FindItem(item) then
warn("Failed to acquire:", item)
return false
end
end
return true
end
MainTab:CreateButton({
Name = "Buy koolaid items",
Callback = function()
local success = AutoBuySupplies()
if success then
Rayfield:Notify({
Title = "AutoBuy",
Content = "Items purchased successfully!",
Duration = 5,
Image = 4483362458,
})
else
Rayfield:Notify({
Title = "AutoBuy",
Content = "Failed to purchase items!",
Duration = 5,
Image = 4483362458,
})
end
end,
})
MainTab:CreateButton({
Name = "Tp to Pot",
Callback = function()
local p = game.Players.LocalPlayer
local c = p.Character or p.CharacterAdded:Wait()
c.Humanoid:ChangeState(0)
repeat task.wait() until not p:GetAttribute("LastACPos")
c.HumanoidRootPart.CFrame = CFrame.new(-177, 398, -592)
task.wait(2)
end
})
MainTab:CreateButton({
Name = "Get max dirty money",
Callback = function()
local player = game.Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local humanoid = char:WaitForChild("Humanoid")
local hrp = char:WaitForChild("HumanoidRootPart")
local originalPos = hrp.Position
local sellPart = workspace:FindFirstChild("IceFruit Sell")
if not sellPart then return end
local prompt = sellPart:FindFirstChildOfClass("ProximityPrompt")
if not prompt then return end
prompt.HoldDuration = 0
humanoid:ChangeState(0)
repeat task.wait() until not player:GetAttribute("LastACPos")
hrp.CFrame = CFrame.new(-71.63, 287.06, -319.95)
task.wait(0.5)
for _ = 1, 1200 do
task.spawn(function()
prompt:InputHoldBegin()
prompt:InputHoldEnd()
end)
task.spawn(function()
fireproximityprompt(prompt)
end)
end
task.wait(1)
humanoid:ChangeState(0)
repeat task.wait() until not player:GetAttribute("LastACPos")
hrp.CFrame = CFrame.new(originalPos.X, originalPos.Y, originalPos.Z)
end
})
MainTab:CreateSection("Gun Dupe")
local ReplicatedStorage = cloneref(game:GetService("ReplicatedStorage"))
local Players = cloneref(game:GetService("Players"))
local Player = Players.LocalPlayer
local Character, Backpack
local function updateCharacter()
Character = Player.Character or Player.CharacterAdded:Wait()
Backpack = Player:WaitForChild("Backpack")
end
updateCharacter()
Player.CharacterAdded:Connect(updateCharacter)
local running = false
local function getPing()
if typeof(Player.GetNetworkPing) == "function" then
local success, result = pcall(function()
return tonumber(string.match(Player:GetNetworkPing(), "%d+"))
end)
if success and result then
return result
end
end
local t0 = tick()
local temp = Instance.new("BoolValue")
temp.Parent = ReplicatedStorage
temp.Name = "PingTest_" .. tostring(math.random(10000, 99999))
task.wait(0.1)
local t1 = tick()
temp:Destroy()
return math.clamp((t1 - t0) * 1000, 50, 300)
end
local function dupeOne()
local Tool = Character:FindFirstChildOfClass("Tool") or Backpack:FindFirstChildOfClass("Tool")
if not Tool then return end
Tool.Parent = Backpack
task.wait(0.5)
local ToolName = Tool.Name
local ToolId
local delay = 0.25 + ((math.clamp(getPing(), 0, 300) / 300) * 0.03)
local conn
conn = ReplicatedStorage.MarketItems.ChildAdded:Connect(function(item)
if item.Name == ToolName then
local owner = item:WaitForChild("owner", 2)
if owner and owner.Value == Player.Name then
ToolId = item:GetAttribute("SpecialId")
end
end
end)
task.spawn(function() ReplicatedStorage.ListWeaponRemote:FireServer(ToolName, 99999) end)
task.wait(delay)
task.spawn(function() ReplicatedStorage.BackpackRemote:InvokeServer("Store", ToolName) end)
task.wait(3)
if ToolId then
task.spawn(function() ReplicatedStorage.BuyItemRemote:FireServer(ToolName, "Remove", ToolId) end)
end
task.spawn(function() ReplicatedStorage.BackpackRemote:InvokeServer("Grab", ToolName) end)
conn:Disconnect()
end
task.spawn(function()
while true do
if running then
dupeOne()
task.wait(1.5)
else
task.wait(0.1)
end
end
end)
MainTab:CreateButton({
Name = "Dupe Tools",
Callback = function()
dupeOne()
end,
})
local Paragraph = MainTab:CreateParagraph({Title = "Usage:", Content = "Hello everyone, thank you for using dkshub to do the gun dupe equip your tool you want dupe then press 'Dupe Tools' and there is a afk auto dupe below!"})
MainTab:CreateToggle({
Name = "Auto Dupe Tools",
CurrentValue = false,
Flag = "AutoDupeGun",
Callback = function(Value)
running = Value
end,
})
MainTab:CreateSection("Auto purchase item")
local plr = game.Players.LocalPlayer
local char = plr.Character or plr.CharacterAdded:Wait()
local function fireGunPrompt(gun)
if not char or not char:FindFirstChild("HumanoidRootPart") then return end
local hrp = char.HumanoidRootPart
plr.Character.Humanoid:ChangeState(0)
repeat task.wait() until not plr:GetAttribute("LastACPos")
if gun:IsA("Model") and gun:FindFirstChild("PrimaryPart") then
hrp.CFrame = gun.PrimaryPart.CFrame + Vector3.new(0, 3, 0)
elseif gun:IsA("BasePart") then
hrp.CFrame = gun.CFrame + Vector3.new(0, 3, 0)
end
local prompt = gun:FindFirstChildOfClass("ProximityPrompt", true)
if prompt then
prompt:InputHoldBegin()
task.wait(0.1)
prompt:InputHoldEnd()
end
end
local function getGuns()
local gunsFolder = workspace:FindFirstChild("GUNS")
if not gunsFolder then return {} end
local guns = {}
for _, gun in ipairs(gunsFolder:GetChildren()) do
if gun:IsA("BasePart") or gun:IsA("Model") then
table.insert(guns, gun.Name)
end
end
return guns
end
local GunDropdown = MainTab:CreateDropdown({
Name = "Select Gun",
Options = getGuns(),
CurrentOption = nil,
Flag = "GunTPDropdown",
Callback = function(selected)
local gun = workspace.GUNS:FindFirstChild(selected)
if gun then
fireGunPrompt(gun)
end
end
})
local gunsFolder = workspace:WaitForChild("GUNS")
gunsFolder.ChildAdded:Connect(function()
GunDropdown:Refresh(getGuns())
end)
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