#include <stdio.h>
#include <stdlib.h>
typedef struct Node{
int data;
struct Node* next;
}Node;
struct Node* top = NULL;
Node* alloc_node(int e){
Node* p = (Node*)malloc(sizeof(Node));
p->data = e;
p->next = NULL;
return p;
}
int is_empty(){
if(top == NULL){
return 1;
}
else{
return 0;
}
}
void push(int e){
Node* p = alloc_node(e);
if(is_empty()){
top = p;
}
else{
p->next = top;
top = p;
}
}
void reverse(Node* t){
if(t == NULL){
return;
}
reverse(t->next);
printf("%d ", t->data);
}
void print_recur(){
if(is_empty()){
printf("Empty\n");
exit(0);
}
else{
reverse(top);
}
}
int main(void){
int N;
scanf("%d", &N);
int a;
for(int i = 0 ; i < N ; i++){
scanf("%d", &a);
push(a);
}
print_recur();
return 0;
}
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