#include<stdio.h>
#include<stdlib.h>
struct queue
{
int size;
int f;
int r;
int* arr;
};
int isEmpty(struct queue *q){
if(q->r==q->f){
return 1;
}
return 0;
}
int isFull(struct queue *q){
if(q->r==q->size-1){
return 1;
}
return 0;
}
void enqueue(struct queue *q, int val){
if(isFull(q)){
printf("This Queue is full\n");
}
else{
q->r++;
q->arr[q->r] = val;
printf("Enqued element: %d\n", val);
}
}
int dequeue(struct queue *q){
int a = -1;
if(isEmpty(q)){
printf("This Queue is empty\n");
}
else{
q->f++;
a = q->arr[q->f];
}
return a;
}
int main(){
struct queue q;
q.size = 4;
q.f = q.r = 0;
q.arr = (int*) malloc(q.size*sizeof(int));
// Enqueue few elements
enqueue(&q, 12);
enqueue(&q, 15);
enqueue(&q, 1);
printf("Dequeuing element %d\n", dequeue(&q));
printf("Dequeuing element %d\n", dequeue(&q));
printf("Dequeuing element %d\n", dequeue(&q));
enqueue(&q, 45);
enqueue(&q, 45);
enqueue(&q, 45);
if(isEmpty(&q)){
printf("Queue is empty\n");
}
if(isFull(&q)){
printf("Queue is full\n");
}
return 0;
}
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