loadstring(game:HttpGet("https://[Log in to view URL]"))()
local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()

local customTheme = {
   TextColor = Color3.fromRGB(128,0,128),
   Background = Color3.fromRGB(0,0,0),
   Topbar = Color3.fromRGB(0,0,0),
   Shadow = Color3.fromRGB(0,0,0),
   NotificationBackground = Color3.fromRGB(0,0,0),
   NotificationActionsBackground = Color3.fromRGB(0,0,0),
   TabBackground = Color3.fromRGB(0,0,0),
   TabStroke = Color3.fromRGB(128,0,128),
   TabBackgroundSelected = Color3.fromRGB(0,0,0),
   TabTextColor = Color3.fromRGB(128,0,128),
   SelectedTabTextColor = Color3.fromRGB(128,0,128),
   ElementBackground = Color3.fromRGB(0,0,0),
   ElementBackgroundHover = Color3.fromRGB(0,0,0),
   SecondaryElementBackground = Color3.fromRGB(0,0,0),
   ElementStroke = Color3.fromRGB(128,0,128),
   SecondaryElementStroke = Color3.fromRGB(128,0,128),
   SliderBackground = Color3.fromRGB(0,0,0),
   SliderProgress = Color3.fromRGB(128,0,128),
   SliderStroke = Color3.fromRGB(128,0,128),
   ToggleBackground = Color3.fromRGB(0,0,0),
   ToggleEnabled = Color3.fromRGB(128,0,128),
   ToggleDisabled = Color3.fromRGB(128,0,128),
   ToggleEnabledStroke = Color3.fromRGB(128,0,128),
   ToggleDisabledStroke = Color3.fromRGB(128,0,128),
   ToggleEnabledOuterStroke = Color3.fromRGB(128,0,128),
   ToggleDisabledOuterStroke = Color3.fromRGB(128,0,128),
   DropdownSelected = Color3.fromRGB(128,0,128),
   DropdownUnselected = Color3.fromRGB(0,0,0),
   InputBackground = Color3.fromRGB(0,0,0),
   InputStroke = Color3.fromRGB(128,0,128),
   PlaceholderColor = Color3.fromRGB(128,0,128),
   KeyInputBackground = Color3.fromRGB(0,0,0),
   KeyInputTextColor = Color3.fromRGB(128,0,128)
}

local Window = Rayfield:CreateWindow({
   Name = "GetBuckedup| Streetz war 2",
   Icon = nil,
   LoadingTitle = "",
   LoadingSubtitle = "",
   Theme = customTheme,
   DisableRayfieldPrompts = false,
   DisableBuildWarnings = false,
   ConfigurationSaving = {
      Enabled = false,
      FolderName = "BlackThemeHub",
      FileName = "BigHub"
   },
   Discord = {
      Enabled = true,
      Invite = "fMSrMaKH",
      RememberJoins = true
   },
   KeySystem = false,
   KeySettings = {
      Title = "X-Dk | V1 ",
      Subtitle = "Enter Key Below",
      Note = "Buy A Key At Discord.gg/dkshub",
      FileName = "Key",
      SaveKey = true,
      GrabKeyFromSite = false,
      Key = {""},
      Theme = customTheme
   }
})

local MainTab = Window:CreateTab("Main", 4483362458) 
local MainSection = MainTab:CreateSection("Welcome!")

local Paragraph = MainTab:CreateParagraph({Title = "Welcome!", Content = "Thank you for using X-Dk."})

local MainSection = MainTab:CreateSection("User Information")

local player = game.Players.LocalPlayer
local username = player.Name

local Label = MainTab:CreateLabel("Player: " .. username)

local userId = player.UserId
local Label = MainTab:CreateLabel("User Id: " .. userId)

local MainSection = MainTab:CreateSection("Game and Executor")

local gameName = game:GetService("MarketplaceService"):GetProductInfo(game.PlaceId).Name
local Label = MainTab:CreateLabel("Game: " .. gameName)

local executorName = "Unknown Executor"

if syn and syn.version then
    executorName = "Synapse X"
elseif isfolder and isfile then
    executorName = "ScriptWare"
elseif isexecutorenv and isexecutorenv() then
    executorName = "KRNL"
elseif getexecutorname and getexecutorname() == "Fluxus" then
    executorName = "Fluxus"
elseif gethui then
    executorName = "WeAreDevs (JJSploit)"
elseif ishydrogenexecutor then
    executorName = "Hydrogen"
elseif pcall(function() return is_sentinel and is_sentinel() end) then
    executorName = "Sentinel"
elseif is_protosmasher then
    executorName = "Protosmasher"
elseif getexecutorname and getexecutorname() == "VegaX" then
    executorName = "VegaX"
elseif _G.DeltaExecutor then
    executorName = "Delta"
end

local Label = MainTab:CreateLabel("Executor: " .. executorName)

local MainSection = MainTab:CreateSection("Hardware")

local function getHWID()
    if syn and syn.request then
        return syn.crypt and syn.crypt.hash or "Synapse HWID Unavailable"
    elseif identifyexecutor and identifyexecutor():lower():find("scriptware") then
        return "ScriptWare HWID is not publicly accessible"
    elseif gethwid then
        return gethwid()
    elseif fluxus and fluxus.gethwid then
        return fluxus.gethwid()
    elseif isexecutorenv and isexecutorenv() then
        return getgenv().KRNL_ID or "KRNL HWID Unavailable"
    end
    return "HWID Not Supported"
end

local hwid = getHWID()
local Label = MainTab:CreateLabel("HWID: " .. hwid)


local MainSection = MainTab:CreateSection("Date + Time")

local currentDate = os.date("%Y-%m-%d")
local Label = MainTab:CreateLabel("Date: " .. currentDate)

local currentTime = os.date("%H:%M:%S")
local Label = MainTab:CreateLabel("Time: " .. currentTime)

local MainSection = MainTab:CreateSection("Credits")

local Label = MainTab:CreateLabel("By Dk")

local Button = MainTab:CreateButton({
    Name = "Join Discord!", 
    Callback = function()
        if setclipboard then
            setclipboard("https://[Log in to view URL]")
            print("Copied to clipboard!")
        else
            print("Your executor does not support setclipboard.")
        end

        Rayfield:Notify({
            Title = "Link Copied!",
            Content = "The Discord link has been copied to your clipboard.",
            Duration = 8.5
        })
    end,
})

local CardTab = Window:CreateTab("Card", 4483362458)
local CardSection = CardTab:CreateSection("Card Duping")

local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local VirtualInputManager = game:GetService("VirtualInputManager")
local RunService = game:GetService("RunService")
local StarterGui = game:GetService("StarterGui")
local player = Players.LocalPlayer

local dupeAmount = 10

local function notifyFarmed(finalAmount)
    Rayfield:Notify({
        Title = "Success",
        Content = "You have Duped " .. tostring(game.Players.LocalPlayer.leaderstats.Wallet.Value - saved) .. " cards and laptops."
    })
end

CardTab:CreateInput({
    Name = "Amount",
    PlaceholderText = "Input",
    RemoveTextAfterFocusLost = false,
    Flag = "DupeAmount",
    Callback = function(value)
        dupeAmount = tonumber(value) or 10
        if dupeAmount <= 0 then
            dupeAmount = 10
        end
    end
})

local function duplicateCardsAndLaptops()
    if dupeAmount <= 0 then return end

    StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.All, false)
    RunService:Set3dRenderingEnabled(false)

    fireclickdetector(game.Workspace["Streetz War"].Anonymous.ClickDetector)
    task.wait()
    player.PlayerGui:WaitForChild("DealerGui")
    local shopGui = player.PlayerGui.DealerGui.ShopFrame
    shopGui.Visible = true
    player.PlayerGui.DealerGui.Frame.Visible = false

    repeat task.wait() until player.Character and player.Character:FindFirstChild("HumanoidRootPart")
    player.Character.HumanoidRootPart.CFrame = CFrame.new(-55, 4.5, 170)
    task.wait(0.5)

    local cardButton = shopGui["Blank Card"]
    local laptopButton = shopGui["laptop"]

    for i = 1, dupeAmount do
        task.wait()
        if cardButton.Visible then
            local cardPos = cardButton.AbsolutePosition
            VirtualInputManager:SendMouseButtonEvent(cardPos.X + 150, cardPos.Y + 60, 0, true, game, 0)
            task.wait()
            VirtualInputManager:SendMouseButtonEvent(cardPos.X + 150, cardPos.Y + 60, 0, false, game, 0)
        end

        if laptopButton.Visible then
            local laptopPos = laptopButton.AbsolutePosition
            VirtualInputManager:SendMouseButtonEvent(laptopPos.X + 150, laptopPos.Y + 60, 0, true, game, 0)
            task.wait()
            VirtualInputManager:SendMouseButtonEvent(laptopPos.X + 150, laptopPos.Y + 60, 0, false, game, 0)
        end
    end

    RunService:Set3dRenderingEnabled(true)

    local exitButton = shopGui.exit
    VirtualInputManager:SendMouseButtonEvent(exitButton.AbsolutePosition.X + 300, exitButton.AbsolutePosition.Y + 65, 0, true, game, 0)
    task.wait()
    VirtualInputManager:SendMouseButtonEvent(exitButton.AbsolutePosition.X + 300, exitButton.AbsolutePosition.Y + 65, 0, false, game, 0)

    player.Character.HumanoidRootPart.CFrame = CFrame.new(949, 4, -102)
    task.wait(2)

    local laptopCount = 0
    for _, v in pairs(player.Backpack:GetChildren()) do
        if v.Name == "Laptop" then
            laptopCount = laptopCount + 1
        end
    end

    for i = 1, laptopCount - 1 do
        spawn(function()
            local args = { true, "NEW123" }
            ReplicatedStorage.Assets.Other.GiverPunchmade:InvokeServer(unpack(args))
        end)
    end

    task.wait(4)
    if player.Backpack:FindFirstChild("Laptop") then
        player.Backpack.Laptop.Parent = player.Character
    end
    task.wait(4)

    local cardCount = 0
    for _, v in pairs(player.Backpack:GetChildren()) do
        if v.Name == "Loaded Card" then
            cardCount = cardCount + 1
        end
    end

    for i = 1, cardCount do
        spawn(function()
            local args = { false, "NEW123" }
            ReplicatedStorage.Assets.Other.GiverPunchmade:InvokeServer(unpack(args))
        end)
    end

    task.wait(1)
    player.Character.Humanoid:UnequipTools()

    StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.All, true)
    notifyFarmed(dupeAmount)
end

CardTab:CreateButton({
    Name = "Duplicate",
    Callback = function()
        duplicateCardsAndLaptops()
    end
})

local CardSection = CardTab:CreateSection("Card Autofarm")

local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RunService = game:GetService("RunService")

local LocalPlayer = Players.LocalPlayer
local Backpack = LocalPlayer:WaitForChild("Backpack")

local autoEquipLaptop = false

local function equipLaptop()
    local character = LocalPlayer.Character
    if not character then return end

    local laptopTool = Backpack:FindFirstChild("Laptop")
    if laptopTool then
        laptopTool.Parent = character
    end
end

RunService.RenderStepped:Connect(function()
    if autoEquipLaptop then
        local character = LocalPlayer.Character
        if character then
            local inHand = character:FindFirstChild("Laptop")
            local inBackpack = Backpack:FindFirstChild("Laptop")

            if not inHand and inBackpack then
                inBackpack.Parent = character
            end
        end
    end
end)

Backpack.ChildAdded:Connect(function(tool)
    if autoEquipLaptop and tool:IsA("Tool") and tool.Name == "Laptop" then
        tool.Parent = LocalPlayer.Character
    end
end)

LocalPlayer.CharacterAdded:Connect(function()
    if autoEquipLaptop then
        repeat task.wait() until Backpack:FindFirstChild("Laptop") or LocalPlayer.Character
        equipLaptop()
    end
end)

CardTab:CreateToggle({
    Name = "Auto Equip Laptop",
    CurrentValue = false,
    Callback = function(state)
        autoEquipLaptop = state
        if state then
            equipLaptop()
        end
    end,
})


local Paragraph = CardTab:CreateParagraph({
    Title = "Warning!",
    Content = "Hello Mr.Hacker😎. U Will Need 10-15K To Start This Autofarm."
})

_G.autofarm = false
local farmDelay = 0.01

CardTab:CreateToggle({
    Name = "Card Autofarm",
    CurrentValue = false,
    Flag = "AutoFarmToggle",
    Callback = function(Value)
        _G.autofarm = Value

        if Value then
            local character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
            local hrp = character:WaitForChild("HumanoidRootPart")
            hrp.CFrame = CFrame.new(226, 4, -540)

            local giverPunch = ReplicatedStorage:WaitForChild("Assets"):WaitForChild("Other"):WaitForChild("GiverPunchmade")
            local args1 = { [1] = true, [2] = "NEW123" }
            local args2 = { [1] = false, [2] = "NEW123" }

            task.spawn(function()
                while _G.autofarm do
                    giverPunch:InvokeServer(unpack(args1))
                    task.wait(farmDelay)
                    giverPunch:InvokeServer(unpack(args2))
                    task.wait(farmDelay)
                end
            end)
        end
    end
})

local TeleportsTab = Window:CreateTab("Teleports", 4483362458) -- Title
local TeleportsSection = TeleportsTab:CreateSection("Teleports")

local teleportLocations1 = {
    {Name = "Mop Job", Position = CFrame.new(-101, 4, 18)},
    {Name = "Box Job", Position = CFrame.new(-118, 4, 300)},
    {Name = "Pizza Job", Position = CFrame.new(166, 5, 49)},
    {name = "Thrift Job", Position = CFrame.new(-8, 4, 17)},
}

local locationNames1 = {}
for _, location in ipairs(teleportLocations1) do
    table.insert(locationNames1, location.Name)
end

local DropdownTeleport1 = TeleportsTab:CreateDropdown({
    Name = "Jobs",
    Options = locationNames1,
    CurrentOption = {locationNames1[1]},
    MultipleOptions = false,
    Flag = "TeleportLocationDropdown1",
    Callback = function(Options)
        local selectedLocation
        for _, location in ipairs(teleportLocations1) do
            if location.Name == Options[1] then
                selectedLocation = location
                break
            end
        end
        
        local player = game.Players.LocalPlayer
        if player and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
            player.Character.HumanoidRootPart.CFrame = selectedLocation.Position
        else
            warn("No valid character or HumanoidRootPart found!")
        end
    end
})


local teleportLocations2 = {
    {Name = "Ice Box", Position = CFrame.new(-11354, 4, 291)},
    {Name = "Pharmacy", Position = CFrame.new(41, 5, -264)},
    {Name = "Father & Son", Position = CFrame.new(41, 5, -331)},
    {Name = "Sneaker Zone", Position = CFrame.new(38, 5, -346)},
    {Name = "Dealership", Position = CFrame.new(845, 5, -7)},
    {Name = "Gun Store", Position = CFrame.new(-51811, 4, -15)},
    {Name = "London Drip", Position = CFrame.new(-158, 4, 6)},
    {Name = "JD", Position = CFrame.new(-125, 4, 41)},
}

local locationNames2 = {}
for _, location in ipairs(teleportLocations2) do
    table.insert(locationNames2, location.Name)
end

local DropdownTeleport2 = TeleportsTab:CreateDropdown({
    Name = "Shops",
    Options = locationNames2,
    CurrentOption = {locationNames2[1]},
    MultipleOptions = false,
    Flag = "TeleportLocationDropdown2",
    Callback = function(Options)
        local selectedLocation
        for _, location in ipairs(teleportLocations2) do
            if location.Name == Options[1] then
                selectedLocation = location
                break
            end
        end
        
        local player = game.Players.LocalPlayer
        if player and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
            player.Character.HumanoidRootPart.CFrame = selectedLocation.Position
        else
            warn("No valid character or HumanoidRootPart found!")
        end
    end
})

-- Apartments Locations
local teleportLocations3 = {
    {Name = "Apartment 1", Position = CFrame.new(108104, -443, 222)},
    {Name = "Apartment 2", Position = CFrame.new(-134830, -196, 3306)},
}

local locationNames3 = {}
for _, location in ipairs(teleportLocations3) do
    table.insert(locationNames3, location.Name)
end

local DropdownTeleport3 = TeleportsTab:CreateDropdown({
    Name = "Apartments",
    Options = locationNames3,
    CurrentOption = {locationNames3[1]},
    MultipleOptions = false,
    Flag = "TeleportLocationDropdown3",
    Callback = function(Options)
        local selectedLocation
        for _, location in ipairs(teleportLocations3) do
            if location.Name == Options[1] then
                selectedLocation = location
                break
            end
        end

        local player = game.Players.LocalPlayer
        if player and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
            player.Character.HumanoidRootPart.CFrame = selectedLocation.Position
        else
            warn("No valid character or HumanoidRootPart found!")
        end
    end
})



local teleportLocations4 = {
    {Name = "Illegal Dealer", Position = CFrame.new(108104, -443, 222)},
    {Name = "Card & Laptop Dealer", Position = CFrame.new(226, 4, -541)},
    {Name = "Illegal Manger", Position = CFrame.new(-15, 5, -338)},
    {Name = "Jewelry Manger", Position = CFrame.new(504, 29, -857)},
}

local locationNames4 = {}
for _, location in ipairs(teleportLocations4) do
    table.insert(locationNames4, location.Name)
end

local DropdownTeleport4 = TeleportsTab:CreateDropdown({
    Name = "Dealer & Buyers",
    Options = locationNames4,
    CurrentOption = {locationNames4[1]},
    MultipleOptions = false,
    Flag = "TeleportLocationDropdown4",
    Callback = function(Options)
        local selectedLocation
        for _, location in ipairs(teleportLocations4) do
            if location.Name == Options[1] then
                selectedLocation = location
                break
            end
        end
        
        local player = game.Players.LocalPlayer
        if player and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
            player.Character.HumanoidRootPart.CFrame = selectedLocation.Position
        else
            warn("No valid character or HumanoidRootPart found!")
        end
    end
})

local teleportLocations5 = {
    {Name = "TNT Locker", Position = CFrame.new(269, 5, 132)},
    {Name = "ATB Locker", Position = CFrame.new(93, 4, -703)},
    {Name = "SG Locker", Position = CFrame.new(188, 4, -395)},
    {Name = "KAO Locker", Position = CFrame.new(328, 7, 82)},
    {Name = "AF Locker", Position = CFrame.new(162, 5, 518)},
    {Name = "EOS Locker", Position = CFrame.new(374, 22, 409)},
    {Name = "AOD Locker", Position = CFrame.new(6, 5, 509)},
    {Name = "LAC Locker", Position = CFrame.new(-166, 4, -773)},
    {Name = "P9 Locker", Position = CFrame.new(459, 7, 160)},
    {Name = "TPL Locker", Position = CFrame.new(318, 7, 230)},
    {Name = "SF Locker", Position = CFrame.new(599, 7, 223)},
    {Name = "NGF Locker", Position = CFrame.new(571, 20, 174)},
    {Name = "DF Locker", Position = CFrame.new(870, 5, 498)},
}

local locationNames5 = {}
for _, location in ipairs(teleportLocations5) do
    table.insert(locationNames5, location.Name)
end

local DropdownTeleport5 = TeleportsTab:CreateDropdown({
    Name = "Gang Lockers",
    Options = locationNames5,
    CurrentOption = {locationNames5[1]},
    MultipleOptions = false,
    Flag = "TeleportLocationDropdown5",
    Callback = function(Options)
        local selectedLocation
        for _, location in ipairs(teleportLocations5) do
            if location.Name == Options[1] then
                selectedLocation = location
                break
            end
        end
        
        local player = game.Players.LocalPlayer
        if player and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
            player.Character.HumanoidRootPart.CFrame = selectedLocation.Position
        else
            warn("No valid character or HumanoidRootPart found!")
        end
    end
})

local teleportLocations6 = {
    {Name = "Seed Farm", Position = CFrame.new(542, 29, -761)},
    {Name = "Wheel Spin", Position = CFrame.new(145, 5, 92)},
    {Name = "MET Station", Position = CFrame.new(18284, -78, -128)},
    {Name = "Mall Haul", Position = CFrame.new(458, 29, -907)},
    {Name = "Abd's Smash", Position = CFrame.new(169, 5, -24)},
    {Name = "Safe Spot", Position = CFrame.new(960, 4, -84)},
}

local locationNames6 = {}
for _, location in ipairs(teleportLocations6) do
    table.insert(locationNames6, location.Name)
end

local DropdownTeleport6 = TeleportsTab:CreateDropdown({
    Name = "Other",
    Options = locationNames6,
    CurrentOption = {locationNames6[1]},
    MultipleOptions = false,
    Flag = "TeleportLocationDropdown6",
    Callback = function(Options)
        local selectedLocation
        for _, location in ipairs(teleportLocations6) do
            if location.Name == Options[1] then
                selectedLocation = location
                break
            end
        end
        
        local player = game.Players.LocalPlayer
        if player and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
            player.Character.HumanoidRootPart.CFrame = selectedLocation.Position
        else
            warn("No valid character or HumanoidRootPart found!")
        end
    end
})

local PlayerTab = Window:CreateTab("Player", 4483362458) -- Title, Image
local PlayerSection = PlayerTab:CreateSection("Shake")

local Toggle = PlayerTab:CreateToggle({
    Name = "Disable Camera Shake(Use Before Walkspeed)",
    CurrentValue = false,
    Flag = "DisableCameraShake",
    Callback = function(state)
        local char = game:GetService("Players").LocalPlayer.Character
        if char and char:FindFirstChild("CharacterScripts") then
            char.CharacterScripts.Enabled = not state
            cameraShakeDisabled = state
        end
    end
})

local PlayerSection = PlayerTab:CreateSection("Speed")


local WalkSpeedEnabled = false
local defaultWalkSpeed = 16
local currentWalkSpeed = 16

-- Create the toggle to enable/disable custom walk speed
local WalkSpeedToggle = PlayerTab:CreateToggle({
    Name = "Enable Walk Speed",
    Callback = function()
        WalkSpeedEnabled = not WalkSpeedEnabled

        local character = game.Players.LocalPlayer.Character
        if character and character:FindFirstChild("Humanoid") then
            local humanoid = character.Humanoid
            if WalkSpeedEnabled then
                print("Custom Walk Speed Enabled")
                humanoid.WalkSpeed = currentWalkSpeed
            else
                print("Custom Walk Speed Disabled")
                humanoid.WalkSpeed = defaultWalkSpeed
            end
        end
    end
})

-- Create the slider for adjusting walk speed
local WalkSpeedSlider = PlayerTab:CreateSlider({
    Name = "Walk Speed (0-300)",
    Range = {0, 300},
    Increment = 1,
    Suffix = "Unit",
    CurrentValue = currentWalkSpeed,
    Flag = "Slider2", -- Make sure this flag is unique
    Callback = function(Value)
        currentWalkSpeed = Value
        if WalkSpeedEnabled then
            local character = game.Players.LocalPlayer.Character
            if character and character:FindFirstChild("Humanoid") then
                character.Humanoid.WalkSpeed = currentWalkSpeed
            end
        end
    end,
})


local PlayerSection = PlayerTab:CreateSection("Jump Power")

local JumpPowerEnabled = false
local defaultJumpPower = 50  -- Default jump power
local currentJumpPower = 50  -- Current jump power

-- Create the toggle to enable/disable custom jump power
local JumpPowerToggle = PlayerTab:CreateToggle({
    Name = "Enable Jump Power",
    Callback = function()
        JumpPowerEnabled = not JumpPowerEnabled

        local character = game.Players.LocalPlayer.Character
        if character and character:FindFirstChild("Humanoid") then
            local humanoid = character.Humanoid
            if not JumpPowerEnabled then
                humanoid.JumpPower = defaultJumpPower
                print("Custom Jump Power Disabled")
            else
                print("Custom Jump Power Enabled")
            end
        end
    end
})

-- Create the slider for adjusting jump power
local JumpPowerSlider = PlayerTab:CreateSlider({
    Name = "Jump Power (0-300)",
    Range = {0, 300},
    Increment = 10,
    Suffix = "Unit",
    CurrentValue = currentJumpPower,
    Flag = "Slider1",  -- A flag is the identifier for the configuration file
    Callback = function(Value)
        if JumpPowerEnabled then
            currentJumpPower = Value
            local character = game.Players.LocalPlayer.Character
            if character and character:FindFirstChild("Humanoid") then
                character.Humanoid.JumpPower = currentJumpPower
            end
        end
    end,
})

local PlayerSection = PlayerTab:CreateSection("Inf Jump")

local InfiniteJumpEnabled = false
local jumpConnection
local jumpPower = 50     

local InfiniteJumpToggle = PlayerTab:CreateToggle({
    Name = "Infinite-Jump",
    Callback = function()
        InfiniteJumpEnabled = not InfiniteJumpEnabled

        if InfiniteJumpEnabled then
            print("Infinite Jump Enabled")
            jumpConnection = game:GetService("UserInputService").JumpRequest:Connect(function()
                if InfiniteJumpEnabled then
                    local humanoid = game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass('Humanoid')
                    if humanoid then
                        humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
                        humanoid.JumpHeight = jumpPower  -- Set jump height to slider value
                    end
                end
            end)
        else
            print("Infinite Jump Disabled")
            if jumpConnection then
                jumpConnection:Disconnect()
                jumpConnection = nil
            end
        end
    end
})

local PlayerSection = PlayerTab:CreateSection("Player Modify")

local player = game:GetService("Players").LocalPlayer
local noclip = false
local noclipLoop

local function toggleNoclip(state)
    noclip = state
    if noclip then
        noclipLoop = task.spawn(function()
            while noclip do
                if player.Character then
                    for _, part in pairs(player.Character:GetDescendants()) do
                        if part:IsA("BasePart") then
                            part.CanCollide = false
                        end
                    end
                end
                task.wait()
            end
        end)
    else
        if noclipLoop then
            task.cancel(noclipLoop)
        end
        if player.Character then
            for _, part in pairs(player.Character:GetDescendants()) do
                if part:IsA("BasePart") then
                    part.CanCollide = true
                end
            end
        end
    end
end


PlayerTab:CreateToggle({
    Name = "Enable No Clip",
    CurrentValue = false,
    Flag = "NoclipToggle",
    Callback = function(Value)
        toggleNoclip(Value)
    end
})

local VisualTab = Window:CreateTab("Visual", 4483362458) -- Title
local VisualSection = VisualTab:CreateSection("Player")

local lastplayername = ""
local lastplayerlvl = ""
local lastplayeremoji = ""


local function updateCharacterGui(field, text)
    local character = game.Players.LocalPlayer.Character
    if character and character:FindFirstChild("Head") then
        local nameGui = character.Head:FindFirstChild("NameGui")
        if nameGui and nameGui:FindFirstChild("Main") then
            local guiElement = nameGui.Main:FindFirstChild(field)
            if guiElement then
                guiElement.Text = text
            end
        end
    end
end

local Input = VisualTab:CreateInput({
    Name = "Enter Custom Name",
    PlaceholderText = "Input",
    RemoveTextAfterFocusLost = false,
    Callback = function(text)
        lastplayername = text
        updateCharacterGui("Name", text)
    end
})

local Input = VisualTab:CreateInput({
    Name = "Enter Custom  Level",
    PlaceholderText = "Input",
    RemoveTextAfterFocusLost = false,
    Callback = function(text)
        lastplayerlvl = text
        updateCharacterGui("Level", "LVL " .. text)
    end
})

local Input = VisualTab:CreateInput({
    Name = "Enter Custom Omojie",
    PlaceholderText = "Input",
    RemoveTextAfterFocusLost = false,
    Callback = function(text)
        lastplayeremoji = text
        updateCharacterGui("Extras", "[" .. text .. "]")
    end
})

local VisualSection = VisualTab:CreateSection("Streamer Visual")

local Toggle = VisualTab:CreateToggle({
    Name = "Streamer Mode",
    CurrentValue = false,
    Flag = "Toggle_Combined",
    Callback = function(Value)
        local Player = game.Players.LocalPlayer
        local PlayerGui = Player:WaitForChild("PlayerGui")

        -- Change UI Label
        for _, v in ipairs(PlayerGui:GetDescendants()) do
            if v:IsA("TextLabel") and v.Text:find(Player.Name) then
                v.Text = "discord.gg/et6TPjgG"
                v.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
                v.BorderSizePixel = 2
                v.BorderColor3 = Color3.fromRGB(255, 255, 255)
                print("Username label found and changed to discord.gg/dkshub:", v:GetFullName())
                break
            end
        end


        for _, player in pairs(game.Players:GetPlayers()) do
            local character = player.Character
            if character and character:FindFirstChild("Head") then
                local nameGui = character.Head:FindFirstChild("NameGui")
                if nameGui and nameGui:FindFirstChild("Main") then
                    local nameLabel = nameGui.Main:FindFirstChild("Name")
                    if nameLabel then
                        nameLabel.Text = "*Masked*"
                    end
                end
            end
        end
    end,
})

Embed on website

To embed this project on your website, copy the following code and paste it into your website's HTML: