loadstring(game:HttpGet("https://[Log in to view URL]"))()
local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()
local customTheme = {
TextColor = Color3.fromRGB(128,0,128),
Background = Color3.fromRGB(0,0,0),
Topbar = Color3.fromRGB(0,0,0),
Shadow = Color3.fromRGB(0,0,0),
NotificationBackground = Color3.fromRGB(0,0,0),
NotificationActionsBackground = Color3.fromRGB(0,0,0),
TabBackground = Color3.fromRGB(0,0,0),
TabStroke = Color3.fromRGB(128,0,128),
TabBackgroundSelected = Color3.fromRGB(0,0,0),
TabTextColor = Color3.fromRGB(128,0,128),
SelectedTabTextColor = Color3.fromRGB(128,0,128),
ElementBackground = Color3.fromRGB(0,0,0),
ElementBackgroundHover = Color3.fromRGB(0,0,0),
SecondaryElementBackground = Color3.fromRGB(0,0,0),
ElementStroke = Color3.fromRGB(128,0,128),
SecondaryElementStroke = Color3.fromRGB(128,0,128),
SliderBackground = Color3.fromRGB(0,0,0),
SliderProgress = Color3.fromRGB(128,0,128),
SliderStroke = Color3.fromRGB(128,0,128),
ToggleBackground = Color3.fromRGB(0,0,0),
ToggleEnabled = Color3.fromRGB(128,0,128),
ToggleDisabled = Color3.fromRGB(128,0,128),
ToggleEnabledStroke = Color3.fromRGB(128,0,128),
ToggleDisabledStroke = Color3.fromRGB(128,0,128),
ToggleEnabledOuterStroke = Color3.fromRGB(128,0,128),
ToggleDisabledOuterStroke = Color3.fromRGB(128,0,128),
DropdownSelected = Color3.fromRGB(128,0,128),
DropdownUnselected = Color3.fromRGB(0,0,0),
InputBackground = Color3.fromRGB(0,0,0),
InputStroke = Color3.fromRGB(128,0,128),
PlaceholderColor = Color3.fromRGB(128,0,128),
KeyInputBackground = Color3.fromRGB(0,0,0),
KeyInputTextColor = Color3.fromRGB(128,0,128)
}
local Window = Rayfield:CreateWindow({
Name = "GetBuckedup| Streetz war 2",
Icon = nil,
LoadingTitle = "",
LoadingSubtitle = "",
Theme = customTheme,
DisableRayfieldPrompts = false,
DisableBuildWarnings = false,
ConfigurationSaving = {
Enabled = false,
FolderName = "BlackThemeHub",
FileName = "BigHub"
},
Discord = {
Enabled = true,
Invite = "fMSrMaKH",
RememberJoins = true
},
KeySystem = false,
KeySettings = {
Title = "X-Dk | V1 ",
Subtitle = "Enter Key Below",
Note = "Buy A Key At Discord.gg/dkshub",
FileName = "Key",
SaveKey = true,
GrabKeyFromSite = false,
Key = {""},
Theme = customTheme
}
})
local MainTab = Window:CreateTab("Main", 4483362458)
local MainSection = MainTab:CreateSection("Welcome!")
local Paragraph = MainTab:CreateParagraph({Title = "Welcome!", Content = "Thank you for using X-Dk."})
local MainSection = MainTab:CreateSection("User Information")
local player = game.Players.LocalPlayer
local username = player.Name
local Label = MainTab:CreateLabel("Player: " .. username)
local userId = player.UserId
local Label = MainTab:CreateLabel("User Id: " .. userId)
local MainSection = MainTab:CreateSection("Game and Executor")
local gameName = game:GetService("MarketplaceService"):GetProductInfo(game.PlaceId).Name
local Label = MainTab:CreateLabel("Game: " .. gameName)
local executorName = "Unknown Executor"
if syn and syn.version then
executorName = "Synapse X"
elseif isfolder and isfile then
executorName = "ScriptWare"
elseif isexecutorenv and isexecutorenv() then
executorName = "KRNL"
elseif getexecutorname and getexecutorname() == "Fluxus" then
executorName = "Fluxus"
elseif gethui then
executorName = "WeAreDevs (JJSploit)"
elseif ishydrogenexecutor then
executorName = "Hydrogen"
elseif pcall(function() return is_sentinel and is_sentinel() end) then
executorName = "Sentinel"
elseif is_protosmasher then
executorName = "Protosmasher"
elseif getexecutorname and getexecutorname() == "VegaX" then
executorName = "VegaX"
elseif _G.DeltaExecutor then
executorName = "Delta"
end
local Label = MainTab:CreateLabel("Executor: " .. executorName)
local MainSection = MainTab:CreateSection("Hardware")
local function getHWID()
if syn and syn.request then
return syn.crypt and syn.crypt.hash or "Synapse HWID Unavailable"
elseif identifyexecutor and identifyexecutor():lower():find("scriptware") then
return "ScriptWare HWID is not publicly accessible"
elseif gethwid then
return gethwid()
elseif fluxus and fluxus.gethwid then
return fluxus.gethwid()
elseif isexecutorenv and isexecutorenv() then
return getgenv().KRNL_ID or "KRNL HWID Unavailable"
end
return "HWID Not Supported"
end
local hwid = getHWID()
local Label = MainTab:CreateLabel("HWID: " .. hwid)
local MainSection = MainTab:CreateSection("Date + Time")
local currentDate = os.date("%Y-%m-%d")
local Label = MainTab:CreateLabel("Date: " .. currentDate)
local currentTime = os.date("%H:%M:%S")
local Label = MainTab:CreateLabel("Time: " .. currentTime)
local MainSection = MainTab:CreateSection("Credits")
local Label = MainTab:CreateLabel("By Dk")
local Button = MainTab:CreateButton({
Name = "Join Discord!",
Callback = function()
if setclipboard then
setclipboard("https://[Log in to view URL]")
print("Copied to clipboard!")
else
print("Your executor does not support setclipboard.")
end
Rayfield:Notify({
Title = "Link Copied!",
Content = "The Discord link has been copied to your clipboard.",
Duration = 8.5
})
end,
})
local CardTab = Window:CreateTab("Card", 4483362458)
local CardSection = CardTab:CreateSection("Card Duping")
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local VirtualInputManager = game:GetService("VirtualInputManager")
local RunService = game:GetService("RunService")
local StarterGui = game:GetService("StarterGui")
local player = Players.LocalPlayer
local dupeAmount = 10
local function notifyFarmed(finalAmount)
Rayfield:Notify({
Title = "Success",
Content = "You have Duped " .. tostring(game.Players.LocalPlayer.leaderstats.Wallet.Value - saved) .. " cards and laptops."
})
end
CardTab:CreateInput({
Name = "Amount",
PlaceholderText = "Input",
RemoveTextAfterFocusLost = false,
Flag = "DupeAmount",
Callback = function(value)
dupeAmount = tonumber(value) or 10
if dupeAmount <= 0 then
dupeAmount = 10
end
end
})
local function duplicateCardsAndLaptops()
if dupeAmount <= 0 then return end
StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.All, false)
RunService:Set3dRenderingEnabled(false)
fireclickdetector(game.Workspace["Streetz War"].Anonymous.ClickDetector)
task.wait()
player.PlayerGui:WaitForChild("DealerGui")
local shopGui = player.PlayerGui.DealerGui.ShopFrame
shopGui.Visible = true
player.PlayerGui.DealerGui.Frame.Visible = false
repeat task.wait() until player.Character and player.Character:FindFirstChild("HumanoidRootPart")
player.Character.HumanoidRootPart.CFrame = CFrame.new(-55, 4.5, 170)
task.wait(0.5)
local cardButton = shopGui["Blank Card"]
local laptopButton = shopGui["laptop"]
for i = 1, dupeAmount do
task.wait()
if cardButton.Visible then
local cardPos = cardButton.AbsolutePosition
VirtualInputManager:SendMouseButtonEvent(cardPos.X + 150, cardPos.Y + 60, 0, true, game, 0)
task.wait()
VirtualInputManager:SendMouseButtonEvent(cardPos.X + 150, cardPos.Y + 60, 0, false, game, 0)
end
if laptopButton.Visible then
local laptopPos = laptopButton.AbsolutePosition
VirtualInputManager:SendMouseButtonEvent(laptopPos.X + 150, laptopPos.Y + 60, 0, true, game, 0)
task.wait()
VirtualInputManager:SendMouseButtonEvent(laptopPos.X + 150, laptopPos.Y + 60, 0, false, game, 0)
end
end
RunService:Set3dRenderingEnabled(true)
local exitButton = shopGui.exit
VirtualInputManager:SendMouseButtonEvent(exitButton.AbsolutePosition.X + 300, exitButton.AbsolutePosition.Y + 65, 0, true, game, 0)
task.wait()
VirtualInputManager:SendMouseButtonEvent(exitButton.AbsolutePosition.X + 300, exitButton.AbsolutePosition.Y + 65, 0, false, game, 0)
player.Character.HumanoidRootPart.CFrame = CFrame.new(949, 4, -102)
task.wait(2)
local laptopCount = 0
for _, v in pairs(player.Backpack:GetChildren()) do
if v.Name == "Laptop" then
laptopCount = laptopCount + 1
end
end
for i = 1, laptopCount - 1 do
spawn(function()
local args = { true, "NEW123" }
ReplicatedStorage.Assets.Other.GiverPunchmade:InvokeServer(unpack(args))
end)
end
task.wait(4)
if player.Backpack:FindFirstChild("Laptop") then
player.Backpack.Laptop.Parent = player.Character
end
task.wait(4)
local cardCount = 0
for _, v in pairs(player.Backpack:GetChildren()) do
if v.Name == "Loaded Card" then
cardCount = cardCount + 1
end
end
for i = 1, cardCount do
spawn(function()
local args = { false, "NEW123" }
ReplicatedStorage.Assets.Other.GiverPunchmade:InvokeServer(unpack(args))
end)
end
task.wait(1)
player.Character.Humanoid:UnequipTools()
StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.All, true)
notifyFarmed(dupeAmount)
end
CardTab:CreateButton({
Name = "Duplicate",
Callback = function()
duplicateCardsAndLaptops()
end
})
local CardSection = CardTab:CreateSection("Card Autofarm")
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RunService = game:GetService("RunService")
local LocalPlayer = Players.LocalPlayer
local Backpack = LocalPlayer:WaitForChild("Backpack")
local autoEquipLaptop = false
local function equipLaptop()
local character = LocalPlayer.Character
if not character then return end
local laptopTool = Backpack:FindFirstChild("Laptop")
if laptopTool then
laptopTool.Parent = character
end
end
RunService.RenderStepped:Connect(function()
if autoEquipLaptop then
local character = LocalPlayer.Character
if character then
local inHand = character:FindFirstChild("Laptop")
local inBackpack = Backpack:FindFirstChild("Laptop")
if not inHand and inBackpack then
inBackpack.Parent = character
end
end
end
end)
Backpack.ChildAdded:Connect(function(tool)
if autoEquipLaptop and tool:IsA("Tool") and tool.Name == "Laptop" then
tool.Parent = LocalPlayer.Character
end
end)
LocalPlayer.CharacterAdded:Connect(function()
if autoEquipLaptop then
repeat task.wait() until Backpack:FindFirstChild("Laptop") or LocalPlayer.Character
equipLaptop()
end
end)
CardTab:CreateToggle({
Name = "Auto Equip Laptop",
CurrentValue = false,
Callback = function(state)
autoEquipLaptop = state
if state then
equipLaptop()
end
end,
})
local Paragraph = CardTab:CreateParagraph({
Title = "Warning!",
Content = "Hello Mr.Hacker😎. U Will Need 10-15K To Start This Autofarm."
})
_G.autofarm = false
local farmDelay = 0.01
CardTab:CreateToggle({
Name = "Card Autofarm",
CurrentValue = false,
Flag = "AutoFarmToggle",
Callback = function(Value)
_G.autofarm = Value
if Value then
local character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
local hrp = character:WaitForChild("HumanoidRootPart")
hrp.CFrame = CFrame.new(226, 4, -540)
local giverPunch = ReplicatedStorage:WaitForChild("Assets"):WaitForChild("Other"):WaitForChild("GiverPunchmade")
local args1 = { [1] = true, [2] = "NEW123" }
local args2 = { [1] = false, [2] = "NEW123" }
task.spawn(function()
while _G.autofarm do
giverPunch:InvokeServer(unpack(args1))
task.wait(farmDelay)
giverPunch:InvokeServer(unpack(args2))
task.wait(farmDelay)
end
end)
end
end
})
local TeleportsTab = Window:CreateTab("Teleports", 4483362458) -- Title
local TeleportsSection = TeleportsTab:CreateSection("Teleports")
local teleportLocations1 = {
{Name = "Mop Job", Position = CFrame.new(-101, 4, 18)},
{Name = "Box Job", Position = CFrame.new(-118, 4, 300)},
{Name = "Pizza Job", Position = CFrame.new(166, 5, 49)},
{name = "Thrift Job", Position = CFrame.new(-8, 4, 17)},
}
local locationNames1 = {}
for _, location in ipairs(teleportLocations1) do
table.insert(locationNames1, location.Name)
end
local DropdownTeleport1 = TeleportsTab:CreateDropdown({
Name = "Jobs",
Options = locationNames1,
CurrentOption = {locationNames1[1]},
MultipleOptions = false,
Flag = "TeleportLocationDropdown1",
Callback = function(Options)
local selectedLocation
for _, location in ipairs(teleportLocations1) do
if location.Name == Options[1] then
selectedLocation = location
break
end
end
local player = game.Players.LocalPlayer
if player and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
player.Character.HumanoidRootPart.CFrame = selectedLocation.Position
else
warn("No valid character or HumanoidRootPart found!")
end
end
})
local teleportLocations2 = {
{Name = "Ice Box", Position = CFrame.new(-11354, 4, 291)},
{Name = "Pharmacy", Position = CFrame.new(41, 5, -264)},
{Name = "Father & Son", Position = CFrame.new(41, 5, -331)},
{Name = "Sneaker Zone", Position = CFrame.new(38, 5, -346)},
{Name = "Dealership", Position = CFrame.new(845, 5, -7)},
{Name = "Gun Store", Position = CFrame.new(-51811, 4, -15)},
{Name = "London Drip", Position = CFrame.new(-158, 4, 6)},
{Name = "JD", Position = CFrame.new(-125, 4, 41)},
}
local locationNames2 = {}
for _, location in ipairs(teleportLocations2) do
table.insert(locationNames2, location.Name)
end
local DropdownTeleport2 = TeleportsTab:CreateDropdown({
Name = "Shops",
Options = locationNames2,
CurrentOption = {locationNames2[1]},
MultipleOptions = false,
Flag = "TeleportLocationDropdown2",
Callback = function(Options)
local selectedLocation
for _, location in ipairs(teleportLocations2) do
if location.Name == Options[1] then
selectedLocation = location
break
end
end
local player = game.Players.LocalPlayer
if player and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
player.Character.HumanoidRootPart.CFrame = selectedLocation.Position
else
warn("No valid character or HumanoidRootPart found!")
end
end
})
-- Apartments Locations
local teleportLocations3 = {
{Name = "Apartment 1", Position = CFrame.new(108104, -443, 222)},
{Name = "Apartment 2", Position = CFrame.new(-134830, -196, 3306)},
}
local locationNames3 = {}
for _, location in ipairs(teleportLocations3) do
table.insert(locationNames3, location.Name)
end
local DropdownTeleport3 = TeleportsTab:CreateDropdown({
Name = "Apartments",
Options = locationNames3,
CurrentOption = {locationNames3[1]},
MultipleOptions = false,
Flag = "TeleportLocationDropdown3",
Callback = function(Options)
local selectedLocation
for _, location in ipairs(teleportLocations3) do
if location.Name == Options[1] then
selectedLocation = location
break
end
end
local player = game.Players.LocalPlayer
if player and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
player.Character.HumanoidRootPart.CFrame = selectedLocation.Position
else
warn("No valid character or HumanoidRootPart found!")
end
end
})
local teleportLocations4 = {
{Name = "Illegal Dealer", Position = CFrame.new(108104, -443, 222)},
{Name = "Card & Laptop Dealer", Position = CFrame.new(226, 4, -541)},
{Name = "Illegal Manger", Position = CFrame.new(-15, 5, -338)},
{Name = "Jewelry Manger", Position = CFrame.new(504, 29, -857)},
}
local locationNames4 = {}
for _, location in ipairs(teleportLocations4) do
table.insert(locationNames4, location.Name)
end
local DropdownTeleport4 = TeleportsTab:CreateDropdown({
Name = "Dealer & Buyers",
Options = locationNames4,
CurrentOption = {locationNames4[1]},
MultipleOptions = false,
Flag = "TeleportLocationDropdown4",
Callback = function(Options)
local selectedLocation
for _, location in ipairs(teleportLocations4) do
if location.Name == Options[1] then
selectedLocation = location
break
end
end
local player = game.Players.LocalPlayer
if player and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
player.Character.HumanoidRootPart.CFrame = selectedLocation.Position
else
warn("No valid character or HumanoidRootPart found!")
end
end
})
local teleportLocations5 = {
{Name = "TNT Locker", Position = CFrame.new(269, 5, 132)},
{Name = "ATB Locker", Position = CFrame.new(93, 4, -703)},
{Name = "SG Locker", Position = CFrame.new(188, 4, -395)},
{Name = "KAO Locker", Position = CFrame.new(328, 7, 82)},
{Name = "AF Locker", Position = CFrame.new(162, 5, 518)},
{Name = "EOS Locker", Position = CFrame.new(374, 22, 409)},
{Name = "AOD Locker", Position = CFrame.new(6, 5, 509)},
{Name = "LAC Locker", Position = CFrame.new(-166, 4, -773)},
{Name = "P9 Locker", Position = CFrame.new(459, 7, 160)},
{Name = "TPL Locker", Position = CFrame.new(318, 7, 230)},
{Name = "SF Locker", Position = CFrame.new(599, 7, 223)},
{Name = "NGF Locker", Position = CFrame.new(571, 20, 174)},
{Name = "DF Locker", Position = CFrame.new(870, 5, 498)},
}
local locationNames5 = {}
for _, location in ipairs(teleportLocations5) do
table.insert(locationNames5, location.Name)
end
local DropdownTeleport5 = TeleportsTab:CreateDropdown({
Name = "Gang Lockers",
Options = locationNames5,
CurrentOption = {locationNames5[1]},
MultipleOptions = false,
Flag = "TeleportLocationDropdown5",
Callback = function(Options)
local selectedLocation
for _, location in ipairs(teleportLocations5) do
if location.Name == Options[1] then
selectedLocation = location
break
end
end
local player = game.Players.LocalPlayer
if player and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
player.Character.HumanoidRootPart.CFrame = selectedLocation.Position
else
warn("No valid character or HumanoidRootPart found!")
end
end
})
local teleportLocations6 = {
{Name = "Seed Farm", Position = CFrame.new(542, 29, -761)},
{Name = "Wheel Spin", Position = CFrame.new(145, 5, 92)},
{Name = "MET Station", Position = CFrame.new(18284, -78, -128)},
{Name = "Mall Haul", Position = CFrame.new(458, 29, -907)},
{Name = "Abd's Smash", Position = CFrame.new(169, 5, -24)},
{Name = "Safe Spot", Position = CFrame.new(960, 4, -84)},
}
local locationNames6 = {}
for _, location in ipairs(teleportLocations6) do
table.insert(locationNames6, location.Name)
end
local DropdownTeleport6 = TeleportsTab:CreateDropdown({
Name = "Other",
Options = locationNames6,
CurrentOption = {locationNames6[1]},
MultipleOptions = false,
Flag = "TeleportLocationDropdown6",
Callback = function(Options)
local selectedLocation
for _, location in ipairs(teleportLocations6) do
if location.Name == Options[1] then
selectedLocation = location
break
end
end
local player = game.Players.LocalPlayer
if player and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
player.Character.HumanoidRootPart.CFrame = selectedLocation.Position
else
warn("No valid character or HumanoidRootPart found!")
end
end
})
local PlayerTab = Window:CreateTab("Player", 4483362458) -- Title, Image
local PlayerSection = PlayerTab:CreateSection("Shake")
local Toggle = PlayerTab:CreateToggle({
Name = "Disable Camera Shake(Use Before Walkspeed)",
CurrentValue = false,
Flag = "DisableCameraShake",
Callback = function(state)
local char = game:GetService("Players").LocalPlayer.Character
if char and char:FindFirstChild("CharacterScripts") then
char.CharacterScripts.Enabled = not state
cameraShakeDisabled = state
end
end
})
local PlayerSection = PlayerTab:CreateSection("Speed")
local WalkSpeedEnabled = false
local defaultWalkSpeed = 16
local currentWalkSpeed = 16
-- Create the toggle to enable/disable custom walk speed
local WalkSpeedToggle = PlayerTab:CreateToggle({
Name = "Enable Walk Speed",
Callback = function()
WalkSpeedEnabled = not WalkSpeedEnabled
local character = game.Players.LocalPlayer.Character
if character and character:FindFirstChild("Humanoid") then
local humanoid = character.Humanoid
if WalkSpeedEnabled then
print("Custom Walk Speed Enabled")
humanoid.WalkSpeed = currentWalkSpeed
else
print("Custom Walk Speed Disabled")
humanoid.WalkSpeed = defaultWalkSpeed
end
end
end
})
-- Create the slider for adjusting walk speed
local WalkSpeedSlider = PlayerTab:CreateSlider({
Name = "Walk Speed (0-300)",
Range = {0, 300},
Increment = 1,
Suffix = "Unit",
CurrentValue = currentWalkSpeed,
Flag = "Slider2", -- Make sure this flag is unique
Callback = function(Value)
currentWalkSpeed = Value
if WalkSpeedEnabled then
local character = game.Players.LocalPlayer.Character
if character and character:FindFirstChild("Humanoid") then
character.Humanoid.WalkSpeed = currentWalkSpeed
end
end
end,
})
local PlayerSection = PlayerTab:CreateSection("Jump Power")
local JumpPowerEnabled = false
local defaultJumpPower = 50 -- Default jump power
local currentJumpPower = 50 -- Current jump power
-- Create the toggle to enable/disable custom jump power
local JumpPowerToggle = PlayerTab:CreateToggle({
Name = "Enable Jump Power",
Callback = function()
JumpPowerEnabled = not JumpPowerEnabled
local character = game.Players.LocalPlayer.Character
if character and character:FindFirstChild("Humanoid") then
local humanoid = character.Humanoid
if not JumpPowerEnabled then
humanoid.JumpPower = defaultJumpPower
print("Custom Jump Power Disabled")
else
print("Custom Jump Power Enabled")
end
end
end
})
-- Create the slider for adjusting jump power
local JumpPowerSlider = PlayerTab:CreateSlider({
Name = "Jump Power (0-300)",
Range = {0, 300},
Increment = 10,
Suffix = "Unit",
CurrentValue = currentJumpPower,
Flag = "Slider1", -- A flag is the identifier for the configuration file
Callback = function(Value)
if JumpPowerEnabled then
currentJumpPower = Value
local character = game.Players.LocalPlayer.Character
if character and character:FindFirstChild("Humanoid") then
character.Humanoid.JumpPower = currentJumpPower
end
end
end,
})
local PlayerSection = PlayerTab:CreateSection("Inf Jump")
local InfiniteJumpEnabled = false
local jumpConnection
local jumpPower = 50
local InfiniteJumpToggle = PlayerTab:CreateToggle({
Name = "Infinite-Jump",
Callback = function()
InfiniteJumpEnabled = not InfiniteJumpEnabled
if InfiniteJumpEnabled then
print("Infinite Jump Enabled")
jumpConnection = game:GetService("UserInputService").JumpRequest:Connect(function()
if InfiniteJumpEnabled then
local humanoid = game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass('Humanoid')
if humanoid then
humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
humanoid.JumpHeight = jumpPower -- Set jump height to slider value
end
end
end)
else
print("Infinite Jump Disabled")
if jumpConnection then
jumpConnection:Disconnect()
jumpConnection = nil
end
end
end
})
local PlayerSection = PlayerTab:CreateSection("Player Modify")
local player = game:GetService("Players").LocalPlayer
local noclip = false
local noclipLoop
local function toggleNoclip(state)
noclip = state
if noclip then
noclipLoop = task.spawn(function()
while noclip do
if player.Character then
for _, part in pairs(player.Character:GetDescendants()) do
if part:IsA("BasePart") then
part.CanCollide = false
end
end
end
task.wait()
end
end)
else
if noclipLoop then
task.cancel(noclipLoop)
end
if player.Character then
for _, part in pairs(player.Character:GetDescendants()) do
if part:IsA("BasePart") then
part.CanCollide = true
end
end
end
end
end
PlayerTab:CreateToggle({
Name = "Enable No Clip",
CurrentValue = false,
Flag = "NoclipToggle",
Callback = function(Value)
toggleNoclip(Value)
end
})
local VisualTab = Window:CreateTab("Visual", 4483362458) -- Title
local VisualSection = VisualTab:CreateSection("Player")
local lastplayername = ""
local lastplayerlvl = ""
local lastplayeremoji = ""
local function updateCharacterGui(field, text)
local character = game.Players.LocalPlayer.Character
if character and character:FindFirstChild("Head") then
local nameGui = character.Head:FindFirstChild("NameGui")
if nameGui and nameGui:FindFirstChild("Main") then
local guiElement = nameGui.Main:FindFirstChild(field)
if guiElement then
guiElement.Text = text
end
end
end
end
local Input = VisualTab:CreateInput({
Name = "Enter Custom Name",
PlaceholderText = "Input",
RemoveTextAfterFocusLost = false,
Callback = function(text)
lastplayername = text
updateCharacterGui("Name", text)
end
})
local Input = VisualTab:CreateInput({
Name = "Enter Custom Level",
PlaceholderText = "Input",
RemoveTextAfterFocusLost = false,
Callback = function(text)
lastplayerlvl = text
updateCharacterGui("Level", "LVL " .. text)
end
})
local Input = VisualTab:CreateInput({
Name = "Enter Custom Omojie",
PlaceholderText = "Input",
RemoveTextAfterFocusLost = false,
Callback = function(text)
lastplayeremoji = text
updateCharacterGui("Extras", "[" .. text .. "]")
end
})
local VisualSection = VisualTab:CreateSection("Streamer Visual")
local Toggle = VisualTab:CreateToggle({
Name = "Streamer Mode",
CurrentValue = false,
Flag = "Toggle_Combined",
Callback = function(Value)
local Player = game.Players.LocalPlayer
local PlayerGui = Player:WaitForChild("PlayerGui")
-- Change UI Label
for _, v in ipairs(PlayerGui:GetDescendants()) do
if v:IsA("TextLabel") and v.Text:find(Player.Name) then
v.Text = "discord.gg/et6TPjgG"
v.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
v.BorderSizePixel = 2
v.BorderColor3 = Color3.fromRGB(255, 255, 255)
print("Username label found and changed to discord.gg/dkshub:", v:GetFullName())
break
end
end
for _, player in pairs(game.Players:GetPlayers()) do
local character = player.Character
if character and character:FindFirstChild("Head") then
local nameGui = character.Head:FindFirstChild("NameGui")
if nameGui and nameGui:FindFirstChild("Main") then
local nameLabel = nameGui.Main:FindFirstChild("Name")
if nameLabel then
nameLabel.Text = "*Masked*"
end
end
end
end
end,
})
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