local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()
local Window = Rayfield:CreateWindow({
Name = "Diddy scripts",
LoadingTitle = "Micx up menu",
LoadingSubtitle = "By TrueTZA",
ConfigurationSaving = {
Enabled = true,
FolderName = nil, -- Create a custom folder for your hub/game
FileName = "Diddy scripts"
},
Discord = {
Enabled = true,
Invite = "3A878JCRys", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ABCD would be ABCD
RememberJoins = true -- Set this to false to make them join the discord every time they load it up
},
KeySystem = true, -- Set this to true to use our key system
KeySettings = {
Title = "Key",
Subtitle = "Key System",
Note = "Only press the buttons once",
FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script
GrabKeyFromSite = true, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
Key = {"https://[Log in to view URL]"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
}
})
local MainTab = Window:CreateTab("Scripts", 4483362458) -- Title, Image
local Section = MainTab:CreateSection("Main")
Rayfield:Notify({
Title = "Grongrats!",
Content = "you are in!",
Duration = 5,
Image = nil,
Actions = { -- Notification Buttons
Ignore = {
Name = "Okay!",
Callback = function()
print("The user tapped Okay!")
end
},
},
})
local Button = MainTab:CreateButton({
Name = "Infinite Yeild",
Callback = function()
loadstring(game:HttpGet(('https://[Log in to view URL]'),true))()
end,
})
local Button = MainTab:CreateButton({
Name = "Huge baseplate(makes the grass bigger)",
Callback = function()
game.Workspace.Baseplate.Size = Vector3.new(2048, 16, 2048)
loadstring(game:HttpGet("https://[Log in to view URL]"))()
loadstring(game:HttpGetAsync("https://[Log in to view URL]"))()
loadstring(game:HttpGet("https://[Log in to view URL]"))()
getgenv().CloneSettings = {
Enabled = false,
Bind = "G",
Value = 15,
Delay = 0
}
local InputService = game:GetService("UserInputService");
local Players = game:GetService("Players");
local Player = Players.LocalPlayer
InputService.InputBegan:Connect(function(Input, GetInput)
if GetInput then
return
end
if Input.KeyCode == Enum.KeyCode[getgenv().CloneSettings.Bind] then
getgenv().CloneSettings.Enabled = not getgenv().CloneSettings.Enabled
end
end)
while task.wait() do
pcall(function()
if getgenv().CloneSettings.Enabled then
local cOld = Player.Character.HumanoidRootPart.CFrame
Player.Character.HumanoidRootPart.CFrame = Player.Character.HumanoidRootPart.CFrame * CFrame.new(-getgenv().CloneSettings.Value, 0, 0)
task.wait(getgenv().CloneSettings.Delay)
Player.Character.HumanoidRootPart.CFrame = cOld
task.wait(getgenv().CloneSettings.Delay)
Player.Character.HumanoidRootPart.CFrame = Player.Character.HumanoidRootPart.CFrame * CFrame.new(getgenv().CloneSettings.Value, 0, 0)
task.wait(getgenv().CloneSettings.Delay)
Player.Character.HumanoidRootPart.CFrame = cOld
end
end)
end
end,
})
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