-- Ensure `v19` is defined as game.Players
local v19 = game.Players
-- Set up the local player and character references
local v236 = v19.LocalPlayer
local v237 = v236.Character
-- Check if the character exists before proceeding
if not v237 then return end
-- Find Humanoid or AnimationController
local v238 = v237:FindFirstChildOfClass("Humanoid") or v237:FindFirstChildOfClass("AnimationController")
-- Check if Humanoid or AnimationController exists
if v238 then
-- Stop all playing animation tracks
for v364, v365 in next, v238:GetPlayingAnimationTracks() do
v365:Stop()
end
end
-- Access the Animate object
local v239 = v237:FindFirstChild("Animate")
-- Check if Animate object exists
if v239 then
-- Modify walk animations by setting AnimationId to a new value
if v239:FindFirstChild("walk") then
v239.walk.WalkAnim.AnimationId = "http://[Log in to view URL]"
end
end
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