game.Players.PlayerAdded:Connect(function(plr)
plr.CharacterAdded:Connect(function(char)
local humrp = char:WaitForChild("HumanoidRootPart")
char.ChildAdded:Connect(function(child)
if child:IsA("Tool") then
local sheathe = child:FindFirstChild("Sheathe")
local sheatheMotor = Instance.new("Motor6D", humrp)
sheatheMotor.Name = "SheatheMotor"
sheatheMotor.Part0 = humrp
sheatheMotor.Part1 = sheathe
end
end)
end)
end)
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