local WindUI = loadstring(game:HttpGet("https://[Log in to view URL]"))()
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local wheatSickle = workspace:WaitForChild("Wheat&Sickle")
local wheatGroup = wheatSickle:WaitForChild("Wheat")
local Window = WindUI:CreateWindow({
Folder = "SiliconUTIL",
Title = "Silicon Utility",
Icon = "star",
Author = "gobluau",
Theme = "Dark",
Size = UDim2.fromOffset(500, 350),
Transparent = false,
HasOutline = true,
})
Window:EditOpenButton({
Title = "Open Silicon Utility",
Icon = "pointer",
CornerRadius = UDim.new(0, 6),
StrokeThickness = 2,
Color = ColorSequence.new(Color3.fromRGB(200, 0, 255), Color3.fromRGB(0, 200, 255)),
Draggable = true,
})
local Tabs = {
Currency = Window:Tab({ Title = "Currency", Icon = "dollar-sign" }),
Player = Window:Tab({ Title = "Player", Icon = "user" }),
Shops = Window:Tab({ Title = "Shops", Icon = "store" }),
Teleports = Window:Tab({ Title = "Teleports", Icon = "brackets" }),
ESP = Window:Tab({ Title = "ESP", Icon = "scan-eye" }),
}
local function resetProximityPrompts()
for _, wheat in ipairs(wheatGroup:GetChildren()) do
if wheat:IsA("UnionOperation") then
local proximityPrompt = wheat:FindFirstChildOfClass("ProximityPrompt")
if proximityPrompt then
proximityPrompt.HoldDuration = 10
end
end
end
end
local function setQuickSickle(state)
if state then
for _, wheat in ipairs(wheatGroup:GetChildren()) do
if wheat:IsA("UnionOperation") then
local proximityPrompt = wheat:FindFirstChildOfClass("ProximityPrompt")
if proximityPrompt then
proximityPrompt.HoldDuration = 0
end
end
end
else
resetProximityPrompts()
end
end
Tabs.Currency:Toggle({
Title = "Quick Sickle",
Value = false,
Callback = function(state)
setQuickSickle(state)
end,
})
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