CombatTab:CreateToggle({
    Name = "Instant Reload",
    CurrentValue = false,
    Callback = function(Value)
        local tool = game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool")
        if tool and tool:FindFirstChild("Setting") then
            local setting = require(tool.Setting)
            setting.ReloadTime = Value and 1.0 or 1.0
        end
    end
})

CombatTab:CreateToggle({
    Name = "Instant Equipt",
    CurrentValue = false,
    Callback = function(Value)
        local tool = game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool")
        if tool and tool:FindFirstChild("Setting") then
            local setting = require(tool.Setting)
            setting.EquiptTime = Value and 0 or 0
        end
    end
})

CombatTab:CreateToggle({
    Name = "No Jam",
    CurrentValue = false,
    Callback = function(Value)
        local tool = game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool")
        if tool and tool:FindFirstChild("Setting") then
            local setting = require(tool.Setting)
            setting.JamChance = Value and 0 or 0
        end
    end
})

CombatTab:CreateToggle({
    Name = "Max Range",
    CurrentValue = false,
    Callback = function(Value)
        local tool = game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool")
        if tool and tool:FindFirstChild("Setting") then
            local setting = require(tool.Setting)
            setting.Range = Value and 100000 or 100000
        end
    end
})

CombatTab:CreateToggle({
    Name = "Max Ammo Mag",
    CurrentValue = false,
    Callback = function(Value)
        local tool = game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool")
        if tool and tool:FindFirstChild("Setting") then
            local setting = require(tool.Setting)
            setting.AmmoPerMag = Value and math.huge or math.huge
        end
    end
})

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