local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()

local Window = Rayfield:CreateWindow({
   Name = "Untitled Grappler Script",
   LoadingTitle = "LetStudios Intergui Suite",
   LoadingSubtitle = "by LetsManuel",
   ConfigurationSaving = {
      Enabled = true,
      FolderName = configsafe2872, -- Create a custom folder for your hub/game
      FileName = "GrappleSaveFile1"
   },
   Discord = {
      Enabled = false,
      Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ABCD would be ABCD
      RememberJoins = true -- Set this to false to make them join the discord every time they load it up
   },
   KeySystem = true, -- Set this to true to use our key system
   KeySettings = {
      Title = "Untitled Grappler Script",
      Subtitle = "Key Verification",
      Note = "To get the weekly key visit this website:",
      FileName = "GrappleSaveFile2", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
      SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script
      GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
      Key = {"thisisthescriptkey","thisisnotthescriptkey","creativekeyhere","AdminAccess7157","7k13EbA"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
   }
})

Rayfield:Notify({
   Title = "Welcome!",
   Content = "Thanks for using this script",
   Duration = 6.5,
   Image = nil,
   Actions = { -- Notification Buttons
      Ignore = {
         Name = "Important info",
         Callback = function()
        Rayfield:Notify({
   Title = "Info!",
   Content = "This script may be detected by anticheat. By using this script we are not resposible for your account.",
   Duration = 6.5,
   Image = nil,
   Actions = { -- Notification Buttons
      Ignore = {
         Name = "Ok",
         Callback = function()
        
      end
   },
},
})
      end
   },
},
})

local MainTab = Window:CreateTab("Main", nil) -- Title, Image

local infinteyield = MainTab:CreateButton({
   Name = "Launch Infinite Yield Universal",
   Callback = function()
            loadstring(game:HttpGet(('https://[Log in to view URL]'),true))()
  Rayfield:Notify({
   Title = "Executed Command",
   Content = "Launching Infinite Yield Universal...",
   Duration = 3.5,
   Image = nil,
   Actions = { -- Notification Buttons
      Ignore = {
         Name = " ",
         Callback = function()
        
      end
   },
},
})
   end,
})

local LocalTab = Window:CreateTab("Local Player", nil) -- Title, Image

local LocalSection = LocalTab:CreateSection("Player Settings")

    local wsSlider = LocalTab:CreateSlider({
   Name = "Walkspeed",
   Range = {1, 300},
   Increment = 10,
   Suffix = "Speed",
   CurrentValue = 16,
   Flag = "wsSlider1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
   Callback = function(Value)
      game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = Value
   end,
})

local jpSlider = LocalTab:CreateSlider({
   Name = "Jump Power",
   Range = {10, 300},
   Increment = 10,
   Suffix = "Power",
   CurrentValue = 50,
   Flag = "jpSlider1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
   Callback = function(Value)
      game.Players.LocalPlayer.Character.Humanoid.JumpPower = (Value)
   end,
})


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