local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()

local Window = Rayfield:CreateWindow({
   Name = "LUCKY BLOCKS",
   LoadingTitle = "DarkHub",
   LoadingSubtitle = "by Dark Side",
   ConfigurationSaving = {
      Enabled = false,
      FolderName = nil, -- Create a custom folder for your hub/game
      FileName = "DarkSideYT"
   },
   Discord = {
      Enabled = false,
      Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ABCD would be ABCD
      RememberJoins = true -- Set this to false to make them join the discord every time they load it up
   },
   KeySystem = false, -- Set this to true to use our key system
   KeySettings = {
      Title = "Untitled",
      Subtitle = "Key System",
      Note = "No method of obtaining the key is provided",
      FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
      SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script
      GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
      Key = {"DarkSide"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
   }
})

local MainTab = Window:CreateTab("🤾 Home", nil) -- Title, Image
local MainSection = MainTab:CreateSection("Main")

Rayfield:Notify({
   Title = "...",
   Content = "Very good gui",
   Duration = 5.
   Image = nil,
   Actions = { -- Notification Buttons
      Ignore = {
         Name = "Okay!",
         Callback = function()
         print("The user tapped Okay!")
      end
   },
},
})

local Button = MainTab:CreateButton({
   Name = "I finite Jump",
   Callback = function()
   -- Toggles the infinite jump between on or off on every script run
_G.Infinjump = not -G.Infinjump

if _G.infinJumpStarted == nil then
    
   --Ensures this only runs once to save resources
   
   --Notifiles readiness
   game.StarterGui:SetCore("SendNotification", {Title="YouTube Hub"; Text=Infinite JUMP Activated!"; Duration=5;})
   
   --The actual infinite jump
   local plr = game:GetService('Players').LocalPlayer
   local m = plr:GetMouse()
   =.keyDown:connect(function(k)
          . if _G.infinjump then
                if k:byte() == 32 then
                humanoid  = game:GetService'Players'.LocalPlayer.Character:FindFirstChildOfClass('Humanoid')
                humanoid:ChangeState('Jumping')
                wait()
                humanoid:ChangeState('Seated')
                end
            end
     end)
end
   end,
})

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